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pastafrola

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  1. TES series is loosing features on every game, magic schools, weapons and armor categories...i don't know if it lazyness or the game industry is pushing to dumb down games.
  2. I always want to try theese but i never have the patience :tongue: "Magic thief" For proffesional clean jobs call the magic thief. He won't leave a trace... -No weapon perks -No armor perks -Illusion spells: calm/fear to avoid fights, frenzy to make them kill each other or invisibility/muffle to pass through. Detect spells for planning. -In case you can't avoid fights, conjuration spells and let the atronachs do fight for you. An extra feature coud be appyling poisons from the back (lower resistances to match the element of the summoned atronach, slow, paralysis) "Ethereal warrior" (fanstastic build to break out of jail in a violent way) A traveller walking peacefully is assaulted by a group of bandits "you don't like a warrior kid, just hand over you gold and we'll give you a quick death" the traveller makes a few gestures while whispering incomprensible words, after seconds magical artifacts made of pure energy transforms him into a killing machine. -Instead of using shield uses wards -Instead of armor uses alteration protective spells -Instead of physical weapons uses conjured weapons -One handed perks -Enchanted clothes for survivality and spell costs. This one is hard to balance the health and magicka needs. You have to level up enchanting ASAP to make it work.
  3. Elsewyr. I'm tired of every npc treating kitties like crap :sad: I want them to have superiority for a change.
  4. I ussually go for skinny mages. A fat mage would be fun. They exercise the mind, no the body :tongue:
  5. Dragonskin makes you invulnerable to magic too.
  6. Any build is going to overpowered with those skills :P My main char is a scout but restoration magic only. Too easy :/ The monk seems challenging.
  7. I think mages enemies are very powerful. You need some serious enchants/perks/blessings on master to survive. One example is the quest for the Azura star, the fight inside.
  8. One-handed + shield with mage armor. Obviously enchantments on cloth. I made a char adding restoration and another adding conjuration. Both are funny and challenging, and customizable look :P
  9. Blocking with weapons is affected by "Shield wall" and the right side perks.
  10. It would be a waste of perk points. If you plan using enchanting put 1 of each resistance and 1 resist magic, if you have some time, do a few quest for the temple of Mara in Riften and they will give a blessing of 15% constant magic resistance.
  11. Did you use the showracemenu command? when I use it the active effects (from items only) are gone, removing and equipping fixes it, but the other stuff I don't know. The only chance you have is adding every power you've lost through console.
  12. Hrongar from Dragonsreach in whiterun: "I'm not a man, I'm a weapon in human form. Just unsheathe me, and point me at the enemy."
  13. I wouldn't be so harsh on the graphics, just the textures quality, the rest is acceptable. The other topics I agree mostly. After a few hours of playing you end up completing quests like a robot, you just don't care about anything because the lack of depth. PS: Saying that the modders will improve the game doesn't make Bethesda's work better, it demonstrates how lazy they were.
  14. I hope modders read this.
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