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BrassDragoness

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About BrassDragoness

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    Belgium
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    Dragon Age: Origins, NwN1, rarely League of Legends

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  1. The shield dwarf nodded firmly to those that introduced themselves, and he seemed interested in this extraordinary group heading to Mulhorand - but he was a dwarf, and dwarves weren't nosy. Unless gold was concerned... but there were far more urgent concerns right now. "Aye, will take ye to the nearest tavern that does not kick out non-golds. Non-gold-dwarves, I mean. I see it in yer bearings that ye will convince them to sell supplies easily enough." Hrogrim seemed to understand that the group was composed of competent, even deadly individuals, judging from his tone. He waited for anyone else to say they'd come besides Zorica, then added to Dagny, "Lady o' the Flameheart Clan, I'll guide ye comrades to yer hold when they be done with stocking up. May yer homecoming be blessed... unlike the-- the sights ye lot put up with here." He looked to the side at one of the orphaned street-running children and scoffed. He looked back to the others then, "Now let's be moving. I still got mine research te do for the sake of a cure." Hrogrim adjusted his scrolls again.
  2. The dwarf that inadvertedly caught so much attention looked at all the various speakers in baffled silence - between Hexol's greet-sults, the amazingly tall Aera, the travelled appearances of everyone and finally Zorica's gesture of giving back the last of the fallen scrolls - until he realised he was just, indeed, staring from one to the other. He hurried to regain composure and look as stoic as reserved as a dwarf ever should be. "Mine apologies," he said in Common this time, addressing Lucas first, and looking at the others to encompass them too. "I be making an idiot out of meself." He adjusted the scrolls in his grasp. "As ye can see, city's got its concerns, doing me humble part in research. Ye be speaking to Hrogrim. Hrogrim son of Hrathgen of the Highshields." The shield dwarf looked at Dagny last, but she earned a half-bow from Hrogrim. "Will help with pointing the way if ye require it. Visitor, I, but been here a time already. Though ye come with the best guide, if she be a home-returner."
  3. Finally joined - apologies I've been taking so long! And congratulations, you guys have 500 pages of amazing collaboration!!! That's fantastic. ~Brass
  4. Among the Stouts that walked out in the open, one pale-skinned one hurriedly moved with a pile of scrolls in hand. The scrolls almost fell out of his grasp as he was grimly and hastily trying to read the contents of one, but worse - he clanked-rattled through the street with speed and without looking, and clashed right into Lucas. With quite some noise and a surprised, in-Dwarven-spoken "Coals!" he fell over. The dwarf had blonde hair and pale skin - so perhaps he was as much of a resident of beautiful, endangered Eartheart as most of the striking fellowship. As Hrogrim tried getting up, he grunted and huffed, in Dwarven still, "Thousand pardons-" and then looked up to see... quite the group! He blinked, speechless a moment, before adding very meaningfully, "Ach."
  5. Garandos Apologies for posting it so late. Thankfully I got reminded to post here!
  6. Hey there everyone! I added a new character sheet for a temporary character: I'd like to play this one (Hrogrim) until Garandos himself can join the group. I've been excited to join the roleplay for a few weeks now, and since Garandos is engaged with Nighty's lovely newcomers, I was hoping I could play this fellow in the meantime! ~Brass
  7. I've been back a few days and now lurking the forums. Hello hello! I hope to soon contribute and work together with Nighty on making some heads roll... :) ~Brass
  8. Last post from me until after the 9th of August. :) Nighty please feel free to continue or to leave it at the rhetorical question until I can get back: or play out the encounter yourself to the full, obviously! I would never want to chain anyone down, especially since I am going to be absent for such a period - and I can imagine everyone is already itching to meet up in Mulhorand. Have a good week everyone!
  9. As if to answer the beautiful dark elf's words, another wolf - and two, and three, and four - howled sharply into the night. The strange duo wasn't going to be able to stand still and rest anytime soon. They could continue and minutes would seem to stretch hours long as they went on, and the sounds of the night-forest snapped at them; sometimes a twig here, sometimes the sharp flutter of a startled bird there, a rustle in the bushes -- or the snarling of predators. If they carried any light with them, the angry eyes in the surrounding woods reflected that. And the noisy, cheerful voice of the halfling seemed to provoke the sneaking creatures in the dark further. It would have been the dark elf who could have seen the graceful hunters, wolves indeed, following them steadily, eagerly, ...anxiously. Among them, Jaelryn finally could spot something even bigger - something on two legs, hunched, and just as easily following in the underbrush like its pack. In and out of shadows it flickered, knowing very well how to hide, though it couldn't hide from the eyes of a drow: 'twas a hybrid of man and wolf. They followed and followed the duo, coming ever closer to the road they pair travelled, but never into the open. They tried to herd the pair, the two must have realised; and they tried to tire their prey out by urging them ever-on, never giving them a moment to sit down. And then, maybe hours or only minutes later, a menacing growl came from the woods, and then the guttural voice's words... "Hunt, my brothers." From the dark dense treelines on both sides, the wolf pack rushed forth, and with them their towering leader. Would the pair flee, or fight? ...Or fall?
