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Yourname942

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Everything posted by Yourname942

  1. I love this game's music, but I wish there were more similar songs. Anyone know of any/are able to make some :)? Thank you.
  2. This game needs more joker cards! (but only where you unlock them via certain requirements, so you feel a sense of progression/accomplishment)
  3. It would be nice if we could swap out our main pawn with another one that we made. In the Character Creator, we are able to make several main pawns, but we can only select one of them in-game. It would be nice to be able to swap it out with the other ones we made, so that if we decide to, we can one of our alternate ones instead. Given a main pawn When I swap my main pawn with another that I made Then my main pawn is dismissed And my other one is summoned Given I swap my main pawn with my alternate pawn When I am online in-game Then my alternate pawn (my now current main pawn) becomes available for others as well Ideally, this would be done in-game, but if that is not possible, then externally would be fine (like a save manager - to swap out the main pawn data with our other one) Thank you.
  4. If this is possible, someone needs to make it so! Even if player 2 has limited functionality to make it feasible. It would be fantastic to have local (ideally online) co op. I know this is an extremely hard task, but man would it be worth it. Thank you.
  5. Issue 1: ​I am trying to set a hotkey button to activate bulletTime, but it seems to be stuck on this setting: )none I tried to set the hotkey to LB on my xbox one controller. Issue 2: I had to enter this command to get the aid items: cqf slowtimequest giveitems Issue 3: RB does not activate the strong melee attack (even though the control settings are set as default) LB seems to somewhat work, as after I tried to set the hotkey to LB it now makes a click noise in game when I press LB. Here is my Plugins load order: (I am using Vortex) Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm Unofficial Fallout 4 patch.esp AWHD2KFull.esl HUDFramework.esm ArmorKeywords.esm NAC.esm TrueStormsF04.esm SimSettlements.esm VisibleCompanionAffinity.esp chem redux.esp ValiusHDTextures2K.esp LureEnemies.esp EFF.esp PowerRadiance_X10.esp AdvSettleTurretSet-Real.esp g2m_Workshop_Nexus.esp Snappy_HouseK.esp Snappy_DLC03.esp SKjAlert_All_DLC.esp BetterSettlersNoLollygagging.esp Water Sources Expanded.esp FullFusion.esp OCDecorator.esp OCDecoratorDLC.esp OCDispenser.esp IndustrialCity_Sim_Settlements_Addon.esp CREAtiveClutter.esp SettlementMenuManager.esp DD_Khassar_De_Templari_Increased_build.esp Barricades.esp OctaviusSentibar_Labels.esp 3dscopes-replacer.esp 3dscopes-replacer-farharbor.esp 3dscopes-replacer-nukaworld.esp Immersive HUD.esp SlowTime.esp dD-Enhanced Blood Basic.esp Better Explosives.esp BE_Enhanced Grenades.esp Better Explosives - Grenade Frequency 30.esp Armorsmith Extended.esp Synth Overhaul.esp NAC-AE Patch.esp SOTS.esp SOTS_AWKCR_AS_Patch.esp Better Locational Damage.esp offpipewrench.esp offtireiron.esp offbasballbat.esp offbaton.esp offboard.esp offknife.esp offknuckles.esp offleadpipes.esp offsledgehammer.esp offrollingpin.esp BetterSettlers.esp BLD - Leveled Lists -DLC.esp SuperMutantRedux.esp Snappy_DLC_Scrap.esp WZWildWasteland.esp JibsResidentialAddonPack.esp W.A.T.Minutemen.esp Conquest.esp ruined_simsettlement_addonpack.esp ohSIM_Sim_Settlements_Scrappers_Addon.esp SimHomestead.esp WVSimSAddon.esp SSEX.esp SalvageBeacons.esp D.E.C.A.Y.esp BetterCompanions.esp Better Locational Damage LD.esp TrueStormsF04-EarlierSunsets.esp TrueStormsF04-FarHarbor.esp TrueStormsF04-NukaWorld-FH-Compat.esp RaiderOverhaul.esp AWKCR - Mod Power Armor Engine Glitch Fix.esp SM More Weapon Anims - All Dlc.esp