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nebrose

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Everything posted by nebrose

  1. well as the topic says, i'm having trouble with my mods (located here) it's just that i can't get them into one container where they don't over write one another. i think it has something to do with them not being properly connected, if i remeber correctly there's a way to merge .esm files, or take their content anyway.geck shows an error when there's more than one dlc .esm used so i'm a bit stuck with what i have right now.
  2. never mind fixed it, just needed to re insert the scriptinto the Death's pockets.esp
  3. ah thanks, but like i had said previously i had copied a working script and changed the names for the spell and that was it... i don't know how it whent wrong... should i just scrap the prodject? oh yeah since i'm grounded right now (i hadn't been doing my home work) so i can't test the code... can some one do that for me? (and yes i royally screwed up to get where i am now) Edit: now hat i found the secret admnin account on windows xp on my moms computer i can test the code.. and have tested it, but it still doesn't work like what the stealth armor in the pesonal terminal addon for fallout 3 the armor in there funtions by preventing ai combat without having to activate "toggle combat ai"(tcai) in the consol. yes i use cheatcodes and proud of it. ... ... ...... what is that it i still havn't completed the armor and now no more help? if you've done all you can for me at least say so, but i really am a hopeless coder since i'm still in high school... i just want the armor to work right that's all! now there's a glitch where you're still transparent... i think that the script's gone buggy. no text shows up wen the armor is removed or put on. i'm cheaking it right now but you guys could mostlikely find something i miss since i can't see a snake even if it pit me ion the nose!
  4. some how i still get the circulating text and the armor still doesn't work as it's supposed to... wht the heck is this happening? fose says that nothing's wrong but the script just doesn't work should i just scrap the prodject? the srmor is supposed to make you unnoticed nomatter what unless you talk to some one... but it doesn't do that and idk what wrong.
  5. look if you guys could just give me some help by down loading the files your selves this might go faster go to here: http://www.fallout3nexus.com/downloads/file.php?id=8106 for the files. and FO3Edit says that there is nothing wrong with the file Death's arsenal... but there is something wrong with some of the others... i really need some help here... but i think i have fixed it. ok i think i have nailed the problem with the script here's my new one |scn DeathsArmorSCRIPT |short DAEquipped |BEGIN ONEQUIP |_____________set DAEquipped to 1 |scaonactor |END |BEGIN ONUNEQUIP |__________________player.removespell DeathsInvisibilitySpell |__________________player.removespell StealthBoyInvisibilitySpell |__________________set DAEquipped to 0 |END |BEGIN GAMEMODE |____________IF DAEquipped == 1 |__________________player.scaonactor |__________________scaonactor player |__________________player.addspell DeathsInvisibilitySpell | ELSEIF DAEquipped == 0 |__________________player.removespell DeathsInvisibilitySpell |__________________player.removespell StealthBoyInvisibilitySpell |____________ENDIF |END The underscores represent spaces because this format won't show them if there's nothing between each space or some such thing
  6. well to be quite honest... i just added some new weapons and armor to the game (godmodding ones though) and i addedsome to the beginning when you turn 18 and it crashes... and this is the script i use for the armor scn DeathsArmorSCRIPT short DAEquipped BEGIN ONEQUIP set DAEquipped to 1 scaonactor END BEGIN ONUNEQUIP player.removespell DeathsInvisibilitySpell player.removespell StealthBoyInvisibilitySpell set DAEquipped to 0 END BEGIN GAMEMODE IF DAEquipped == 1 player.scaonactor scaonactor player player.addspell DeathsInvisibilitySpell player.addspell StealthBoyInvisibilitySpell ELSEIF DAEquipped == 0 player.removespell DeathsInvisibilitySpell player.removespell StealthBoyInvisibilitySpell ENDIF END
  7. yeah i figured that out already thanks i'm not a complete idiot, though i think that the manual could be better in a pdf format where there isn't multiple tabs to click and is all on one page (in a sense)
  8. ok i now have that but i think i'll still need some help with this since i modified some one elses script for a simular item to get it... ithink i modded it a bit too much and therefore got a circulationg effect... i still don't know where i whent wrong though
  9. well death's arsenal made the game crash every time i used it, and i just can't seem to get the script right for the armor; one moment it glitches you into permanant invis, the next it doesn't work at all.
  10. i need help getting my mod "Death's weaps" (w/o the quotes) to work right can some one help me with it... i just really ned help refineing the armor and it's stealth capibilities every7 thing else seems to work fine... then there was the data failure of "death's arsenal.esp" (again w/o quotes just ignore them from here on... unless i say otherwise) i modified some script to get where i am now whith a cycleing text and nothing happening with the armor i'll upload the faulty one shortly after this.
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