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3aplaWarrior

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Everything posted by 3aplaWarrior

  1. what I did exactly was to open the bsa file and find the mudcrab folder, so after that I went to the game files and put my new sounds in data\sound\fx\npc\mudcrab and put the new sound in the correct position... originally the files where stereo, 48000Hz and 16bits, but they just wouldn't play in-game. now, I do not have CK and I also have no idea of what this sound descriptor that you mentioned is
  2. I want to make a silly little replacer mod for the mudcrab. Inspired by a greek comedian's act, I cut 2 of his lines and want to make the mudcrab talk like him. I don't want to change the walking and attacking sounds, just the breathe, the 2 idles and dig in and dig out sounds. If searched around the internet and long story short what I have to do is basically make a new directory similar to the vanilla one in the data folder. Nomatter how many times I tried to do that nothing worked... I even installed mods that replace the sounds and then change them with mine, but no luck... What am I doing wrong?
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