SuperMutantRedux_ArmorSmithExtended.esp Better Chems.esp Better Locational Damage - DLC_Automatron.esp Better Locational Damage - DLC_Far_Harbor.esp Better Locational Damage - DLC_Nuka_World.esp Better Locational Damage - DLC_WWorkshop.esp Better Perks.esp Live Dismemberment - Brutal.esp Live Dismemberment - Insane-o.esp Live Dismemberment - Liebermode.esp Live Dismemberment - Mental.esp Live Dismemberment - Mind-Blowing.esp Live Dismemberment - POSTAL.esp Live Dismemberment - Regular.esp DarkerNights.esp DarkerNightsDetection.esp GruffyddsSignsAndPosters.esp NAC-FarHarbor.esp TrueStormsF04-EarlierSunsetsFH.esp NAC-NukaWorld.esp EnhancedLightsandFX.esp Here are my settings for the three ini files: Fallout4Custom.ini[Display] iLocation X=0iLocation Y=0fDecalLifetime=800.000fDecalLOD0=70000[Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal=[General]sStartingConsoleCommand=setgs fworkshopwiremaxlength 2200; SetGS fSandboxCylinderTop 576; SetGS fSandboxCylinderBottom -576; setgs iWorkshopSettlerPopulationMax 50; setgs fGunShellLifetime 600; setgs fGunShellCameraDistance 51200; setgs iDebrisMaxCount 1500; setgs fBumpReactionSmallWaitTimer 0.5; fBumpReactionMinMoveDist 150; fBumpReactionIdealMoveDist 250; setgs fWorkshopExperienceBase 1; setgs fWorkshopExperienceMult 0.015; setgs fWorkshopExperienceMax 4; setgs fWorkbenchExperienceBase 1; setgs fWorkbenchExperienceMult 0.015; setgs fWorkbenchExperienceMax 4; setgs fCookingExpBase 1; setgs fCookingExpMult 0.015; setgs fCookingExpMax 4; setgs fJumpHeightMin 115; setgs fIronSightsDOFStrength 0;fPlayerDisableSprintingLoadingCellDistance=0SLocalSavePath=Saves\ Fallout4Prefs.ini[Display]flocalShadowMapHalveEveryXUnit=750.0000focusShadowMapDoubleEveryXUnit=450.0000fShadowBiasScale=1.0000fDirShadowDistance=14000.0000fShadowDistance=14000.0000uiOrthoShadowFilter=3uiShadowFilter=3iShadowMapResolution=2048uPipboyTargetHeight=700uPipboyTargetWidth=876iVolumetricLightingQuality=1bVolumetricLightingEnable=1bSAOEnable=1iDirShadowSplits=3bVolumetricLightingForceCasters=0iTiledLightingMinLights=40bComputeShaderDeferredTiledLighting=1iMaxFocusShadowsDialogue=4iMaxFocusShadows=4bForceIgnoreSmoothness=0fBlendSplitDirShadow=48.0000bSinglePassDirShadow=1bEnableWetnessMaterials=1fTessFactorMaxDistanceScale=100.0000sAntiAliasing=TAAfLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODFadeScalar=1.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fInteriorMeshLODLevel2FadeDist=1950.0000fInteriorMeshLODLevel1FadeDist=2600.0000fMeshLODLevel2FadeDist=4000.0000fMeshLODLevel1FadeDist=8000.0000iMaxAnisotropy=16iPresentInterval=1bTopMostWindow=0bMaximizeWindow=0bBorderless=1bFull Screen=1iSize H=1080iSize W=1920bAllowShadowcasterNPCLights=0iScreenShotIndex=0fMaxFocusShadowMapDistance=450.0000bPrecipitationOcclusion=1iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100sD3DDevice="NVIDIA GeForce GTX 780 Ti"iTexMipMapSkip=0bEnableRainOcclusion=1iAdapter=0[imagespace]bDoDepthOfField=1bScreenSpaceBokeh=1bMBEnable=1bLensFlare=1[Pipboy]fPipboyEffectColorB=0.0900fPipboyEffectColorG=1.0000fPipboyEffectColorR=0.0800[VATS]fModMenuEffectHighlightPAColorB=0.4100fModMenuEffectHighlightPAColorG=0.8200fModMenuEffectHighlightPAColorR=1.0000fModMenuEffectPAColorB=0.4100fModMenuEffectPAColorG=0.8200fModMenuEffectPAColorR=1.0000fModMenuEffectHighlightColorB=0.0824fModMenuEffectHighlightColorG=1.0000fModMenuEffectHighlightColorR=0.0706fModMenuEffectColorB=0.4200fModMenuEffectColorG=0.9900fModMenuEffectColorR=0.4900[MAIN]fSkyCellRefFadeDistance=150000.0000bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1[LightingShader]bScreenSpaceSubsurfaceScattering=1bScreenSpaceReflections=1[General]bGamepadEnable=1bPipboyCompanionEnabled=0iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0uGridsToLoad=5[interface]bDialogueSubtitles=0bGeneralSubtitles=0iHUDColorB=21iHUDColorG=255iHUDColorR=18bDialogueCameraEnable=1bShowCompass=1uHUDActiveEffectWidget=2[Controls]fMouseHeadingSensitivity=0.0300fGamepadHeadingSensitivity=1.0000bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1[GamePlay]iDifficulty=2bShowFloatingQuestMarkers=1bShowQuestMarkers=1[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=10.