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Posts posted by Tertisentar
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Well, I already tried a troubleshooting run like that, and it did not make any difference :c. Of course I'm not expecting that someone has a timetested solution at this point, but I'm rather keeping the problem up here in the hopes that someone can point me at, e.g., a variable in TES5edit to which a bad edit could be held responsible.
Given the amount of time I actually have to play the game with, I must say that thus far the wait hasn't seemed like that long.
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Well, the textures missing probably means something went wrong with the install, so try to install the mods of those weapons again? Are you using MO or manual?
The crashes might be related to it, might not. I have them once in a blue moon in crafting menus, right on the moment that I attempt a recipe. I'm presuming something overloads at that moment since they're not reproducible.
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Something to do with game variables not being met, perhaps? Kind of an issue with this quest. There's more checks than simply buying the room and walking in there, I believe.
I always have my follower wait in the main room, enter the rented room, close the door, and sleep for an hour.
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Is it the case that you can enter the cell for the first time, and advance through it and exit, but then are CTD-locked out of it for the remainder of the game?
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So I'm experiencing a rather game-breaking situation where part of Markarth, Solitude, Dragon Bridge, and Falkreath basically lack all manner of interaction. NPC's respond with the barest "what do you need?", "hmm?", "yes?" when activated, and none of their usual greetings or dialogue topics are available. Innkeepers, for example, while they still offer the question about learning more about magic as well as rumours until those options are exhausted, they do not vend, rent out beds, or talk about miscellania like why they named their inn after oversized rodents.
When they're needed in scripted behaviour, such as the Markarth assassination or the beheading in Solitude, the scenes will play but behaviour afterwards is erratic. Naturally, the issue breaks many quests which depend on these NPC's, including the Dawnguard Main Quest line (need inkeeper).
Anyone any idea what could cause this kind of glitch and what I could do to fix it? It's maddening and I cannot find any solution to it.
During troubleshooting I was unable to locate which mod or setting was causing this effect. It occurs in new games and reloads etcetera, even when I remove all the mods besides LaL from the left panel in Mod Organiser it was not fixed. When starting Vanilla skyrim from the .exe and Vanilla skse from the .exe in the Skyrim folder itself, however, everything was as it should be, meaning the issue is within the mod set-up somewhere. I also checked if any default AI packages were affected using xEdit and removed mods accordingly, but to no avail. I ran the modlist with default ini settings (currently they follow STEP), but again no improvement.
