Jump to content
⚠ Known Issue: Media on User Profiles ×

raxo2222

Members
  • Posts

    30
  • Joined

  • Last visited

Everything posted by raxo2222

  1. Do you have mods? Well you may need few skills level ups. If it isn't flashing, then it means it just looks full. It happened to me few times, I just needed to improve some skills to push it futher.
  2. Sorry about that, try this link. I have this mod, I meant a level rebalance mod, where you level much slower in early levels and faster in later levels. Something like level dependent modifier to experience. For example: 0.25x for level 1 0.30x for level 2, and it goes up by 0.05x every level up to 1x on level 16.
  3. Most likely this one. This mod lets you tweak experience and leveling. I was wondering, with all the Witcher armor conversions out there, did anyone get the armor the Crinfrid Reavers wear into Skyrim? Link is broken >.> - it redirects to main page of forums
  4. Is there mod with MCM, where you can slow down early leveling?
  5. Do you have loose files in data folder? They WILL tamper with your mods, as they overwrite everything else. I had issues with them, and apparently problem was with Mod Organizer putting loose files in data over everything else, basically blocking out mods, that were changing vanilla Skyrim stuff.
  6. ASIS.esp is proc path - ASIS itself came with ASIS-Depedency.esp I have wyre bash here too. I removed Populated Towns/Cities/Villages. Why SPERG seems to be unfinished? Because of some perks cannot be used on AI? I installed CoT and CoT-Weather Patch with all options - I wanted to improve weather. I put manually all CoT/WP plugins together in plugin list now, also used their all-in-one installer. CoT.esm is above them. ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Dragonborn-Patch.esp ClimatesOfTamriel-Nights-Level-2.esp CoT-WeatherPatch.esp CoT-WeatherPatch_DB.esp CoT-WeatherPatch_NL2.esp Supreme Fog - CoT.esp ExpandedSnowSystems-CoT.esp CoT-WeatherPatch_ESS.esp Supreme Storms - Cot Version.esp CoT-WeatherPatch_SupStorms.esp Also all in one Real Shelter installer - that one, where you can download with MO. Well I added birds mod to block list, so shouldn't modify ASIS spawns. Edit: Reinstalled Real Shelter, and choose one with DLC, CoT and WP patches. Still getting this spam: [07/25/2014 - 09:31:43AM] Error: Property CoTRain03 on script GetShelterTBScript attached to (1C018020) cannot be bound because <NULL form> (01044838) is not the right type [07/25/2014 - 09:31:43AM] Error: Property CoTSnow06 on script GetShelterTBScript attached to (1C018020) cannot be bound because <NULL form> (01047E2F) is not the right type [07/25/2014 - 09:31:43AM] Error: Property CoTRain13 on script GetShelterTBScript attached to (1C018020) cannot be bound because <NULL form> (01044834) is not the right type [07/25/2014 - 09:31:43AM] Error: Property CoTRain09 on script GetShelterTBScript attached to (1C018020) cannot be bound because <NULL form> (0106497D) is not the right type [07/25/2014 - 09:31:43AM] Error: Property CoTRain02 on script GetShelterTBScript attached to (1C018020) cannot be bound because <NULL form> (01044837) is not the right type [07/25/2014 - 09:31:43AM] Error: Property CoTRain10 on script GetShelterTBScript attached to (1C018020) cannot be bound because <NULL form> (01044830) is not the right type [07/25/2014 - 09:31:43AM] Error: Property CoTRain01 on script GetShelterTBScript attached to (1C018020) cannot be bound because <NULL form> (01044831) is not the right type [07/25/2014 - 09:31:43AM] Error: Property CoTRain04 on script GetShelterTBScript attached to (1C018020) cannot be bound because <NULL form> (01044839) is not the right type [07/25/2014 - 09:31:43AM] Error: Property CoTSnowNP6 on script GetShelterTBScript attached to (1C018020) cannot be bound because <NULL form> (1C0173D0) is not the right type Here is plugin list:
  7. Well here are two mods: http://www.nexusmods.com/skyrim/mods/49642/? http://www.nexusmods.com/skyrim/mods/55844/?
  8. I did speed run (tgm, tcl ans speed mult command, that game stability test), and I crashed after 10 minutes. My vram usage stayed at 800 - 900 MB and RAM usage stayed under 2 GB. I have 1 GB VRAM (GTX 550 TI), 4 GB RAM, and Intel Core i3 - 3220 processor. I have latest Skyrim version (with all DLC), ENBoost, HiAlgo, SKSE, Mod Organizer, Loot, Wyre Bash and TES5Edit. Here are papyrus logs. It seems, like RealShelter was acting up. Speed test ensded in crash. Here is my mod list, plugin list, skyrim.ini and skyrimprefs.ini:
  9. Why not? o.o Because Tes5Edit will then "see" ITM's (Identical To Master records) which aren't. When you subsequently clean them, you'll remove records which aren't meant to be removed. Especially so in the case of patches of any kind. Well I had outdated TES5Edit - unofficial patches are all good. I just was only wondering, if these errors harmed game.
