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darthcheeto

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  1. Qunari Race mod for skyrim with a selection of hair n horns similar to Dragon age 2 n Dragon age inquisition style and a qunari NPC mod to place few Qunari NPCs around skyrim maybe with some kinda cause of reason such as a simliar reason to da2 like they got stranded in tamriel maybe by a spell gone wrong or a boat crash or maybe oblivious that they are not of this world and a few of the famous qunaris placed about such as sten and da2s arishock DAIs iron bull http://dragonage.wikia.com/wiki/Qunari and a few differeb=nt qunari style armors for all races included and foremost qunari i would greatly appreciate if some one could make the mods thanks guys
  2. Ok soo ive notice that after a patch (not sure which i haven't narrowed it down yet) the Dremora kind break and instead of looking like Dremora they look like slightly edited hornless Dark elves and sometimes a mix of your previous race and none of the Dremora mods Work after the patch either and the mods are ok not broken and no CTD and they work with a Fresh none patched install but i want to patch up to date and use the DLC *Bethesdas official content too while playing as a dremora but as for the previously mentioned bug i cannot use Dremora or any of the Dremora mods i do not know if it affects the Vanilla ones for the existing quests such as *Spoiler alert!!* the one in the mages guild where you conjure one or the quests like the one that deals with Mehrunes Dagon but i have noticed it affects the Vanilla and somehow *unless the mods are using the Vanilla Textures* Mods Character edit Textures and possibly/maybe other files associated with it. The Edi Character Console command is the only way i have been able to get my character to become the race since the mods are broken at the character edit screen and even using the console command is useless due to whatever bug makes them look like dark elves *Dunmer anyhelp would be appreciated Especially a Fix file
  3. Yea even with the Race compatibility mod enabled it still isnt working i installed it and Tested it with the Dovagonian Race mod and it still did not work if any one has any clues as to y Race mods arent working for me please let me know
  4. OK so i have been trying to install race mods especially the Dremora race mod but they wont work correctly they never show up in the race menu no matter what mod i use and ive only installed one Female nude Texture so that couldn't been the problem and yes my game is up to date and on SKSE latest version its 1.5.11 and My skyrim is as said latest version 1.7 .... and also Grimoas Dremora customization mod doesnt show up ingame ive been using the NMM (Nexus Mod Manager) to install and Enable/Disable all my mods i have tryed the *Dovagonian race mod and about 90% of the Dremora race mods and none of em work A.they dont show up in the Race menu B.i have no cosole comand useable (well except for Dremora of course) Unless my argument is proven invalid threw the * Race compatibility mod i would like some advice but i do not see where the race compatability mod would do anything
  5. I agree it needs to be done it would be a good one especially if there were quests and what not and i mean seriously the guy who was making the original Helgen Rebuilt mod couldnt finish it ...WTF man right? lol i hope some one does pick it up and finish it
  6. Finish the Helgen Rebuilt Mod and Rebuild Helgen But let it be customizable like add like 2-4 Faction Buildings and Rebuild the rest of the Village back to its former Glory and Turn yourself into a Jarl like character a LEADER if you Will or instead of Faction Buildings Faction *HUBS* for each Faction and give the possiblity to turn the Village to Whatever Sub race you are I.E. Vampire/Werewolf if any Outfit the Guards with Armor depending on your Siding in the War ..I.E. Imperial or Stormcloak and if you Havent Finished the Civil War they are outfited with a Simple Neutral Chainmail armor Stage Quests leading from Bringing in people to Finishing the Jarls longhouse the ability to decide to stop at rebuilding or add on more to Helgen But not to much more the Ability to Decorate the Jarl longhouse as you please an underground *if possible area *dungeon like...and other good things
  7. I think it would be bad ass Whether your a Juggalo or not to Be able to have bad ass face paints in the Game i mean most of the Vanilla paints are quite Bland realy there was only like 2 or 3 i liked and it Would Be bad ass to Have Face paints of like the good artist and good random Juggalo facepaints like lets see *Artist Face paints -- KidCrusher ICP Killa C Boo Clan Twiztid Boondox ABK Blaze ya dead homie Alice cooper Cousin Cleetus Dark Lotus KMK The Pumpkin King Tech N9nes and s*** any other good artist good face paints and maybe like a few regualar just Non afiliated Facepaints Honestly i think it would look badass and not to mention it would be nice for like i said even non juggalos or like Fans of Cicero *not to mention ya could Give Cicero (infact should) a random new facepaint
  8. Finally find Fergus and make him a companion. you know how Fergus gets mention after the intro i think a mod that finally sends you out on a quest to find him in a new area where you arrive and hear story's about Fergus and how he survived his family's massacre since he was away and how he even survived the slaughter of a battle at ostagar you must finish a couple quests before you can find him but you edventually find him in one of many possible situations depending on whats more interesting maybe something like you find him defending a large Village that you must help him defend and such or you run into him admist a battle in woods outside the village where afterwards you return to so you can sit down have an ale or mead and disscuss all the misssfortune thats happened and how and why fergus has survived or been able to escape each time. **now if im not mistaken that sounds like there's the making of a nice project there in fact quite a fun n decent mod i mean from what i remember you never find out ANYTHING about fergus thats really substantial enough to worry about maybe he even found a secret and thats partly why hes survived to me this sounds like an idea thatd be worth making into a DLC sized mod
  9. I agree and maybe Different Wing variants like Vampire Wings Dragon wings White and Black Feather Wings and Demon Wings ... Make it a piece of Clothing maybe that can be worn With armor on any character/race..
  10. doesn't anyone else think a Werepyre mod with New Textures would be Awesome and i know it Wouldn't be to hard to add the Texture and Duplicate the Script For Werewolf Transformation into Werepyre Transformation and a new Facepaint a juggalo facepaint maybe like Shaggy 2 dope or KidCrushers paint or something similar but badass and wicked *Evil Facepaint ya Know and another idea is a Scythe Weapon..s*** you could even do a whold mod story line deal ...Werepyes the boss once ya get to him you have the options of Turnin *maybe must already be* werewolf or Vampire* to become if not either maybe die maybe not but next choice is to kill him and other choice Turn then Kill *killing Boss Werepyre Gives you pluses making you High Werepyre Kinda like elders always with the kind be it Vampire werewolf or werepyre the older the stronger....oh and a draco werepyre wouldnt be too bad either ya know ..... if ya dont know look it up lol a Sickle weapon would be kool to Not to mention a deadric race mod like there was in oblivion Whoop Whoop!! http://media.photobucket.com/image/werepyre/IcebreakerZ100/AdventureQuest/WerePyre.jpg?o=24 http://i344.photobucket.com/albums/p340/IcebreakerZ100/AdventureQuest/WerePyre.jpg
  11. Can anyone make a mod that makes you able to conscript your companions to be Grey wardens and under go a joining possible sometime at the camp or make an aditional line for sten when you recruit him so that it says you are recruiting him to the grey wardens
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