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=184551491fVal6=1.0000uID6=168389907fVal5=1.0000uID5=168389908fVal4=0.6500uID4=138006fVal3=0.6500uID3=1007612fVal2=1.0000uID2=94881fVal1=0.6500uID1=466532fVal0=0.7429uID0=554685[Water]bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=180000.0000fBlockLevel2Distance=110000.0000fBlockLevel1Distance=60000.0000fBlockLevel0Distance=30000.0000fSplitDistanceMult=1.1000bShowLODInEditor=0[Grass]fGrassStartFadeDistance=4000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=400.0000[Decals]uMaxDecals=250bDecals=1bSkinnedDecals=1uMaxSkinDecals=50uMaxSkinDecalsPerActor=40[LOD]fLODFadeOutMultSkyCell=1.0000fLODFadeOutMultObjects=9.0000fLODFadeOutMultItems=6.0000fLODFadeOutMultActors=9.0000[blurShaderHDR]bDoHighDynamicRange=0[blurShader]bUseBlurShader=0[Launcher]uLastAspectRatio=1bEnableFileSelection=1[NVHBAO]fBackgroundAOViewDepth=750.0000bBackgroundAOEnable=1fDepthThresholdSharpness=100.0000fDepthThresholdMaxViewDepth=500.0000bDepthThresholdEnable=0iDepthClampModeEnum=0fCoarseAO=1.0000fDetailAO=0.6500fBlurSharpnessProfileBackgroundViewDepth=1.0000fBlurSharpnessProfileForegroundViewDepth=0.0000fBlurSharpnessProfileForegroundSharpnessScale=4.0000bBlurSharpnessProfileEnable=0fBlurSharpness=16.0000iBlurRadiusEnum=1bBlurEnable=1fPowerExponent=2.5000fBias=0.1000fRadius=0.6500bEnable=0[NVFlex]iMaxNeighbors2=64iMaxNeighbors1=48iMaxNeighbors0=32iMaxParticles2=32768iMaxParticles1=16000iMaxParticles0=6000fKillRadius2=4000.0000fKillRadius1=3000.0000fKillRadius0=2000.0000iQuality=0bNVFlexEnable=0bNVFlexInstanceDebris=1bNVFlexDrawDebris=1[bethesda.net]uPersistentUuidData3=1850876904uPersistentUuidData2=2828612975uPersistentUuidData1=2847490818uPersistentUuidData0=2887786816 Fallout4.ini settings: [General]sLanguage=enuGridsToLoad=5uExterior Cell Buffer=36bDisableAllGore=0bUseCombinedObjects=0 [screenSplatter]bBloodSplatterEnabled=1 [Display]iPresentInterval=1bDeferredCommands=1fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1fMeshLODLevel1FadeDist=3500.0000fMeshLODLevel2FadeDist=2000.0000fMeshLODFadePercentDefault=1.2000bNvGodraysEnable=1bDynamicObjectQueryManager=1bMultiThreadedAccumulation=1bMultiThreadedRenderingUNP=1 fSAORadius=108.2fSAOBias=0.6fSAOIntensity=7.1 fSunUpdateThreshold:Display=0.5ffSunShadowUpdateTime=1.0 [HairLighting]fHairPrimSpecScale=0.02 fHairPrimSpecPow=125.0 fHairPrimSpecShift=0.36 fHairSecSpecScale=1.2 fHairSecSpecPow=160.0 fHairSecSpecShift=-0.40 [sSSSS]fSSSSSPower = 4.0 [Audio]bEnableAudio=1 [interface]fDefaultWorldFOV=70fDefault1stPersonFOV=80fSafeZoneX=15.0fSafeZoneY=15.0fSafeZoneXWide=64.0fSafeZoneYWid=36.0fSafeZoneXWide16x10=64.0fSafeZoneYWide16x10=36.0 [MapMenu]uLockedObjectMapLOD=16uLockedTerrainLOD=32 [Controls]fMouseHeadingXScale=.021fMouseHeadingYScale=.021 [Grass]iMinGrassSize=20bAllowCreateGrass=1 [imageSpace]bDoRadialBlur=1 [Weather]bPrecipitation=1 [Archive]sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2SResourceArchiveList2=Fallout4 - Animations.ba2sResourceDataDirsFinal=SGeometryPackageList=Fallout4 - Geometry.csgSCellResourceIndexFileList=Fallout4.cdxSResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2bInvalidateOlderFiles=1 [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0 [LOD]fLODFadeOutMultObjects=4.5000fLODFadeOutMultItems=2.5000 [Pathfinding]fWarpMaxTime=4iWarpMaxPathFailureCount=3[Water]bReflectLODObjects=0bReflectLODLand=0bReflectSky=0bReflectLODTrees=0 Thank you for taking the time to help. I really appreciate it.
