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Posts posted by Soolie
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oooh :) can you tell us a bit more about it, like what sort of music it is? :)
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Oh wow, I can't wait for this. I normally just use the default CK papyrus editor, which can be a real pain sometimes :P
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Haha, That is just splendid :P
If you find out what it is, make sure you post a link to the mod :D
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Well of course your going to crash with player.setav speedmult 2000 :P. Being able to move so fast means a lot of data has to be loaded and then unloaded from memory. If the game can't keep up you will end up reaching the memory limit and crashing. If the problem only occurs with a speedmult of 2000, I wouldn't worry about it. Just play the game normally :P
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Actually, your default textures are stored in teh Textures.bsa. What you have in the data/textures folder are ALL overrides. if you want to bring the game back to completely vanilla/default, delete the textures, meshes, and interface folders from Data. There ya go, default Skyrim.
i do not have the Textures.bsa file D:
Edit: And i'm trying to uninstall the tropical skyrim mod
You must have a textures.bsa file or the game wouldn't run :P (at least not in any playable way) are you looking in C:\Steam\steamapps\common\Skyrim\Data?
Also did you backup your textures and meshes folder like I said to in the instructions for tropical skyrim?
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Please don't bump your own threads every few hours. You need to be patient, If anyone can help you then they will reply :smile:
Also try undoing any recent changes you made to the game, that might help you find what caused the problem.
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Yes, It is indeed possible, individual effects can be toggled on and off within the enbseries.ini file
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Hooray, now I can add even more polygons to tropical Skyrim :P
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Yes this is real :P And it has allowed me to work on tropical skyrim again since it completely removed the crashes :D
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I would stick with positive values if I was you, Also just try something like 150. setting it to 400 would make you run at 4 times the normal speed :P
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Please ignore my previous post, I was thinking of the format of another command.
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Are you actualy using negative values? or did you just replace the 'to' with '-' for this post. Because player.setav speedmult -500 should result in a syntax error, and you said that the changes are confirmed when you used getav, so either you just replaced 'to' with '-' for this post, or apparently it can be replaced in the command,
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Sometimes for me any changes to speedmult won't apply until I start sprinting. Have you tried that? :)
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How about The Elder Scrolls VI: Skyrim II :dance:
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Are you sure you are in the correct location? Also, you have to read the correct scroll as I believe only one of them will work.
(I forgot which one )you need to read Elder Scroll (Blood) -
Wait, what if the name of the province and the name of the game are different. For example, Arena was set in the whole of tamriel, Oblivion was mostly set in Cyrodiil and daggerfall was set in high rock and hammerfell :P
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I created a large world space for oblivion which unfortunately was never released :( However I learnt a few lessons that I might be able to pass on :).
1. Make lots of backups and then backup your backups, these sorts of mods can become corrupted or broken very easily, and I can guarantee that you will end up having to fall back to one of your backups at least once :\
2. Have some practice with the region generator before you use it for your mod (It can take a lot of practice to perfect it)
3. Don't bite of more than you can chew, When I started my Total conversion mod I was so convinced that I would be able to finish it.... I soon found out that real life gets in the way quite a lot :P. So make sure you split the project up into manageable pieces :) And get some sort of pre-alpha release out as soon as you can :). Once you get the community involved, it really sets the ball rolling.
Good luck and happy modding :)
-Soolie
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Wow, that is a sweet looking model you have there :) If you manage to finish this then I'm sure quite a lot of people would be very eager to download it :D (I know I would ;) )
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It's a shame when people lie about ownership of 3D assets. However I'm sure your friend would still be allowed to continue his project if he were to obtain permission from the real owners of the models :)
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Also sometimes re-textures are the same resolution as the vanilla textures :) (with increased and sharper detail) Assuming they use the same compression as the vanilla textures, they should not have any negative effect on your game :)
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When I'm having issues with my game I find it best to disable mods until the problem goes away :) Although this only works if the bug is a result of a single mod and not a conflict between multiple mods.
I would suggest you make some sort of log of your activities during this process so you can revert your changes if necessary :)
Good luck
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Bans brokenergy for not letting me make the first post on this new page
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thanks for the sgtm command --- speeding up the game is exactly what i was looking for too.
great way to try out lots of different mods, speed through early stage of the game, run through quests where the NPC takes 10 years to walk down a flight of stairs, and also very good way to stress test mod setups to ensure stability.
i dont suggest using higher than sgtm 5 though --- but at 4 or 5 it definitely can be very humorous in certain situations :smile:
have fun!
Indeed, a game time modifier higher that 3 can completely screw up the physics system. :P
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Sorry I edited that for you, I have a habit of seeing the human body as art and not as something offensive this causes me to often forget that others could possibly be offended by it.
um yes I have even tryed a fresh save but that still has the problem.
I have tryed
- All my saves
- Reinstalling the race
- Reapplying the textures on all races includeing vanilla races so they all match
- Re adding the skeleton for the hands
It's crazy like nothing I do removes the problem and the weridest thing is this wasn't like this all the time, only recently after puting on some mods that may have conflicted with the race, yet simply uninstalling and re installing hasn't changed a thing.
Could there possibly be some hidden files somewhere causeing this problem, do some mods install information outside the skyrim folder?
It sounds like you are in a bit of a pickle :P
As far as I know, no mods will install anything outside your Skyrim folder.
Also, try removing ALL your mods except for this one (make backups first) And See if it works then (it should)
Spear and Javelin Mod [WIP]
in Skyrim LE
Posted · Edited by Soolie
HERE IT IS!!!!!!!!
http://www.nexusmods.com/skyrim/mods/62609/?
https://www.youtube.com/watch?v=G8IKUEwY-eg&feature=youtu.be
Unfortunately I don't have time to ramble on and on about this at the moment, but you should be able to tell what I'm making from the video :tongue:
Please leave any comments you may have, and also let me know if you have any ideas for this :smile:
(no this isn't just a 2 handed weapon with default animations)
(no this does not replace your normal 1 handed weapon animations)
(yes the spears and javelins do have unique animations :D )
ANOTHER VIDEO!!!! :D