  10. I can run game, but I'm getting CTD's every 30 mins - hour. IDK if these errors are cause of this.
  11. Is there mod, that fixes WeaponRackActivateSCRIPT and WeaponRackActivateTRIGGER log jam?
  12. I cleaned Guard Dialogue Overhaul, but then I redownloaded it, when I read it. I'm downloading Convenient Horses, as I'm unsure if I cleaned it. I installed it now. I'm going to recheck for errors, as I had outdated TES5Edit. Edit: Reported these errors.
  13. Never load more then 1 plugin at a time when you check for errors and/or clean plugins. Why not? o.o So I'll check for errors by loading one plugin each time. I will leave out DLCs and ASIS.esp from checking errors - USKP is taking care of DLC's and ASIS is dynamic patch. SkyTEST-RealisticAnimals&Predators.esm BetterQuestObiectives.esp FireAndIceOverhaul.esp CombatDramaOverhaul.esp DragonCombatOverhaulDragonborn.esp KonnektorDragonborn.esp Frostfall Realistic Lighting Overhaul - Dawnguard Interiors.esp RealShelter.esp Now they were checked one by one. Also I cleaned all mods already.
  14. I loaded all plugins into TES5Edit, selected them all and pressed "Check for Errors". (I didn't checked Skyrim.esm, Skyrim.exe and Update ESM) Most plugins seemed to be ok except few ones. I have latest version of Skyrim, and utilities like Mod Organizer, Loot, SKSE, TES5Edit, Save Scalpel, Save Cleaner, WyreBash and ASIS Patcher (or it was called reproccer). Edit I had outdated TES5Edit. But still some plugins had errors.
  15. Really here is nothing to stop text from overflowing in skill menu?
  16. Do you know other upload sities, where you don't have to register to upload stuff? I thought that zippyshare is normal >.> Also logs were like 7.5 MB big. I know how to make spoilers. I did that too and when I tried to save, new save was corrupted too. Well so I now wait for new CWO version and start new game.
  17. Well I have 10 or so large mods + compatibility patches, graphic mods and dozen of minor mods. Its all is listed in link at top of my post. It went from 8 to 25 MB during 60 hours of gameplay. I have unofficial patches. SSME is obsolete, as I have SKSE 1.7.1 and its memory tweaks. Also Skyrim uses below 2 GB of ram - I have memory cleaner installed.
  18. How to reduce size of font? Longer description of perks are overflowing. http://i.imgur.com/FODW0gz.jpg http://i.imgur.com/RpgOxCZ.jpg It happens even if I start new game. It isn't very game breaking but annoying. My resolution is 1280x1024 - its native resolution for my LCD. Any mod here to reduce font size?
  19. Apparently that save is toast - I could play, but apparently after installing ASIS skyproccer papyrus got confused so hard, that it couldn't save game after entering undiscovered cave. So now I can just start new game. Save after start of game has around 8 MB, while latest one had 25 MB. Also messing with load order during mid flight could broke papyrus.
  20. Here is my log and mod list/plugin list and .ini settings: http://www54.zippyshare.com/v/37365056/file.html I have Skyrim Legendary Edition, utilities, that I have are: SKSE, Mod Organizer, Loot, Wyre Bash, ASIS reproccer, ENB Booster, Hialgo and Save Scalpel. They all are updated to latest version. I finally managed to achieve stable configuration, and had no CTD for 2 hours. Then suddenly game started freezing on autosave... When I looked at my logs I noticed these lines: [07/18/2014 - 09:20:47AM] VM is freezing... [07/18/2014 - 09:21:17AM] error: VM timed out while waiting to freeze! Save will be bad. [07/18/2014 - 09:21:19AM] Someone tried to save without freezing the Papyrus VM first. Script save will be flagged as invalid! [07/18/2014 - 09:21:19AM] VM is thawing... (I went here to earlier save and tried to save and again it failed). It looks like papyrus freezer stopped working.... My specs: Windows 7 Ultimate 64 bit. Intel Core i3-3220 CPU @ 3.30 GHZ x4 (quad core) 4029 MB RAM NVIDIA GeForce GTX 550Ti; 1024 MB VRAM My harddrive was only part, that didn't got upgrade 1.5 years ago. - its 80 GB HDD. Only one place that directed me somewhere was to locational mod. Well Ultimate Combat has headshots. Edit: It appears, that saves don't get corrupted, when I start new game. How to transfer all MCM settings into new game?
  21. Look at load order, not modlist. Modlist is saved upside down by Mod Organizer. Also I sorted it with LOOT. Edit: It kinda doesn't like putting mods in groups :p CoT stuff for example is all ower place again, after I sorted it with loot. Here is load order:
  22. Hi I'm still new to Skyrim modding. Is there something wrong in mod list? Well I get CTDs after fighting dragons sometimes. Here is my modlist: (Its inverted) Here is load order. Do I miss any depedencies?
