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Zootoxin

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  1. Thanks for your points. I don't really mind which school they fall in and obviously staying true to lore is important. Rather than being super duper cool spells I just thought these would be an added extra for the all out wizard. Also, they would be silent without projectiles. With the spells you mentioned already in use these are finite and once the spell wears off you're back to having to kill the npc. I was thinking of a more passive solution in some cases which would leave the npc alive and well as they are no longer a threat, so for instance the child would be non aggressive. You could make an enemy walk off the edge of a high tower or lure them towards you for a more stealthy dispatch. And transformation of enemies is just pretty darn cool. But, alas I don't have the skills to shape my vision
  2. Thank you for replying. This is what I feared :-( Unfortunately, scripting I can't handle Hopefully somebody will pick up this idea and run with it. Fingers crossed
  3. Can somebody at least tell me if the spells are possible? If so I could have a look at learning the creation kit.
  4. Dear fantastic mod makers, I have started playing through as an all out wizard (spells only - not even bound weapons) and I felt the wizardry was a bit lacking. I have tried other spell mods but they seem to be more conjuration and destruction, I was thinking of a more stealth like tactical approach of silently attacking to mind from distance. So I was thinking of some balanced spells/powers that could do some/all/more of the following My enemy is my friend - Makes an enemy NPC an Ally till death. This is too dangerous for me - Makes an enemy NPC Neutral and afraid (flees) I had a horrible dream where - Transforms an enemy NPC into a child Lobotomise - Strips the NPC of A.I. Ssshh - Puts NPC to sleep A life worth living - changes undead into a living NPC Neutral and afraid. What the hell! - Transforms NPC in to berserking frost troll!! Blindness - Blinds NPC Get over here - Forces NPC towards player Come over here - Makes NPC walk towards player without alarm. Now I am no modder so I don't know if these spells would even be possible so if not please could somebody let me know. I think these could be a really good addition to wizardry in Skyrim Thanks Zoots EDIT: Just thought on the spells where NPC's are changed from bad to good it might be an idea to absorb their black soul?
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