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aritasum

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  1. yes i did, i've tried everything at this point lol but i'm no expert so there's probably some mistake i made somewhere that i'm not seeing. when i save the mod in the SSE CK it generates new facegendata which makes my npc actually work and not crash, but his face and textures are reverted to default with the black face bug. when i replace that mesh with the ported and optimized one it crashes once again
  2. i just tried it but with no luck, now skyrim doesn't crash but his face is a default one and with the black face bug, i'm not sure what to do at this point to keep his face as it is in oldrim
  3. i hadn't heard of that tool before, i've been using nifskope and nif optimizer, i'll try it and let you know how it goes, thanks!
  4. i've been trying to convert a standalone follower of mine to SSE without any luck, he shows up ok in game but the screen freezes and i have to force exit the game. i believe i have checked everything, nifscan can't find any errors on textures or meshes and this is the only follower so far that gives me this issue since i have succesfully converted other mods before. is there any experienced modder out there that can point me in the right direction maybe? i can provide the original oldrim mod if anyone wants to try and help me, thanks
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