Jump to content

larrytmc

Supporter
  • Posts

    31
  • Joined

  • Last visited

Nexus Mods Profile

About larrytmc

Profile Fields

  • Country
    None

larrytmc's Achievements

Contributor

Contributor (5/14)

  • Week One Done
  • One Month Later
  • One Year In
  • First Post
  • Collaborator

Recent Badges

0

Reputation

  1. Hello I am also searching for reasons why Asuka Armor is censored in Nexus. I personally have all the files, Asuka Alpha (NV version), Asuka Beta(Original with real texture), Asuka MK II (Version with a more animate-looking texture) and even the weapon set (some without textures). I converted one of the armor into Oblivion lately, and want to figure out reasons that the the file is closed in NVNexus. (If you care to look into my TES profile and see the image...) Because then I would know if I should actually release the Oblivion version of it-- I don't want to get into trouble. As far as I know, creator of Asuka Armor is Japanese, and Karimasu is not a user name, it just means "borrow, rent or use"... nobody has a username in anonymous image board... just saying.
  2. http://sanka226.blog45.fc2.com/ Check this out, I don't think there is any download link, however. This is not a new idea anyway, and there are more than a hand full of outfit made already. However, since they are pretty much made by different individuals of the community, the qualities are quite...different.
  3. I have made a few other mods before with armor that completely cover the entire body including the face. For example, MechaFox http://tesnexus.com/downloads/images/30804-1-1270067434.jpg And people seem to not care to put on this costume/clothes/suit/armor or whatever on their own character, instead, they want it made into companion. So now, Hakumen is almost done. It is the same Hakumen from BlazBlue, if you are wondering. I have never been fond of companions and their systems, and now want to create one just so people would forgive me for not having one made beforehand. I would like to find any modder out there, that has experience with MPC, GGC, TSS, CM, or any other branches of companion system. And that know how to control or script a companion so that it would not change its clothing, or weapon. If you feel like working together, please PM me, we will talk about the details together.
  4. Is there a mod out there that change the camera to that of a projectile when fire? like shooting an arrow and the camera just follow that arrow until it hit something?
  5. Is there a mod somewhere that make oily skin like this? http://tesnexus.com/imageshare/image.php?id=52721
  6. Looking for a mod that will pose your character according to what he or she is wearing. I believe I have something similar install, as when I have my character go naked, she will look like she is cold.
  7. There is a script to make breaking armor possible, ie. change the mesh of an armor when the health of it is under a certain number It is originally from JP I have not seen any Mod here with this feature. However, I believe somebody told me that it is okay to reproduce it. Just want to make sure that it is okay before putting it up and let Buddha ban my account thank in advance
  8. I have been wondering for a while, and seems like I cannot find any "complete" list of script that oblivion or obse can use It is probably useless for me to have the whole list, since I have never written any script before. But having something in hand is better than being "know-nothing" So I ask here for a complete list (or just a list of useful scripts), so I can look at it and see what I can use. If it comes with a little description of what the lines do, that would be great. Thanks in advance oh never mind I found it
  9. I am trying to make a gunlance So I need to learn how to script a weapon so it can fire simple magic(later on, projectiles) while equipped I have never written any script before and my knowledge of it is zero. I believe that these are the script that I need: Something that check if the player has that item equipped Something that tell the program what button initiate the magic (IE, pressing the G key) I looked at some other people's script, and dig out something that might be useful Here is what I come up with It is going to start like this scn [script name] [variables] begin OnEquip player if player.isKeyPressed2 G(I am not sure what I need here) [weapon name].cast [spell name] Is it just that simple? and by the way this is what I am trying to make... http://img690.imageshack.us/img690/9130/speara.jpg
  10. I am trying to look for a working gunblade-type weapon It is like a sword with a special script to it that will enable the player to shoot out something when a certain button is pressed (preferably, daggers, shiriken, arrows or bullets, or anything that is not vanilla magic) So this weapon can be used in range or close combat, instead of changing into bow and arrows in range and toggle into sword in short range. It does not have to be helpful at all in leveling marksman, all I need is a sword that can both hit and fire projectiles If there is no such thing out there, I would love to know about the script that will work this way. Thanks in advance.
  11. Just as the title states. I am a perfectionist, and I really like cosplay (in oblivion) When I try to make some costume, I want to have the right hairs on them, however, looking through all the hair.nif is such pain in the butt Is there a software other then the nifskope that can view nif file really quickly? I don't care about all other options, or if it can edit the nif file at all... I posed this thread in Nifskope forum too If I fine out anything at all, I will put it here, too
  12. Define "Sexualised" Give some example to what you have found so we know what you don't want Define "Some degree of realism" What do you find missing? Or what do you find extra? Not to insult you But, help us help you
  13. thanks for the reply I am not trying to do it on NPC, haha, I don't want to kill some "virtual kids" and get arrested by the FBI or something I just want to make my character looks cuter. So I just have to redo everything, from skeleton.nif to all kfs? That sounds...eh...fun For me, oblivion is more like a 3D factory in which i can entertain myself... hahah So even if it is going to screw up the NPCs, who cares!
  14. Here's the problem If you rename your dds file(texture), you have to have a normal map, which is indicated as _n.dds you need to have that in order for your texture to show up Without a normal map, your texture will never come up
  15. I have always been thinking about making some body mesh with a slightly different dimension (I don't mean boobs here). Like the body of the Teletubbies (I know it sounds ridiculous, but I was trying to make a costume for the guards), which has a generally fat body and short limbs. I also wants to make female fingers longer, legs longer, arms shorter... When I made my last armor (never release here), I accidentally moved the clavicles bones lower in Blender and notice that the bones and their associated mesh were pushed back to where it was supposed to be, which created a huge hump on the shoulder. So I know moving bones to create a body with a different ratio is not possible. Now the question is, if I have to make body that resemble little girls, shorter limbs and longer torso, how far do I have to go? Just weight-paint it accordingly? or I have to redo the skeleton.nif, all the kf. file and all that?
×
×
  • Create New...