  10. Can't wait to meet the group! Within a few days I'll be gone for a week, though (2nd-9th August), so it's best that I don't keep anyone waiting or hanging and just post something of the sort which you just saw. Game on everybody, ~Brass
  11. While near the scorching hot plains of the Shaar travelled a most unique fellowship, and yes, even before their journey took them there, somewhere in the outer woods of a large forest something of note was, perhaps, going to happen. This patch of tall lush trees belonged to the Chondalwood: the warm forest that lazily crawled just south of the Vilhon Reach bay. It was just north of the endless grassy plains and heat of the Shaar. Here it was just night time and the lively lush trees grew so dense - even in the outer woods - that a man wouldn't be able to walk two steps without stumbling - it was dark and the roots curled and crawled everywhere. A lone invisible observer would travel here - with care so as not to stir any wildlife or alert predators - and notice a small campfire. Its light lures our curious observer - you, the reader - closer while keeps animals away. The campfire belongs to a single figure. Hunched and seated on a fallen log, the silhouette picks up another dried branch and tosses it to the fire - he needs its light a little longer. Somewhere far off, wolves howl. Even such a warm woodland seems to house wolves; they are a resilient... and hungry lot. The hunched figure raises its head - another howl had resounded, this time much closer. He grunts. What will the night bring?
  12. Almost entirely a year late, but this looks fantastic. Low-magic is just my thing, 17th-century feel is going to be refreshing: I'm intrigued and will be definitely giving the mod a try!
  13. Garandos - Character Sheet Name: Garandos Race: Uthgardt (Illuskan) Human Age: 27 Class: Barbarian Alignment: CG Deity: Uthgar, Tree Ghost Totem Place of Origin: High Forest Appearance: Burly, big and broad, Garandos stands taller than average and as proudly as his heritage demands him to be. He keeps himself clean shaven, save for the inevitable stubbles, and his hair's tied into a ponytail. He walks both with long steps and with good coordination despite what his bulkiness suggests, and his voice - when he wants it so - carries far, being rich and deep. Hair: black Eyes: blue Skin: travel-tan, scars, green and brown tattoos over upper body (arms, shoulder, chest has tribal motiffs and animals; the back displays a strong oak tree) Armor/Clothing: Scalemail, furs and travel-attire. He has a thick golden ring and equally standing-out pendant, along with his beads-and-fetishes necklace and tribal stone amulet, and usually likes to wear whatever garish, bright-coloured jewellery and trinkets he can get his hands on when not going into battle. Weapon: a well-crafted greataxe, and for ranged his sturdy, sharp throwing axes Personality: Inspiring or intimidating in his open, honest and often passionate behaviour, Garandos is more approachable than some may first think. He is self-assured and has a natural air of appeal about him: he knows his place in the world and knows what he wants. He seemingly has a set of values – some of which don’t quite agree with ‘civilized society’ perhaps – and makes a point of holding himself to it. Among other things, he does his best to honour his tribe and not taint its name or disregard its traditions; as an Uthgardt, he’d never fell a living tree, and as a Tree Ghost tribesman he’s sworn to do Good, even if that is oft the harder thing to do. History: Garandos hails from the North, the High Forest, where the Tree Ghost tribe of the Uthgardt make their home. He has lived there for the biggest portion of his life, as second son out of three; the first son, Ulfar, died to an orcish raid. What set him to leaving the tribe was a vision that the Tree Ghost shaman received: the Father Tree has become sick in its roots by something unknown, something evil, something unliving, and Garandos – among other tribesmen – was chosen to wander the world in search of a cure. Each tribesman was sent out to a different direction, and the search continues while Garandos seeks to let his name and cause be known (among druids and rangers only) as far and wide as possible. He and his brethren have ten years before the ominous Day of Last Leaves comes. Languages: Illuskan, Common _______________________________________ Temporary Character: Hrogrim Highshield - Character Sheet Name: Hrogrim, Son of Hragthen, of Clan Highshield Race: Shield Dwarf Age: 57 Class: Cleric Alignment: LG Deity: Clangeddin Silverbeard Place of Origin: Fenn Rynn Clanhold, Graypeak Mountains (Sword Coast) Appearance: With sideburns and a long braided goatee, this dwarf shows more of his face than some of his heavily-bearded kindred. He is on the verge of being fat, but has a considerable muscle mass as well. His left eyelid is swollen and a bit red with inflammation but this seems to disturb him only minimally. Hair: blonde Eyes: grey Skin: pale Armor/Clothing: Masterwork halfplate of dwarven craft in pale gold, silver and brown colours, , amulet of natural armour +1, a fur-lined cloak Weapon: battleaxe +1 (“Heartroar”) with a roaring lion figure on the pommel Personality: Hardened and reserved, Hrogrim is nevertheless respectful and, as dwarves often are, patient and insightful. He may be singular in his endeavours and may judge others' actions in black and white tones, he does not voice this; rather he seeks to learn and study each person like an uncut gem, seeking both flaws as well as the underlying precious value that makes that gem so strong. History: Hrogrim comes from the Graypeak Mountains in which the Fenn Rynn clanhold had been not so long (50 years) ago rediscovered. The clanhold has since then been rebuilding and expanding. By family tradition, he as second son has taken up the military service and has joined the church of Clangeddin Silverbeard, the Father of Battle. To learn more how to best serve his clanhold, Hrogrim left his home and travels the world, first and foremost seeking other clanholds to exchange wisdom, tactical insights, wartechnology and more. Languages: Dwarven, Common, Goblin
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