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larrytmc

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Everything posted by larrytmc

  1. I am making a new armor, with a structure that looks like the attachment (I know it looks terrible, but it is actually an upperbody) I am trying to make that red part which connect the arms and the body. This armor is going to show the shoulders having no ideas on how to do the weight paint, I can't even think of a way to just steal parts of the upperbody to make it... Can anyone show me an armor that has the same structure or just show me how the paint should be done?
  2. http://www.tesnexus.com/imageshare/images/1375631-1252900527.jpg OK This is what I have been making In Nifskope, I can see some strange darker spots on the hair and on the nekomimi I created those parts with the add mesh->circle option in Blender and just move lines around, merge points and add planes how can I eliminate those strange darker spots? I know there is nothing wrong with the faces, they are all facing out.
  3. =============this is just some background stories about this particular incident============ Hey I am new to modding and blendering A while ago I find a costume mod "Taokaka" and notice that the author of it is abandoning that mod. I like that mod quite a lot and so I thought, "maybe, just maybe I could be the one finishing it" So I started making my new parts, the tail of that character, claws, and some other missing stuffs. ========END of story======== For the tail I used ANB's furry tail resource. I have the item in the game already, I made some black fur for the tail, everything in nifscope and blender looks fine. But in game when I put that tail on, there is nothing, nothing at all for my character. I also tried to make a more revealing+double-melon version for Night Knight by NKI I imported the whole thing in Blender, deleted the old-meat and replaced it with double-melon upperbody. I kept all the bones and deleted the extra bones from the imported DM body I moved stuff around and re-sized the chest plate I replace the original file with this and check the oblivion thing in the save window I changed the mesh in blender and nothing else It is not showing at all game Something I noticed, if I am just deleting stuff it will work just find. If I happen to move stuff around or resize stuff, the nif file is not gonna work in Oblivion What is happening to me? (by the way, I hope this isn't a FAQ by newbies)
  4. I am trying to make something like the claws of Wolverine in X-men Any help on the script that hide the weapon when you are not using it?
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