  23. I forced Dragonborn DLC's cultists to start on 50th level and much later on main quest with Timing is Everything mod. I didn't crashed since then.
  24. Well, I have SPERG and Crafting Overhaul (they modify crafting), so I went straight to PRUFEI in your link: http://www.nexusmods.com/skyrim/mods/54375/? Edit: They don't work even if put on beginning of list. I need mod, that merely marking any item as favourite protect its, like it was quest one in such way, that you can use it, if it doesn'i get destroyed.
  25. I got one CTD after I moved forward with main quest, probably it has something to do with clearing several mods at once. I didn't knew, that I shpuld clear only one mod at once. Here is crashlog: [07/07/2014 - 10:03:24PM] VM is thawing... [07/07/2014 - 10:03:42PM] RNPC: Periodic update check. [07/07/2014 - 10:03:54PM] [Frostfall] This equipment is ammo. [07/07/2014 - 10:03:55PM] [Frostfall] This equipment is ammo. [07/07/2014 - 10:03:56PM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36 [07/07/2014 - 10:03:56PM] [Frostfall] This equipment is ammo. [07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]ProcessingHit OnBeginState() Calling RollForRieklings() and RegisterForSingleUpdate() to reset OnHit Event Capture [07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]ProcessingHit OnBeginState() WasProjectile: TRUE [07/07/2014 - 10:03:59PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (07038C07)>]RollForRieklings() [07/07/2014 - 10:03:59PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (07038C07)>]RollForRieklings() chance: 25.000000, roll: 95.000000 [07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]OnHit() akProjectile: None [07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]OnHit() akSource: [WEAPON < (0003B562)>] [07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]OnHit() WasProjectile: TRUE [07/07/2014 - 10:04:06PM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25 [07/07/2014 - 10:04:08PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:04:11PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:04:13PM] Updating Orphanables Status: ------------------------ [07/07/2014 - 10:04:13PM] Requesting transfer for [Actor < (0001A6AC)>] [07/07/2014 - 10:04:13PM] Transfer of [Actor < (0001A6AC)>] was rejected. [07/07/2014 - 10:04:14PM] Requesting transfer for [Actor < (0001A6AE)>] [07/07/2014 - 10:04:15PM] Transfer of [Actor < (0001A6AE)>] was rejected. [07/07/2014 - 10:04:15PM] ------------------- [07/07/2014 - 10:04:18PM] RNPC: Periodic update check. [07/07/2014 - 10:04:24PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:04:30PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:04:33PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:04:35PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:04:38PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:04:38PM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33 [07/07/2014 - 10:04:41PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:04:48PM] RNPC: Periodic update check. [07/07/2014 - 10:05:02PM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33 [07/07/2014 - 10:05:03PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0500305D)>]: None, [Location < (000192C1)>] [07/07/2014 - 10:05:03PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0300588C)>]OnLocationChange() [07/07/2014 - 10:05:03PM] [byohhousebuildingscript <BYOHHouseBuilding (0500305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (000192C1)>] [07/07/2014 - 10:05:03PM] [dlc1radiantscript <DLC1Radiant (03004C1C)>]CreateQuestBasedOnLocation([Location < (000192C1)>]) [07/07/2014 - 10:05:03PM] [byohhousebuildingscript <BYOHHouseBuilding (0500305D)>] sending story event [Keyword <BYOHHouseBanditAttackKeyword (0500520B)>] [07/07/2014 - 10:05:03PM] [dlc1radiantscript <DLC1Radiant (03004C1C)>]CreateQuestBasedOnLocation([Location < (000192C1)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation [07/07/2014 - 10:05:03PM] warning: Property ResourceCountTotalGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property [07/07/2014 - 10:05:03PM] warning: Property ResourceCountGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property [07/07/2014 - 10:05:03PM] warning: Property StrikesBeforeCollectionGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property [07/07/2014 - 10:05:03PM] warning: Property AttackStrikesBeforeCollectionGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property [07/07/2014 - 10:05:08PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:05:13PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:05:25PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart() [07/07/2014 - 10:05:35PM] VM is freezing... [07/07/2014 - 10:05:35PM] VM is frozen It happened after last autosave. It looks like it tried to spawn cultists, but derped up.
×
×
  • Create New...