If I ever get the time to actually play, I might start having those :tongue: I did notice some errors in the logs though:
Error: Error, ImportText (SoldierPerkTrees): Missing closing parenthesis: (SoldierType=12, Squaddie=0, Corporal1=ePerk_CoveringFire, Sergeant1=ePerk_SmokeBomb, Lieutenant1=ePerk_Opportunist, Captain1=ePerk_RifleSuppression_DEPRECATED, Major=ePerk_DangerZone, Colonel1=ePerk_ExtraConditioning } )^
32 [0025.10] DevOnline: TitleFile XComGameCore.ini Download Failed^M
31 [0026.48] ScriptWarning: Accessed None 'GRI'^M
30 XComShellPresentationLayer XComShell.TheWorld:PersistentLevel.XComShellPresentationLayer_0^M
29 Function XComGame.XComPresentationLayerBase:ISCONTROLLED:0043^M
28 [0026.48] ScriptWarning: Accessed None 'GRI'^M
27 XComShellPresentationLayer XComShell.TheWorld:PersistentLevel.XComShellPresentationLayer_0^M
26 Function XComGame.XComPresentationLayerBase:ISCONTROLLED:0043^M
25 [0029.38] ScriptWarning: Accessed None 'GRI'^M
24 XComShellPresentationLayer XComShell.TheWorld:PersistentLevel.XComShellPresentationLayer_0^M
23 Function XComGame.XComPresentationLayerBase:ISCONTROLLED:0043^M
22 [0029.38] ScriptWarning: Accessed None 'GRI'^M
21 XComShellPresentationLayer XComShell.TheWorld:PersistentLevel.XComShellPresentationLayer_0^M
20 Function XComGame.XComPresentationLayerBase:ISCONTROLLED:0043^M
19 [0030.42] ScriptWarning: Accessed array 'UIGameplayToggles_1.CheckboxIndexToGameplayOptionMap' out of bounds (0/0)^M
18 UIGameplayToggles XComShell.TheWorld:PersistentLevel.UIGameplayToggles_1^M
17 Function XComGame.UIGameplayToggles:RefreshDescInfo:00B3^M
16 [0035.15] Log: All Windows Closed^M
15 [0035.15] Log: appRequestExit(0)^M
14 [0035.16] ScriptWarning: Accessed None 'AccessControl'^M
13 XComShell XComShell.TheWorld:PersistentLevel.XComShell_0^M
12 Function Engine.GameInfo:PreExit:000A^M
11 [0035.17] ScriptWarning: Accessed None 'GameViewport'^M
10 UIFinalShell XComShell.TheWorld:PersistentLevel.UIFinalShell_0^M
9 Function XComUIShell.UIShell:OnCleanupWorld:0049^
I wonder if windows installs get similar things? If not, this might be related. (haven't tried running without the mod and seeing if the messages are still there, though)