Load order below, machine is a GTX 970 with an i5 core.
Load Order
Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
Falskaar.esm
Wyrmstooth.esp
Lanterns Of Skyrim - All In One - Main.esm
ClimatesOfTamriel.esm
MFVM.esm
WinterholdDestruction.esm
CompanionArissa.esm
daymoyl.esm
LB_MuchAdoSnowElves.esm
Unofficial High Resolution Patch.esp
Guard Dialogue Overhaul.esp
Weapons & Armor Fixes_Remade.esp
Weapons & Armor_TrueOrcish&DaedricWeapons.esp
imp_helm_legend.esp
Clothing & Clutter Fixes.esp
Cutting Room Floor.esp
SkyUI.esp
Appropriately Attired Jarls Redux.esp
TradeBarter.esp
iHUD.esp
Chesko_LoreBasedLoadingScreens.esp
RaceMenu.esp
RaceMenuPlugin.esp
dD - Realistic Ragdoll Force - Realistic.esp
ViewableFactionRanksBothDLC.esp
Moss Rocks.esp
Moss Rocks_DB.esp
83Willows_101BUGS_V4_HighRes.esp
Beards.esp
northern_encounters2.esp
Castle Volkihar Rebuilt.esp
LegacyoftheDragonborn.esp
DBM_WAFR Patch.esp
ExpandedWinterholdRuins.esp
Point The Way.esp
RealisticWaterTwo.esp
RealisticWaterTwo - Waves - Falskaar.esp
RealisticWaterTwo - Falskaar.esp
Brows.esp
ORM-Arvak.esp
WetandCold.esp
Elemental Staves.esp
mintylightningmod.esp
Soul Gems Differ - NS.esp
ADS.esp
AOS.esp
Invisibility Eyes Fix.esp
dD - Enhanced Blood Main.esp
IHSS.esp
randomthunder.esp
Improved Combat Sounds v2.2.esp
Auto Unequip Ammo.esp
Convenient Horses.esp
Dual Wield Parrying_SKSE.esp
WetandCold - Ashes.esp
When Vampires Attack.esp
WM Trap Fixes.esp
Dual Sheath Redux.esp
VioLens.esp
Dragon Combat Overhaul.esp
Extended UI.esp
RaceMenuMorphsCBBE.esp
RealisticHumanoidMovementSpeed.esp
ClimatesOfTamriel-Nights-Level-2.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
3DNPC.esp
ethereal_elven_overhaul.esp
CollegeOfWinterholdImmersive.esp
Skyrim Immersive Creatures.esp
ImmersiveQuesting.esp
BetterQuestObjectives.esp
aMidianBorn_ContentAddon.esp
RealisticWaterTwo - Wyrmstooth.esp
SkyrimCoinReplacerRedux.esp
Abode Merges.esp
Improved Container Names.esp
Radiant and Unique Potions Poisons and Booze.esp
Civil War Overhaul.esp
RealisticNeedsandDiseases.esp
FCO - Follower Commentary Overhaul.esp
Thunderchild - Epic Shout Package.esp
Skyrim Immersive Creatures - DLC2.esp
MoonAndStar_MAS.esp
Undeath.esp
Hidden Hideouts of Skyrim - Merged - No Map Markers.esp
zMirai.esp
Hebrock_Der Schatten von Meresis - EV.esp
Cloaks.esp
1nivWICCloaksNoGuards.esp
1nivWICSkyCloaksPatch-NoGuards.esp
Hothtrooper44_ArmorCompilation.esp
Immersive Weapons.esp
WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
DBM_IWIA_Patch.esp
DBM_IW_Patch.esp
Throwing_Weapons_Redux.esp
Complete Crafting Overhaul_Remade.esp
DBM_CCOR_patch.esp
PerkusMaximus_Master.esp
PerMa Expansion 1 - Wintermyst.esp
PerkusMaximus_Mage.esp
PerkusMaximus_Thief.esp
PerMa_USKP master patch.esp
PerkusMaximus_Warrior.esp
Apocalypse - The Spell Package.esp
BCS - ISB - PERMA Patch.esp
BetterQuestObjectives-PerMaPatch.esp
Apocalypse - PerMa Compatibility Patch.esp
PerMaExtendedPerkDescriptions.esp
Apocalypse-PerMa-DefluffedPerkDescriptions.esp
Thunderchild - PerMa Compatibility Patch.esp
Chesko_Frostfall.esp
PerMa_Survivalism.esp
ForgottenMagic_Redone.esp
ForgottenMagic_Redone_PerMa Patch.esp
3DNPC Followers Perk Addon - PerMa Edition.esp
BCSLL-SKYREorPERMA Patch.esp
Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp
Inigo.esp
AmazingFollowerTweaks.esp
RealisticWaterTwo - Legendary.esp
