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phantompuck

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  1. https://forum.kingdomcomerpg.com/t/wip-pre-rls-un-official-install-guide-v1-modding-tools-1-9-3-postgresql-11/67044 The editor is giving me a lot of trouble, I've followed the instructions to the end of the earth, and it only half works. https://drive.google.com/open?id=1uxZ1ezZ3qd5dXSWIPs8whpMFbss8Hfkm Brain is busted https://drive.google.com/open?id=1zKWe10zzK72Ju89vKNNpnkhE16_TymPZ https://drive.google.com/open?id=15YDYF-1BPUuNTDCkI49Raq2O4UKpWCRw https://drive.google.com/open?id=1E3P6O3RSx8sHfm0xGyTEl8u48BHxeA4a https://drive.google.com/open?id=1tAYbIE2cR_OhINetlhkOXX9NiSRz1smc https://drive.google.com/open?id=101zni6C3p2cj-1ErRrFjAGXxHpdtEKqg Tables are missing.
  2. I agree, and i would agree harder if these damn modding tools weren't a pain in the ass to setup.
  3. Does anyone have a proper Tutorial on how to get Tree LOD working in Fallout 4?
  4. Well I have had 40000 items worth of weight and I never experienced any problems in Skyrim SE, but your right in Fallout 4 you get occasional lag when trading with vendors.
  5. Yea, and a lot of others will increase it to 10000+ and never have to worry about carry weight again. Everyone does it lol, but if this is what's killing us we need to rule it out. It's either that or Dialogue, because whenever that occurs npc's no longer speak.
  6. I've increased my carry weight excessively, I have a ton of junk in my inventory I haven't sold off yet. I know a lot of people get annoyed with carry weight as well. Do you think this problem may come from having to much in your inventory? Game has to save the details of every item held somewhere.
  7. Thanks, well that rules out Mod Organizers as the problem. This image on the right is from a save of a 39 redguard from SSE, and on the right is a save from OLDRIM Redguard 15. Their does appear to be a string problem in SSE. https://drive.google.com/open?id=0B5F3QRkoLJGvUGlLMkJyNFl1WXM
  8. That's to say something like a third party program like Mod Organizer isn't putting a restriction on it for some reason. We need to know if anyone is still getting this with Nexus Mod Manager.
  9. Well if it was a string issue, then it would be present in OLDRIM, have any of you ever had a false save corruption in OLDRIM? Another variation to look at is Mod Organizer, I'm using Mod Organizer to play the game are any of you getting this corruption with Nexus Mod Manager? I am using 3DNPC as well, as well as Sofia, and Sky UI 2.2.
  10. I have 173 Mods installed so it's not a mod limit, but I think I know what it is. I'm starting to think it's mods we are using that required SKSE, but we crapped on a little to get it working for SSE. For me I think mine would be Tania the Hermit, I probably have more as well; I just came up with this theory now so I haven't had a chance to start testing. I'm also using SKY UI 2.2
  11. This in no way is a good thing because it prevents people that don't want to be forced to update there versions into updating. If I'm using the F4SE for my version why force someone to update? and even worst how does it even know that I'm not using the most current version when I'm offline.
  12. Need help from someone who knows how to add MESG to an npc.
  13. So sick of people hideing files like this, it's getting old, it's either that or I lost all my files because I got a virus and I couldn't find a brain to back my work up after I'm done with it.
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