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killer1010

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Everything posted by killer1010

  1. hey everyone. so I'm having a bit of a problem here. I am working on a private mod (.esp format) and I wanna replace some of the NPCs inside an interior cell. I have deleted the NPC raiders from the Springvale School and replaced them with scavengers, but when I re-enter the school (specifically, coming out from the mine), the raiders I deleted respawn upon returning. I'm not sure if I've missed something or not. so basically, I opened up the GECK and simply deleted the raiders from the cell. I'm thinking I may have missed something, as I simply deleted them via the render window. when I looked at the "Count" on the raider NPCs in question, it had not decreased, nor had their entries disappeared from the "Used in these Cells:" list. any help would be greatly appreciated, thanks.
  2. good idea. and a sword cane too. has the end of a cane on it. swings like a baseball bat. sounds like the fallout 3 switchblade. or one handed with the disguised sheath in left hand. holdout. medium damage. medium/high critical chance. vendor. npc. or find it in mister holdouts inventory. or free in the lucky 38 penthouse room. if someone could make that to go with the cane gun, it would be a great mod.
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