TheChoiceIsYours.esp
HarvestOverhaul.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
BetterQuestObjectives-AFTPatch.esp
RND_USKP-Patch.esp
Run For Your Lives.esp
CFTO.esp
SFO - Dragonborn.esp
Better Stealth AI for Followers.esp
Thieves Guild Requirements.esp
Thunderchild - Wyrmstooth Compatibility Patch.esp
CCF_RND_Patch.esp
BrhuceLegacy.esp
LB_MuchAdoSnowElves_Quest.esp
Bring Out Your Dead.esp
Immersive Patrols II.esp
NonEssentialChildren.esp
MatureSkinComplexions.esp
MFVM_Hearthfire_Patch.esp
VendorSaleDelay-Gone.esp
CompanionValfar.esp
AgentOfRighteousMight.esp
HothFollower.esp
RealisticWaterTwo - Waves - Wyrmstooth.esp
WheelsOfLull.esp
3DNPC Alternative Locations.esp
Skyrim Flora Overhaul.esp
Atvir.esp
daymoyl_DawnguardAddon.esp
CWIDawnDragonPatch.esp
BCS - CCOR Patch.esp
ImprovedSkillBooks.esp
Thorald GreyMane.esp
The Paarthurnax Dilemma.esp
DBM_IA_Patch.esp
ArtifactsOfBoethiah.esp
Brevi_MoonlightTales.esp
ESFCompanions.esp
ESFAela.esp
3DNPC - Winterhold Mods Patch.esp
MoonAndStar_Undeath_compat.esp
Gildergreen Regrown.esp
TheChoiceIsYours_Dawnguard.esp
FireAndIceOverhaul.esp
Chesko_Step418_SN.esp
Apocalypse - Dragonborn Staff Crafting.esp
AFT_iNPCFix.esp
ClassicClasses.esp
TwoRings.esp
ABT - Merged options.esp
Bound Armory.esp
Better Vampires.esp
Cloaks - Dawnguard.esp
Wyrmstooth - PerMa Patch.esp
BloodmoonRising.esp
SeranaDialogEdit.esp
UD_Serana.esp
HelmetToggle2.02b.esp
ComplementaryCompanions.esp
RelightingSkyrim_Legendary.esp
TCIY-BCS Patch.esp
ELE_Legendary_Fs_Wt_Lite.esp
Clothing & Clutter_3DNPC_Patch.esp
Alternate Start - Live Another Life.esp
BetterQuestObjectives-AlternateStartPatch.esp
Pre PaMa WAFR CCF CCOR Wintermyst Patch.esp
Pre PaMa Bound Armory Patch.esp
Pre PaMa SiC Patch.esp
Bashed Patch, 0.esp
PatchusMaximus.esp
Dual Sheath Redux Patch.esp
Skyrim.ini
[Display]
sD3DDevice = "NVIDIA GeForce GTX 970"
fSunUpdateThreshold = 1.5
fSunShadowUpdateTime = 0.25
[Grass]
b30GrassVS = 0
iMaxGrassTypesPerTexure = 7
iMinGrassSize = 40
[saveGame]
bUsePagedBuffers=0
[Water]
bReflectLODObjects = 0
bReflectLODLand = 0
bReflectSky = 0
bReflectLODTrees = 0
[General]
sLanguage = ENGLISH
fFlickeringLightDistance = 8192.0
[Archive]
bInvalidateOlderFiles =1
SInvalidationFile =
sResourceArchiveRetainFileNameList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
SResourceArchiveList = Skyrim - Invalidation.bsa
[Combat]
f1PArrowTiltUpAngle = 0.7
f1PBoltTiltUpAngle = 0.7
f3PArrowTiltUpAngle = 0.7
[Papyrus]
fUpdateBudgetMS=1.6
fExtraTaskletBudgetMS=1.2
fPostLoadUpdateTimeMS=2000.0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=76800
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0
Skyrimprefs.ini
[Display]
iTexMipMapSkip =0
bFXAAEnabled =0
fMeshLODLevel2FadeDist =3072.0000
fMeshLODLevel1FadeDist =4096.0000
fSpecularLODStartFade =2000.0000
fLightLODStartFade =3500.0000
fTreesMidLODSwitchDist =0.0000
iShadowMapResolution =1024
fShadowBiasScale =0.3000
iShadowMaskQuarter =4
iBlurDeferredShadowMask =1
fShadowDistance =2500.0000
iMaxDecalsPerFrame =800
iMaxSkinDecalsPerFrame =250
iAdapter = 0
iSize W =1920
iSize H =1080
iMultiSample =4
iMaxAnisotropy =1
iPresentInterval = 0
bFull Screen =1
sD3DDevice = "NVIDIA GeForce GTX 970"
bDrawLandShadows =1
bTreesReceiveShadows =0
fInteriorShadowDistance =3000.0000
bFloatPointRenderTarget =1