  6. Fallout4Custom.ini [Display] iLocation X=0 iLocation Y=0 fDecalLifetime=800.000 fDecalLOD0=70000 [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= [General] sStartingConsoleCommand=setgs fworkshopwiremaxlength 2200; SetGS fSandboxCylinderTop 576; SetGS fSandboxCylinderBottom -576; setgs iWorkshopSettlerPopulationMax 50; setgs fGunShellLifetime 600; setgs fGunShellCameraDistance 51200; setgs iDebrisMaxCount 1500; setgs fBumpReactionSmallWaitTimer 0.5; fBumpReactionMinMoveDist 150; fBumpReactionIdealMoveDist 250; setgs fWorkshopExperienceBase 1; setgs fWorkshopExperienceMult 0.015; setgs fWorkshopExperienceMax 4; setgs fWorkbenchExperienceBase 1; setgs fWorkbenchExperienceMult 0.015; setgs fWorkbenchExperienceMax 4; setgs fCookingExpBase 1; setgs fCookingExpMult 0.015; setgs fCookingExpMax 4; setgs fJumpHeightMin 115; setgs fIronSightsDOFStrength 0; fPlayerDisableSprintingLoadingCellDistance=0 SLocalSavePath=Saves\ Fallout4Prefs.ini [Display] flocalShadowMapHalveEveryXUnit=750.0000 focusShadowMapDoubleEveryXUnit=450.0000 fShadowBiasScale=1.0000 fDirShadowDistance=14000.0000 fShadowDistance=14000.0000 uiOrthoShadowFilter=3 uiShadowFilter=3 iShadowMapResolution=2048 uPipboyTargetHeight=700 uPipboyTargetWidth=876 iVolumetricLightingQuality=1 bVolumetricLightingEnable=1 bSAOEnable=1 iDirShadowSplits=3 bVolumetricLightingForceCasters=0 iTiledLightingMinLights=40 bComputeShaderDeferredTiledLighting=1 iMaxFocusShadowsDialogue=4 iMaxFocusShadows=4 bForceIgnoreSmoothness=0 fBlendSplitDirShadow=48.0000 bSinglePassDirShadow=1 bEnableWetnessMaterials=1 fTessFactorMaxDistanceScale=100.0000 sAntiAliasing=TAA fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadeScalar=1.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fInteriorMeshLODLevel2FadeDist=1950.0000 fInteriorMeshLODLevel1FadeDist=2600.0000 fMeshLODLevel2FadeDist=4000.0000 fMeshLODLevel1FadeDist=8000.0000 iMaxAnisotropy=16 iPresentInterval=1 bTopMostWindow=0 bMaximizeWindow=0 bBorderless=1 bFull Screen=1 iSize H=1080 iSize W=1920 bAllowShadowcasterNPCLights=0 iScreenShotIndex=0 fMaxFocusShadowMapDistance=450.0000 bPrecipitationOcclusion=1 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 sD3DDevice="NVIDIA GeForce GTX 780 Ti" iTexMipMapSkip=0 bEnableRainOcclusion=1 iAdapter=0 [imagespace] bDoDepthOfField=1 bScreenSpaceBokeh=1 bMBEnable=1 bLensFlare=1 [Pipboy] fPipboyEffectColorB=0.0900 fPipboyEffectColorG=1.0000 fPipboyEffectColorR=0.0800 [VATS] fModMenuEffectHighlightPAColorB=0.4100 fModMenuEffectHighlightPAColorG=0.8200 fModMenuEffectHighlightPAColorR=1.0000 fModMenuEffectPAColorB=0.4100 fModMenuEffectPAColorG=0.8200 fModMenuEffectPAColorR=1.0000 fModMenuEffectHighlightColorB=0.0824 fModMenuEffectHighlightColorG=1.0000 fModMenuEffectHighlightColorR=0.0706 fModMenuEffectColorB=0.4200 fModMenuEffectColorG=0.9900 fModMenuEffectColorR=0.4900 [MAIN] fSkyCellRefFadeDistance=150000.0000 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 [LightingShader] bScreenSpaceSubsurfaceScattering=1 bScreenSpaceReflections=1 [General] bGamepadEnable=1 bPipboyCompanionEnabled=0 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 uGridsToLoad=5 [interface] bDialogueSubtitles=0 bGeneralSubtitles=0 iHUDColorB=21 iHUDColorG=255 iHUDColorR=18 bDialogueCameraEnable=1 bShowCompass=1 uHUDActiveEffectWidget=2 [Controls] fMouseHeadingSensitivity=0.0300 fGamepadHeadingSensitivity=1.0000 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 [GamePlay] iDifficulty=2 bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 [Particles] iMaxDesired=750 [saveGame] fAutosaveEveryXMins=10.