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Everything posted by Stronglav
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No thanks.I value my privacy.Learn to read the readme for mod requarements.
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When this will be ready???
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-Mod Wishlist- (what would "you" like to see in f4 ?)
Stronglav replied to Nero1n's topic in Fallout 4's Mod Ideas
I ask again to port Heffy's weapon pack.He gave permission a long time ago so should be no problem. http://www.nexusmods.com/newvegas/mods/42970/? -
Thank you. EDIT:Please delete the topic.
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I am too lazy to go over RR quests all over again.Can I get the BW unlock without them? May be small batch file?
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They look awesome man and have a steampunk feel. I am looking forward to something usable =) With stand alone version please!!!
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They all told me that Courser is a strong enemy.Fear him!!! Hahahahaha!! One grenade did the job getting me that thingy I needed.(No spoilers) They pathetic and weak!!!Easilly killed!!! So is there possible a small ESP mod that will improve them some? And idea for bigger mod that after player's Institute ending make them OP so they would be really tough opponents.
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Create a new area then. :P
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- fallout4 fallout
- mod
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I didn't know that I have to assighn them to beds.Thank you.
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So after I built me a nice house in Sanctuary and traveling for a while I retuirn only to find out that one settler is SLEEPING IN MY BED!!!! And another is sitting in my chair!!!!WTF!!!!!!!!????!!!!! Can someone please fix this???
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Mass Effect Weapons for Fallout 4?
Stronglav replied to dragnhuntr666's topic in Fallout 4's Mod Ideas
So there need to be a vendor inside the Institute :P- 14 replies
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- mass effect
- weapons
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Russian camouflage for army fatigues (standalone)
Stronglav replied to mike1320's topic in Fallout 4's Mod Ideas
For Mother Russia!! -
Settlers need to eat Settlers need to drink Settlers need to sleep.... Well robots dont!!!! Why cant I create several types of robots in workbench that will take care of my settlement?? They will bring me food and water and guard my settlement.Muhahahaha!!! Who needs settlers anyway?? Robots dont eat and dont drink and dont sleep. Better yet:with Institute ending I want synths to guard my settlement!!!! Why not??Kellog had synths guards whay cant I????
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I very well could be wrong about this and if I am please correct me. If you owned both of the games and therefore had a legal license to the files, couldn't you legally port some asset as long as you didn't distribute it (personal use only)? In fact it seems to me that someone with enough interest and expertise could make and (legally?) distribute a program or script of some kind that would basically make such conversions for you, provided the program did NOT contain copyrighted material AND you had the license mentioned above. Isn't it the same as taking licensed music files and putting them in a radio mod for personal use (which I'm almost certain IS legal)? I own F3 and New Vegas latest editions and now also F4 all legal and stuff.(Had to pay good money for all) But WTF they still give me copyrights bullshit!!!
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So finished with Institute but this puny place they gave me sucks. I want big place like in Diamon city to place all my benches and storage and stuff. Anyone please???
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There Calssic Fallout weapons mod in New Vegas.Why not for Fallout 4??
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Build Synths or Terminators? Automatron DLC
Stronglav replied to blackhand8657's topic in Fallout 4's Mod Ideas
Please do this: http://images.vfl.ru/ii/1464972040/67907580/12896588_m.gif- 6 replies
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- automatron
- synth
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Mass Effect Weapons for Fallout 4?
Stronglav replied to dragnhuntr666's topic in Fallout 4's Mod Ideas
Reaper attack on Commonwealth!!!Awesome!!!- 14 replies
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Mass Effect Weapons for Fallout 4?
Stronglav replied to dragnhuntr666's topic in Fallout 4's Mod Ideas
But so not lore..... How those guns get there? LOL- 14 replies
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Vanilla has single one but I saw somewhere mod that adds turrets.
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No one even bothers to respond.
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Mass Effect Weapons for Fallout 4?
Stronglav replied to dragnhuntr666's topic in Fallout 4's Mod Ideas
Illegal bla bla bla rights bla bla bla....- 14 replies
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Please help with two great mods:Homemaker and Supplies Extended to work together. http://www.nexusmods.com/fallout4/mods/1478/? http://www.nexusmods.com/fallout4/mods/1145/? I know many people using them together.Please help with that.