fLeafAnimDampenDistEnd =4600.0000
fLeafAnimDampenDistStart =3600.0000
fGamma =1.0000
iShadowFilter =3
bShadowsOnGrass =1
fDecalLOD2 =1500.0000
fDecalLOD1 =1000.0000
fShadowLODStartFade =200.0000
iTexMipMapMinimum =0
bTransparencyMultisampling =0
iWaterMultiSamples =0
bDeferredShadows =1
iShadowMode =3
bDrawShadows =1
fMeshLODFadePercentDefault =1.2000
fMeshLODFadeBoundDefault =256.0000
fMeshLODLevel2FadeTreeDistance =2048.0000
fMeshLODLevel1FadeTreeDistance =2844.0000
iScreenShotIndex =0
bShadowMaskZPrepass =0
bMainZPrepass =0
[imagespace]
iRadialBlurLevel = 2
bDoDepthOfField =1
[LOD]
fLODFadeOutMultActors =13.7000
fLODFadeOutMultItems =15.0000
fLODFadeOutMultObjects =15.0000
fLODFadeOutMultSkyCell =1.0000
[Grass]
fGrassStartFadeDistance =6010.0000
b30GrassVS =0
fGrassMaxStartFadeDistance =7000.0000
fGrassMinStartFadeDistance =400.0000
[Decals]
bDecals = 0
bSkinnedDecals = 0
uMaxDecals =0
uMaxSkinDecals = 0
uMaxSkinDecalsPerActor = 0
[TerrainManager]
fTreeLoadDistance =12500.0000
fBlockMaximumDistance =75000.0000
fBlockLevel1Distance =25000.0000
fBlockLevel0Distance =15000.0000
fSplitDistanceMult =0.4000
bShowLODInEditor =0
[blurShaderHDR]
bDoHighDynamicRange = 1
[blurShader]
bUseBlurShader = 0
[Launcher]
bShowAllResolutions = 1
uLastAspectRatio = 3
bEnableFileSelection = 1
[Water]
iWaterReflectHeight =512
iWaterReflectWidth =512
bUseWaterDisplacements =1
bUseWaterRefractions =1
bUseWaterReflections =1
bUseWaterDepth =1
[MAIN]
fSkyCellRefFadeDistance =150000.0000
bGamepadEnable =0
bCrosshairEnabled =1
fHUDOpacity =1.0000
bSaveOnPause =1
bSaveOnTravel =0
bSaveOnWait =0
bSaveOnRest =0
[interface]
fMouseCursorSpeed =1.0000
bDialogueSubtitles =1
bGeneralSubtitles =1
bShowCompass =1
[GamePlay]
bShowFloatingQuestMarkers =1
bShowQuestMarkers =1
iDifficulty =2
[Controls]
bUseKinect =0
fMouseHeadingSensitivity =0.0220
fGamepadHeadingSensitivity =1.9000
bAlwaysRunByDefault =1
bInvertYValues =0
bGamePadRumble =1
[Particles]
iMaxDesired =750
[saveGame]
fAutosaveEveryXMins =5.0000
[AudioMenu]
fAudioMasterVolume =1.0000
fVal7 =1.0000
uID7 =755179702
fVal6 =1.0000
uID6 =3954
fVal5 =1.0000
uID5 =923162737
fVal4 =1.0000
uID4 =922749021
fVal3 =0.5000
uID3 =466532
fVal2 =0.8000
uID2 =554685
fVal1 =0.8000
uID1 =1007612
fVal0 =1.0000
uID0 =94881
[Clouds]
fCloudLevel2Distance =262144.0000
fCloudLevel1Distance =32768.0000
fCloudLevel0Distance =16384.0000
fCloudNearFadeDistance =9000.0000
[General]
iStoryManagerLoggingEvent =-1
bEnableStoryManagerLogging =0
[Trees]
bRenderSkinnedTrees =1
uiMaxSkinnedTreesToRender =40
Enblocal.ini
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
IgnoreCreationKit=true
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=5526
EnableCompression=true
AutodetectVideoMemorySize=false
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=4
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=60.0
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0
enbseries.ini
[GLOBAL]
UseEffect=true
[EFFECT]
UseOriginalPostProcessing=false
UseOriginalObjectsProcessing=false
EnableBloom=false
EnableLens=false
EnableAdaptation=false
EnableDepthOfField=false
EnableAmbientOcclusion=false
EnableDetailedShadow=false
EnableSunRays=false
EnableSunGlare=true
EnableSkyLighting=false
EnableImageBasedLighting=false
EnableReflection=false
EnableSoftParticles=true