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=184551491 fVal6=1.0000 uID6=168389907 fVal5=1.0000 uID5=168389908 fVal4=0.6500 uID4=138006 fVal3=0.6500 uID3=1007612 fVal2=1.0000 uID2=94881 fVal1=0.6500 uID1=466532 fVal0=0.7429 uID0=554685 [Water] bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=180000.0000 fBlockLevel2Distance=110000.0000 fBlockLevel1Distance=60000.0000 fBlockLevel0Distance=30000.0000 fSplitDistanceMult=1.1000 bShowLODInEditor=0 [Grass] fGrassStartFadeDistance=4000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=400.0000 [Decals] uMaxDecals=250 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=50 uMaxSkinDecalsPerActor=40 [LOD] fLODFadeOutMultSkyCell=1.0000 fLODFadeOutMultObjects=9.0000 fLODFadeOutMultItems=6.0000 fLODFadeOutMultActors=9.0000 [blurShaderHDR] bDoHighDynamicRange=0 [blurShader] bUseBlurShader=0 [Launcher] uLastAspectRatio=1 bEnableFileSelection=1 [NVHBAO] fBackgroundAOViewDepth=750.0000 bBackgroundAOEnable=1 fDepthThresholdSharpness=100.0000 fDepthThresholdMaxViewDepth=500.0000 bDepthThresholdEnable=0 iDepthClampModeEnum=0 fCoarseAO=1.0000 fDetailAO=0.6500 fBlurSharpnessProfileBackgroundViewDepth=1.0000 fBlurSharpnessProfileForegroundViewDepth=0.0000 fBlurSharpnessProfileForegroundSharpnessScale=4.0000 bBlurSharpnessProfileEnable=0 fBlurSharpness=16.0000 iBlurRadiusEnum=1 bBlurEnable=1 fPowerExponent=2.5000 fBias=0.1000 fRadius=0.6500 bEnable=0 [NVFlex] iMaxNeighbors2=64 iMaxNeighbors1=48 iMaxNeighbors0=32 iMaxParticles2=32768 iMaxParticles1=16000 iMaxParticles0=6000 fKillRadius2=4000.0000 fKillRadius1=3000.0000 fKillRadius0=2000.0000 iQuality=0 bNVFlexEnable=0 bNVFlexInstanceDebris=1 bNVFlexDrawDebris=1 [bethesda.net] uPersistentUuidData3=1850876904 uPersistentUuidData2=2828612975 uPersistentUuidData1=2847490818 uPersistentUuidData0=2887786816 Fallout4.ini settings: [General] sLanguage=en uGridsToLoad=5 uExterior Cell Buffer=36 bDisableAllGore=0 bUseCombinedObjects=0 [screenSplatter] bBloodSplatterEnabled=1 [Display] iPresentInterval=1 bDeferredCommands=1 fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 fMeshLODLevel1FadeDist=3500.0000 fMeshLODLevel2FadeDist=2000.0000 fMeshLODFadePercentDefault=1.2000 bNvGodraysEnable=1 bDynamicObjectQueryManager=1 bMultiThreadedAccumulation=1 bMultiThreadedRenderingUNP=1 fSAORadius=108.2 fSAOBias=0.6 fSAOIntensity=7.1 fSunUpdateThreshold:Display=0.5f fSunShadowUpdateTime=1.0 [HairLighting] fHairPrimSpecScale=0.02 fHairPrimSpecPow=125.0 fHairPrimSpecShift=0.36 fHairSecSpecScale=1.2 fHairSecSpecPow=160.0 fHairSecSpecShift=-0.40 [sSSSS] fSSSSSPower = 4.0 [Audio] bEnableAudio=1 [interface] fDefaultWorldFOV=70 fDefault1stPersonFOV=80 fSafeZoneX=15.0 fSafeZoneY=15.0 fSafeZoneXWide=64.0 fSafeZoneYWid=36.0 fSafeZoneXWide16x10=64.0 fSafeZoneYWide16x10=36.0 [MapMenu] uLockedObjectMapLOD=16 uLockedTerrainLOD=32 [Controls] fMouseHeadingXScale=.021 fMouseHeadingYScale=.021 [Grass] iMinGrassSize=20 bAllowCreateGrass=1 [imageSpace] bDoRadialBlur=1 [Weather] bPrecipitation=1 [Archive] sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2 sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2 SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2 SResourceArchiveList2=Fallout4 - Animations.ba2 sResourceDataDirsFinal= SGeometryPackageList=Fallout4 - Geometry.csg SCellResourceIndexFileList=Fallout4.cdx SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2 bInvalidateOlderFiles=1 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [LOD] fLODFadeOutMultObjects=4.5000 fLODFadeOutMultItems=2.5000 [Pathfinding] fWarpMaxTime=4 iWarpMaxPathFailureCount=3 [Water] bReflectLODObjects=0 bReflectLODLand=0 bReflectSky=0 bReflectLODTrees=0
