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Editing a Mod (BoS DC Ruins Patrols)
scorpionkiller19 replied to Labargoth's topic in Fallout 3's Discussion
;goto 1 -2.file -1.open 0.make sure BoS DC Ruins Patrols.esp is checked (i belive it is a x in the box by the name) if off double click it to turn it on :goto 2 13.file 14.save 15. fix.esp 16.start fomm or fallout launcher turn on fix.esp and BoS DC Ruins Patrols.esp -
Editing a Mod (BoS DC Ruins Patrols)
scorpionkiller19 replied to Labargoth's topic in Fallout 3's Discussion
double post :s -
More Towns, more quests in Capital Wasteland
scorpionkiller19 replied to charwo's topic in Fallout 3's Discussion
weird i had the complete opposite effectbut a couple mods i would suggest bos dc patrols (make you think bos is cleaning the ruins) Rts- real time settler(make you a settlement anywhere) Arefu Expanded -
due to complete lack of support on my other topic i will ask specific questions 1. is there anyway to script in an and where two things have to be true for something to happen 2. is there anyway to get it to determine is a variable value is greater[and/or] less than a set value i will probly have other questions
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Editing a Mod (BoS DC Ruins Patrols)
scorpionkiller19 replied to Labargoth's topic in Fallout 3's Discussion
sorry about quality to change factions / inventory you have to uncheck the use factions/ invetory tab recheck at endhttp://www.youtube.com/watch?v=IDxamL5QsGo break down 1. open geck ( i know that is obvious) 2. open "actor" tab go to npcs 3. in the box in top left of object list where i wirte somthing type in "enclave" find a file you want doesnt really matter 4 open the file of the generic enclave soldier 5. find the brotherhood patrols file (cant help you there) 6. on the brotherhood one uncheck "use inventory" and "use factions" 7. go to factions tab delete all factions but the can mez faction 8. right click in area under can mez faction and make a new faction a list will open go to enclave[somthing] the faction is in the enclave soldiers faction tab refer to it 9.recheck use faction go to inventory tab 10.replace inventory with same as the enclave soldiers by using the first drop down menu down and right click---> new if nessicary 11. recheck use inventory 12. save the changes rinse wash repeat for other bos patrols ( warning not fun) -
Editing a Mod (BoS DC Ruins Patrols)
scorpionkiller19 replied to Labargoth's topic in Fallout 3's Discussion
here is steps1. go to geck load the bos DC ruins patrol mod 2.open the file of an enclave soldier (what you want to patrol) 3.find the file of the soldiers that patrol and the squad leaders 4.goto the faction tab delete everything 5.add faction data from the enclave soldier(make the faction tabs identical) [this in the games eye makes them enclave soldiers and therefore will not attack enclave like bos would] 6.change everything in the inventory tab to that of the enclaves also 7.[oh yea] change the name from Brother Hood of Steel Knight to Enclave Soldier done right you will encounter exactly what you want -
Editing a Mod (BoS DC Ruins Patrols)
scorpionkiller19 replied to Labargoth's topic in Fallout 3's Discussion
it depends if the brotherhood patrols are unique like in enclave commander mod all troops you call in their files were made by the modder (J3XVeritbirdSoldierBase)[filename] if it is like that all you got to do is open a basic enclave soldiers file and the unique brotherhood soldiers file in actors and change the factions and loadout (and name) of the brotherhood to identical to the enclave soldiers don't touch anything in the AI packages tab that is what tells them to patrol but this would unleash enclave unto the dc ruins which could result badly (for example killing the slavers at the Lincoln memorial) the mod adds patrols inside the citadel so remove them before proceeding also i like trying to make mods in spare time i might try the wasteland partols but once again after two patrols the brotherhood outcasts would be gone... -
a few problems with building up big town 1. it is tiny 2. the only voices for the citizens is them waiting for death a big city wouldn't have that problem (because if it did it wouldn't be big) 3. it is just a neighborhood so the most you could do believably is something like a non psychotic andale just my two pennies
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i need help scripting fallout 3
scorpionkiller19 replied to scorpionkiller19's topic in Fallout 3's Discussion
got a video of it now lasers are my version bullets are enclave commader mod orginal if you wonder how i have two at same time they both one is steel+Oa one is just steel -
so i was fixing some problems with enclave commander mod v.9 and i made it so the airstrike hits where is is supposed to from one side it misses horribly from the other side (say hits from the west; misses from the east,south and north i need to see if i can make a script to make it figure out which side (North,South,East or West) so it hits no matter which side your on if anyone can help me with this i would appreciate it.