Considering the GECK probably won't be released until April, I can't really do that at the moment, now can I? Thanks for the vote of confidence, it's any wonder creativity can sprout with attitudes like that. FO4Edit is just as useful to make mods as GECK. You can learn to make stuff fairly easy, and then you'll want to continue learning once you start understanding. Thank you for the info, I didn't know FO4Edit existed. I've played around with the Source engine and mapping with Hammer before, so it's not too foreign. It just seems like things are a little unstable with new patches breaking pre-GECK mods, or is that always the case when a new update is released? I guess the reason I even posted here in the first place is that I wanted to see if this thread was active still. The other reason is that I know someone far more capable than I can quickly develop an idea, and probably execute the final product with more precision than someone like me, who is a total n00b at modding Fallout.