  7. How do you methodically test for game stability after each mod you add to the list? I don't know how or where I would do this, as I thought you should have a new save, and some mods don't come into effect until a certain amount of in-game days. I'd rather not add a bunch of mods, go in blind, and hope for the best. Debugging this way would be a nightmare. Thank you.
  8. Apparently that mod has the same effect I am looking for, but I am not sure which option to check in the installation
  9. Issue: I want to use the mod Live Dismemberment, but settlers can be dismembered. I want to prevent this by giving settlers the Adamantium Skeleton perk: This makes them unable to be crippled, making them unable to lose their limbs. Does anyone know where to add values to accomplish this? I am new to F04Edit, and I'm having trouble finding which actors to modify. Thank you! Live Dismemberment: https://www.nexusmods.com/fallout4/mods/16400?tab=posts
  10. Anyone know how to fix an issue where Skyrim won't open? (I can click play in steam and it launches the "pre-game menu," but if I select play in that menu, it makes my computer sound like it is loading, but then nothing opens..
  11. I removed the file from MO, but it still won't open SKSE... Edit: I removed SKSE and reinstalled, but SKSE still won't open..
  12. 1) I unziped the file: 2) renamed that file to ControlMap_Custom.txt 3) re-archived the folders containing the file 4) installed manually "install a mod from an archive" (ie. the button at the top left of MO) 5) Now SKSE won't even open... 6) I tried unchecking the mod in the left list, and even made sure to run as administrator, and even restarted my computer, but nothing... Now I can't even open SKSE....
  13. I am using MO, I'll try to rename it and see if that works
  14. Does anyone know how to set this mod up? It is not working for me: http://www.nexusmods.com/skyrim/mods/246/?tab=5&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D246%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D2267279&pUp=1 I currently have the controllermap.txt file placed in the data folder (E:\Steam\steamapps\common\skyrim\data) I also have deleted the ControlMap_Custom.txt in the Skyrim main directory (E:\Steam\steamapps\common\skyrim), but the LB + directional pads are not working...
  15. Does anyone know what the skyrim.ini or skyrimprefs.ini parameter which affects the main character opacity when the model is close to the camera in 3rd person? Thank you. I am basically trying to prevent the character from becoming transparent when the camera is close.
  16. How do you know what to choose between reproc and skyproc?
  17. 1) I'm not sure what the reproccer is/where to get or run it. 2) Does UFO and CCO conflict with each other? (If I removed Violens) 3) I don't have FNIS (also how do you run it?) 4) When do you use wyre bash? (Do you run it after adding mods?) What if I ran it, but then added more mods, would you delete the old bash, and make a new one? 5) Do you know of any great tutorials for all of this? Thank you. Edit: I'll have to try that as well tayosm. 6) Is there a load order for the safety load mod? Or do you just drop it into the data folder like it says on it:s page?
