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AdamP

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  1. I am new to modding and am learning how to edit the xml files for Witcher 2. I thought that Whirl Oil and Falkas Blood Oil needed something more to set them apart. I noticed that in the xml file for Falkas Blood there is a note that says its supposed to be based on luck. I dont know what that means, but the abilities don't seem to show anything interesting. So I have edited the abilities of min and max damage in an attempt to make the damage bonus random. Instead of giving +10% damage bonus, I am going for +5-15%. Heres my change to the xml, does this look correct for what I'm trying to do? ###Falka's Blood### (Supposedly based on luck.) <ability name="Cerbin Blath _Stats"> <damage_min mult="true" display_perc="true" always_random="false" min="1.05" max="1.05"/> <damage_max mult="true" display_perc="true" always_random="false" min="1.15" max="1.15"/> <durration mult="false" always_random="false" min="600" max="600" type="bonus"/> </ability> In game the stats for Falka's Blood now read 5/15% so I think its working... My next question, Is the damage calculated per each hit Gerralt lands? Like one hit get +5% bonus, the next might get +7%, etc within the range set by min and max values (5 to 15%)? Thanks for any help!
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