EnableParticleLights=false
EnableSubSurfaceScattering=false
EnableWater=true
EnableUnderwater=true
EnableCloudShadows=false
EnableVolumetricRays=false
EnableProceduralSun=false
EnableMist=false
[colorCORRECTION]
UsePaletteTexture=true
UseProceduralCorrection=false
Brightness=1.0
GammaCurve=1.0
[WEATHER]
EnableMultipleWeathers=false
[TIMEOFDAY]
Enable=true
DawnDuration=2.0
SunriseTime=7.5
DayTime=13.0
SunsetTime=18.5
DuskDuration=2.0
NightTime=1.0
[NIGHTDAY]
DetectorOldVersion=false
DetectorDefaultDay=false
DetectorLevelDay=0.7
DetectorLevelNight=0.15
DetectorLevelCurve=1.0
[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.5
AdaptationTime=1.0
AdaptationMin=0.1
AdaptationMax=10.0
[bLOOM]
IgnoreWeatherSystem=false
AmountSunrise=1.0
AmountDay=1.0
AmountSunset=1.0
AmountNight=1.0
AmountInteriorDay=1.0
AmountInteriorNight=1.0
BlueShiftAmountSunrise=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountSunset=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
[LENS]
IgnoreWeatherSystem=false
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[sSAO_SSIL]
EnableSupersampling=false
UseIndirectLighting=true
UseComplexIndirectLighting=false
UseComplexAmbientOcclusion=false
UseAmbientIndirectLighting=false
SamplingQuality=2
SamplingPrecision=2
SamplingRange=0.3
FadeFogRange=1.0
SizeScale=0.5
SourceTexturesScale=0.5
EnableComplexFilter=true
FilterQuality=2
FilterType=2
AOAmount=1.0
AOAmountInterior=1.0
ILAmount=1.0
ILAmountInterior=1.0
AOIntensity=1.0
AOIntensityInterior=1.0
AOType=0
ILType=0
AOMixingType=0
AOMixingTypeInterior=0
EnableDenoiser=true
[sKYLIGHTING]
IgnoreWeatherSystem=false
Quality=1
FilterQuality=2
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
[ENVIRONMENT]
IgnoreWeatherSystem=false
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=1.0
DirectLightingIntensitySunset=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveDay=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
[sKY]
Enable=true
IgnoreWeatherSystem=false
DisableWrongSkyMath=true
StarsIntensity=1.0
StarsCurve=1.0
AuroraBorealisIntensity=1.0
AuroraBorealisCurve=1.0
CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsEdgeClamp=0.5
CloudsEdgeIntensity=8.0
CloudsEdgeFadeRange=1.0
CloudsEdgeMoonMultiplier=4.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
SunCoronaIntensity=1.0
SunCoronaCurve=1.0
SunCoronaDesaturation=0.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
[OBJECT]
IgnoreWeatherSystem=false
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[VEGETATION]
IgnoreWeatherSystem=false
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[EYES]
IgnoreWeatherSystem=false
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[LIGHTSPRITE]
IgnoreWeatherSystem=false
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[WINDOWLIGHT]
IgnoreWeatherSystem=false
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[VOLUMETRICFOG]
IgnoreWeatherSystem=false
EnableShadows=true
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[FIRE]
IgnoreWeatherSystem=false
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
AdditiveBlending=true
[PARTICLE]
IgnoreWeatherSystem=false
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
[DEPTHOFFIELD]
IgnoreWeatherSystem=false
Quality=0
FadeTime=1.0
[sHADOW]
IgnoreWeatherSystem=false
ShadowCastersFix=false