  18. Load Order: 1) Skyrim.esm 2) Update.esm 3) Dawnguard.esm 4) HearthFires.esm 5) Dragonborn.esm 6) Unofficial Skyrim Legendary Edition Patch.esp 7) ETaC - RESOURCES.esm 8) Lanterns Of Skyrim - All In One - Main.esm 9) JSwords.esm 10) RSkyrimChildren.esm 11) SkyMoMod.esm 12) Sanctum of the Fallen.esm 13) mannyDragonhead.esm 14) mannyBlackRock.esm 15) moonpath.esm 16) MolagBalsInferno.esm 17) SkyUI.esp 18) iHUD.esp 19) ETaC - Complete.esp 20) tpos_ultimate_esm.esp 21) Rebirth Monster.esp 22) CollegeOfWinterholdImmersive.esp 23) ELE_S_DG_DB_Lite.esp 24) Complete Crafting Overhaul_Remade.esp 25) WetandCold.esp 26) Book Covers Skyrim.esp 27) MoreBanditCamps(Original-Edition).esp 28) Skyrim Immersive Creatures.esp 29) Immersive Orc Strongholds.esp 30) Immersive Sounds - Compendium.esp 31) Undeath.esp 32) Breezehome_Fully_Upgradable.esp 33) Cloaks - Dawnguard.esp 34) Alternate Start - Live Another Life.esp 35) FCO - Follower Commentary Overhaul.esp 36) SoS - The Wilds.esp 37) BetterDarkBrotherhood.esp 38) Guard Dialogue Overhaul.esp 39) Birdsofskyrim.esp 40) Civil War Overhaul.esp 41) OBIS.esp 42) SoS - Civilization.esp 43) Thunderchild - Epic Shout Package.esp 44) Forgotten Dungeons.esp 45) w2salem.esp 46) Skyrim Immersive Creatures - DLC2.esp 47) SoS - The Dungeons.esp 48) Immersive Whiterun.esp 49) MoonAndStar_MAS.esp 50) Immersive Solstheim.esp 51) Hothtrooper44_ArmorCompilation.esp 52) SkyrimsUniqueTreasures.esp 53) more idle markers.esp 54) more idle markers - no dlc.esp 55) Inconsequential NPCs.esp 56) Heimfeigr.esp 57) Inigo.esp 58) Cloaks.esp 59) Run For Your Lives.esp 60) CampArgentum.esp 61) Combat Evolved.esp 62) Immersive Weapons.esp 63) Wildcat - Combat of Skyrim.esp (this is disabled) 64) UFO - Ultimate Follower Overhaul.esp 65) BecomeKingofSkyrim.esp 66) Forgotten DungeonsDLC.esp 67) testquest.esp (this is disabled) 68) SMIM-Merged-All.esp 69) moonpath_questdata.esp 70) JSwordsDistributionBalancePlugin.esp 71) VariousGuardReplacer.esp 72) Immersive Patrols II.esp 73) ETaC - Dragon Bridge South.esp 74) CampVarglya.esp 75) CampNewZainab.esp 76) Dragonborn.esp 77) arnima.esp 78) ForgottenCity.esp 79) Darkend.esp 80) MzarkWonders.esp 81) manny Lantern Caretakers.esp 82) HoldBorderBanners.esp 83) ArtifactsOfBoethiah.esp 84) Sneak Tools.esp 85) summersetisles.esp 86) PP_WindcallerPass.esp 87) LDClutterTutorialComplete.esp 88) My Home Is Your Home.esp 89) Apocalypse - The Spell Package.esp 90) Apocalypse - Dragonborn Staff Crafting.esp 91) BarenziahQuestMarkers.esp 92) When Vampires Attack.esp 93) Convenient Horses.esp 94) Hothtrooper44_Armor_Ecksstra.esp 95) DeadlySpellImpacts.esp 96) Sneak Tools Vanilla Masks.esp 97) Sneak Tools Vanilla Hoods.esp 98) Unique Uniques.esp 99) dD - Enhanced Blood Main.esp 100) dD-Dragonborn-Dawnguard-EBT Patch.esp 101) Footprints.esp 102) VioLens.esp 103) Dragon Combat Overhaul.esp 104) dD-No Spinning Death Animation Merged.esp 105) dD-No Spinning Death Animation.esp 106) OBIS DG Faction Patch.esp 107) OBISDB.esp 108) Duel - Combat Realism.esp (this is disabled) 109) CouchCoopSkyrim.esp 110) cameracollision.esp 111) MainMenu.esp 112) Souls_Quick_Menu.esp 113) Faction Crossbows.esp 114) RSChildren - Complete.esp 115) RSChildren_PatchUSKP.esp 116) ForgottenMagic_Redone.esp 117) TheEyesOfBeauty.esp 118) Wintermyst - Enchantments of Skyrim.esp 119) DeadlyDragons.esp 120) NonEssentialChildren.esp 121) RSChildren_PatchNEC.esp 122) Chesko_WearableLantern.esp 123) CreatureSizeVariants.esp 124) Chesko_LoreBasedLoadingScreens.esp 125) ImmersiveSpells.esp 126) Immersive detection of NPC.esp 127) LeftHandRings.esp 128) LeftHandRings - Dawnguard.esp 129) WarmongerArmory_Vanilla.esp 130) WarmongerArmory_DLC.esp 131) Blaze Of Eventide.esp 132) 83Willows_101BUGS_V4_HighRes_HighSpawn.esp 133) TKDodge.esp 134) Dual Wield