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onryou74

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    Oblivion

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  1. Open the CS, load OOO.esp. Player>Quests>DAMolagBal* (the asterisk means that OOO is using the Molag Bal quest) Quest Stage> any reference to OOOHeavensFuryClaymoreQuest as a condition and its setting to 30.00, should be deleted from DAMolagBal* 's quest. You will still get the quest update saying that you are inline to finish the Molag Bal quest and that you are no longer inline to finish "A Path of Iron", but that doesn't apply now; ignore it, get your mace and proceed. If you have picked up the quest for "A Path of Iron" while doing Molag Bal's quest, it will still be in your journal. Edit the script "7HeavenFuryClaymoreScript" - copy this and replace all the script with it scn 7HeavenFuryClaymoreScript ; Created: Jorge "Oscuro" Salgado ref OOOHFC ref OOOHFClPL Short Button Short Question Short Choice Short HelpedMolag Short QuestStarted Begin OnActivate If isActionRef Player != 1 Return Else Set OOOHFC to OOOMelusPetiliusClaymoreREF If GetStage DAMolagBal >= 60 && HelpedMolag != 1 MessageBox " 'You Have Soiled The Honor Of One Dearest To Us. You Are Not Worthy Of Being Our Champion.' " MessageBox "Upon touching the sword I hear a storm of angry voices in my mind." Set HelpedMolag to 1 Return Elseif GetStage DAMolagBal >= 60 && HelpedMolag == 1 Set OOOHFClPL to OOOMelusPetiliusClaymoreLightREF MessageBox "My breath halts as I firmly hold the claymore's handle. The magic surrounding it slowly fades away and I feel the warmth of its power course through my veins. The blessed weapon of Melus Petilius is finally mine. I have proven my worth to the Nine." Player.AddItem WeapHeavenFuryClaymore01 1 SetStage OOOHeavenFuryClaymoreQuest 100 OOOHFC.Disable OOOHFClPL.Disable Endif If QuestStarted == 1 && GetStage OOOHeavenFuryClaymoreQuest < 10 SetStage OOOHeavenFuryClaymoreQuest 10 Endif If GetStage OOOHeavenFuryClaymoreQuest < 1 Set Question to 0 Set Choice to 1 MessageBox "For what end do you seek to wield Path of Iron?." "Say nothing..." "To become powerful and worthy of ruling." "To slay my foes and protect my loved ones." Set QuestStarted to 1 Return Elseif GetStage OOOHeavenFuryClaymoreQuest >= 10 && GetStage OOOHeavenFuryClaymoreQuest < 20 MessageBox "There must be a way to unravel the seals that protect Melus' sword. Until I discover more, it appears pointless to continue trying to lift the weapon." Return Elseif GetStage OOOHeavenFuryClaymoreQuest >= 20 && GetStage OOOHeavenFuryClaymoreQuest < 30 MessageBox "For what end do you seek to wield Path of Iron?." "Say nothing..." "To become powerful and worthy of ruling." "To slay my foes and protect my loved ones." "To avenge Vena and Melus." "To serve the Nine and vanquish evil." "To mould my soul against the anvil of love." Set Question to 1 Set Choice to 1 Return Elseif GetStage OOOHeavenFuryClaymoreQuest == 30 MessageBox "I have already been granted the right to retrieve Melus Petilius' armor. The Nine will not release the sword until I have proven my worth." Return Elseif GetStage OOOHeavenFuryClaymoreQuest >= 31 && GetStage OOOHeavenFuryClaymoreQuest <= 35 MessageBox "The sword remains unmovable. I still need to recover the remaining pieces of Melus Petilius' Heaven's Fury armor." Return Elseif GetStage OOOHeavenFuryClaymoreQuest == 40 Set OOOHFClPL to OOOMelusPetiliusClaymoreLightREF MessageBox "My breath halts as I firmly hold the claymore's handle. The magic surrounding it slowly fades away and I feel the warmth of its power course through my veins. The blessed weapon of Melus Petilius is finally mine. I have proven my worth to the Nine." Player.AddItem WeapHeavenFuryClaymore01 1 SetStage OOOHeavenFuryClaymoreQuest 100 OOOHFC.Disable OOOHFClPL.Disable Endif Endif End Begin GameMode If ( Choice == 1 ) Set button to GetButtonPressed If ( Question == 0 ) If ( button >= 0 ) Set Choice to 0 Endif If ( button >= 0 ) && ( button <= 3 ) SetStage OOOHeavenFuryClaymoreQuest 1 MessageBox "There is no reply to my answer. It seems that I do not yet understand what it asks of me. Despite my best efforts to unlodge the mighty sword from its resting place, I cannot break the enchantment that binds it to Vena's Grave." Endif Elseif ( Question == 1 ) If ( button >= 0 ) Set Choice to 0 Endif If ( button >= 0 ) && ( button <= 4 ) MessageBox "There is no reply to my answer. The Nine do not even consider it worth their attention. My intentions still are impure to them. There must be a way to unravel the seals that protect Melus' sword. Perhaps what I read in Melus' diary may guide me." Elseif ( button == 5 ) Set Question to 2 SetStage OOOHeavenFuryClaymoreQuest 30 MessageBox "A collective of voices speak inside my mind at unison: 'You Are Worthy Of Our Task.'" Endif Endif Endif End This worked for me; considering that I already had Molag Bal's quest started, left the shrine and went to Melus' house, went in the basement and started "A Path of Iron". Then I quit Oblivion, edited the DAMolagBal* quest, played it out and played out "A Path of Iron" until I got denied by the Claymore. At which point I realized that I had to find the script and edit it. If you do this in some other order than the way I did it , I cannot guarantee that this will work. It should work in theory if you make these changes before starting either quest. Bangin'!!!!!! Good luck.
  2. I want to make a misc. object that I can sell and has physics. I tried to place this object in an interior cell and hit the w key to make it hit the ground. When I get to where it is, I can't touch it and I can't pick it up. I can walk through it. I think I need to add the physics, do I do that to the nif before I apply it to an object in the CS? Should I apply the nif to a different class of object, so it will act like that class does (like a plate vs a table)? I would appreciate some help. [email protected]
  3. Tried it, turned everyone's eyes black and make their heads bald. Excellent Mod. I tore it out after 5 seconds.
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