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JayberXD

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About JayberXD

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    Jayber#9529
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    United States

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  1. for some bizarre reason that I can't make out, part of the hand spell visuals for destruction spells (both modded and vanilla) is completely missing. all the spells for other schools look just fine (with some expectations, like the Poison Restoration VFX), but the destruction ones are missing a good chunk of their intended visuals. Here's an album with some screenshots to show you what I mean: https://imgur.com/a/YiZT4B2. and Here's my Modlist to give you an idea of what I am working with https://modwat.ch/u/CascadenXD/plugins. Could anyone help me figure out what's causing this bizarre issue and how to go about fixing it? because I can't figure this out for the life of me and I haven't found anyone who can.
  2. So I'm having a strange issue with a handful of NPCs from Solitude Expansion where they keep getting stuck at one particular location and can't move at all as if their AIs are bugged. after loading up the CK, I found that their ai functions as normal up until either the end of their package schedule or when they reach a set marker, after which they'll stop moving completely as if their AI stopped working entirely. none of their other packages play after this triggers and moving it to a different marker or package tied to them does nothing to fix this -- which is especially strange considering that most other NPCs from this mod don't have this problem. judging by some reports on the mod page as far back as 2017, it's clear other people are having this issue too. what exactly is going on here? does anyone know what I can do to stop them from getting stuck on markers with their ai? and is there some way to fix their current package or could I switch to another that lets them wander around town in much the same way?
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