Parrying_SKSE.esp 135) DeadlyCombat.esp 136) UltimateCombat.esp (this is disabled) 137) attack commitment movement speed fluid 3.esp 138) HothFollower.esp 139) HothFollower UFO Patch.esp 140) mintylightningmod.esp 141) Locational Damage.esp 142) SplashofRain.esp 143) HDTPhysicsWeaponSling.esp 144) DSerArcheryGameplayOverhaul.esp 145) RealNames.esp 146) LostGrimoire.esp 147) ASIS-Dependency.esp 148) Illustrious HDT Cloaks.esp 149) sandboxcylinderheight.esp 150) suspiciouscityguards.esp 151) Radiant and Unique Potions and Poisons v2.0.esp 152) Vivid Weathers - Lanterns of Skyrim Preset.esp 153) Vivid Weathers.esp 154) WetandCold - Ashes.esp 155) Vivid Weathers - Falskaar.esp 156) Vivid Weathers - Minty Lightning patch.esp 157) Vivid Weathers - Summerset.esp 158) Vivid Weathers - Vanilla Rain.esp 159) Skyrim Particle Patch for ENB - Flame Atronach Fix.esp 160) Rebirth Monster - SIC Patch.esp 161) Blowing in the Wind.esp 162) ISCompendium CCO Patch.esp 163) ISCompendium Enhanced Blood Patch.esp 164) ISC DeadlySpellImpacts Patch.esp
  19. Does anyone know how to fix this? Is there a log or something to see what is causing the game to get stuck at a loading screen? I have 160 mods, and used NMM and Loot. I also used the Skyrim script extender via Steam. (I also tried using the SSE through NMM) To figure out what mods didn't work I started with no mods, and then added 10 at a time. When it crashed to desktop I removed the last 10, and then added them 1 at a time. I eventually added the rest of the mods without any crash to desktops. The Issues: 1)I am able to use Alternate Start and I can teleport inside a tavern, but the moment I step outside I get stuck at a loading screen. (I tried to coc to Whiterun, but I get stuck at a loading screen) 2) Without the Alternative Start mod, the horses at the vanilla intro flip around like crazy. Thank you.
  20. Does anyone know how to fix this? Is there a log or something to see what is causing the game to get stuck at a loading screen? I have 160 mods, and used NMM and Loot. I also used the Skyrim script extender via Steam. (I also tried using the SSE through NMM) To figure out what mods didn't work I started with no mods, and then added 10 at a time. When it crashed to desktop I removed the last 10, and then added them 1 at a time. I eventually added the rest of the mods without any crash to desktops. The Issues: 1)I am able to use Alternate Start and I can teleport inside a tavern, but the moment I step outside I get stuck at a loading screen. (I tried to coc to Whiterun, but I get stuck at a loading screen) 2) Without the Alternative Start mod, the horses at the vanilla intro flip around like crazy. Thank you.
  21. Is it possible to see/find the source code of Dark Souls 3? I want to learn how they went about coding the game. Thank you.
  22. I carry a set of apparel for charisma, and a set for combat, but switching between the two and equipping all the gear for combat is tedious. It would be great to auto-equip my gear via a hotkey menu, and to be able to customize what gear you want in a set. Thank you.
  23. This and the ability for him to wear hats.
  24. My request: A) Non-lethal enemy "death" (instead of killing enemies, they instead become unconscious) One issue: limb gore (exploding limbs) Solution: Retain the same chance of causing loss of limbs (keeping instant K.O.'s intact), but disable gore (limbs exploding) Ghouls would be the exception I'm currently doing a Batman challenge play-through: Unarmed, and Syringer for intimidation perks. Special points: http://i1226.photobucket.com/albums/ee416/Yourname942/batmanSpecialLvl1_zpsaw3suzbd.jpg Perks: http://i1226.photobucket.com/albums/ee416/Yourname942/batmanPerks_zpswffm3kyw.jpg Thank you.
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