UseBilateralShadowFilter=true
ShadowQualityFix=true
DetailedShadowQuality=1
ShadowFilterQuality=2
ShadowBlurRange=2.0
ShadowBlurRangeInterior=2.0
[RAYS]
IgnoreWeatherSystem=false
SunRaysMultiplierSunrise=0.4
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.4
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[REFLECTION]
IgnoreWeatherSystem=false
Quality=2
FilterQuality=2
FilterBluriness=0.3
SizeScale=0.35
SourceTexturesScale=0.25
Amount=1.0
AmountInterior=1.0
Power=1.0
PowerInterior=1.0
GlosinessMin=0.0
GlosinessMax=0.0
EnableDenoiser=true
DenoiserType=0
EnableSupersampling=false
ExteriorEnable=true
InteriorEnable=true
[iMAGEBASEDLIGHTING]
IgnoreWeatherSystem=false
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[RAIN]
IgnoreWeatherSystem=false
Enable=true
EnableAntialiasing=false
EnableSupersampling=true
MotionStretch=1.0
MotionTransparency=0.9
[sUBSURFACESCATTERING]
IgnoreWeatherSystem=false
EnableTextureAlpha=true
Quality=1
Radius=3.0
Amount=0.5
EpidermalAmount=1.0
SubdermalAmount=1.0
EpidermalDiffuseSaturation=0.0
SubdermalDiffuseSaturation=0.85
EpidermalMix=0.3
SubdermalMix=0.3
SubdermalTranslucency=0.3
SubdermalPhase=0.0
[WATER]
IgnoreWeatherSystem=false
EnablePreCache=true
EnableDispersion=true
EnableCaustics=true
EnableParallax=false
EnableShadow=true
EnableVolumetricShadow=false
EnableLighting=true
EnableSelfReflection=false
EnableDisplacement=false
DisplacementQuality=2
DisplacementFilterQuality=2
ShadowQuality=2
EnableShadowNoise=false
ReflectionAmount=1.0
FrennelMultiplier=1.0
FrennelMin=0.0
FrennelMax=1.0
DispersionAmount=1.0
CausticsAmount=1.0
SunSpecularMultiplier=1.0
SunScatteringMultiplier=1.0
SunLightingMultiplier=0.3
WetMultiplier=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
Muddiness=1.0
[uNDERWATER]
IgnoreWeatherSystem=false
EnableDispersion=true
EnableParallax=false
EnableDisplacement=false
EnableSilhouette=false
EnableBlurring=false
EnableReflection=true
EnableShadow=false
ShadowQuality=2
DispersionAmount=1.0
ReflectionAmount=1.0
TransparencyFade=1.0
TransparencyCurve=1.0
DeepnessFade=1.0
DeepnessDarkening=0.5
TintAmount=1.0
TintFade=1.0
SunScatteringMultiplier=1.0
[CLOUDSHADOWS]
IgnoreWeatherSystem=false
EnableAtNight=false
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
IgnoreWeatherSystem=false
Quality=2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
[PROCEDURALSUN]
IgnoreWeatherSystem=false
Size=1.0
EdgeSoftness=0.4
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveSunrise=10.0
GlowCurveDay=10.0
GlowCurveSunset=10.0
GlowCurveNight=10.0
GlowCurveInteriorDay=10.0
GlowCurveInteriorNight=10.0
[MIST]
IgnoreWeatherSystem=false
EnableAnchors=false
AnchorsAmountSunrise=1.0
AnchorsAmountDay=1.0
AnchorsAmountSunset=1.0
AnchorsAmountNight=1.0
AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0
ColorFromEnvironmentFog=0.0
SkyLightingAmountSunrise=1.0
SkyLightingAmountDay=1.0
SkyLightingAmountSunset=1.0
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.0
SkyLightingAmountInteriorNight=1.0
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0
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Dragonborn Animation Problems
in Skyrim LE
Posted
I experienced the same symptoms as this topic, but the fix suggested here never worked for me. This one did, though, so you might want to give it a try: