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wetblanket

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Posts posted by wetblanket

  1. There's more to Restoration than healing. 'Absorb health' either as a touch spell or, for you warrior types as an enchantment, is very useful. As is 'Absorb magicka' but only as an enchantment.

     

    As to the mana costs involved there is potions, welkynd stones, 'absorb spell' (enchantment or potion), investment in willpower and intelligence etc. Boost magicka with potions before battle, wear magicka boosting enchantments. It's doable.

  2. A few points:

     

    1. The better your restoration skill, the less magicka required to cast a particular spell so keep at it!

     

    2. Invest some points in intelligence to boost your magicka pool. Alchemy is a fast way to get that 5 point bonus.

     

    3. Spells with a small effect but long duration cost much less to cast than big instant effects. You would have to create these yourself. There is at least one mod that adds spellmaking and enchanting services to Mages-Guild members -'Classic Enchanting and Spellcrafting mod 1.0' by Hazard. This would avoid having to gain access to the Arcane University.

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