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About sinisterassasin
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ok first of all do this Start -> Run -> type in the box:dxdiag -> click on the Display tab now tell me what number it says next to the Approx. Total Memory Oh and from now on i will be using L33Nexus :)
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Shadowrend texture replacer?
sinisterassasin replied to Relativelybest's topic in Oblivion's Mod Ideas
i guess this is a job for me ;) but first how do you want it to look, like you want it to still have its shadowy evil look but less plain? -
good im glad to see you like it hopefully everthing is at the right angles and sizes because i rotated it a bit so you would hod it properly but to also give it a scimatar feel :)
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Transformation During combat mod
sinisterassasin replied to Hardstyle10's topic in Oblivion's Mod Ideas
cool alot like fable :) -
CRIMSON when you say render window do you mean in lik blenders render window or in the construction set?? also if anyone wants to take a look at my awsome Staff. it took me quite a while making a skull from scratch but it looks awsome if you like it it may be an addition to the mod :S absolutely no doubt you wont like it :P
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Omg could mean like an Elder Scrolls type vats mixed with deadly reflexes so you can chop off limbs :O that would be awsome
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done everything properly except when i try to export i get this console error can anyone help? -- Blender NIF Scripts 2.5.0 (running on Blender 247, PyFFI 2.0.4) niftools.blender.export:WARNING:Merging materials 'Material.001' and 'Material.0 01' (they are identical in nif) Traceback (most recent call last): File "C:\Documents and Settings\Administrator\Application Data\Blender Foundat ion\Blender\.blender\scripts\bpymodules\nif_common.py", line 1089, in guiButtonE vent self.guiExit() File "C:\Documents and Settings\Administrator\Application Data\Blender Foundat ion\Blender\.blender\scripts\bpymodules\nif_common.py", line 1430, in guiExit self.callback(**self.config) File "<string>", line 4061, in config_callback File "<string>", line 396, in __init__ File "<string>", line 1033, in exportNode File "<string>", line 1340, in exportKeyframes AttributeError: __class__ Thanks in advance
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happens a lot, open a thread about Runescape and see what happens ;D This is nice... and like he said, each to their own. I myself have a really really hard time paying that much a month for a game. I just don't have the money most of the time or the game is bad and it so wasn't worth it *cough* Anarchy Online *cough* It's really not a matter of addiction in my boyfriend's opinion. It's an investment of $15...so you better play that game :P For some people, it gets addicting. But when you invest $15 in a game a month and they don't give you a refund, say if you didn't play for a week, you don't want to stop playing. Haha nice idea :P
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thanks ;)
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WOahhhh :L the OMFG was in my face lol
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nice idea eldestone :P
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pfff well i'm not sure could take a while and be pretty tuff whn i have a little more time ill see what i can do about making some little bionicle models :P
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Anyone care to check out my mod :) Adds 6 custom weapons and if i get the right feed back another 5/6 more with animation!! http://www.tesnexus.com/downloads/file.php?id=28454 CHECK IT OUT!! :P Also errrm i really really wish i knew how to make custom creature i could model them as you guys at Empires Glory know :P but as for animating it all :S It's bad form to advertise your mod in someone else's thread, especially when it has nothing to do with the OP's request or topic. I suggest you make a link in your signature file instead. -myrmaad
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Ok im guessing you've got the weapon so hows it coming along??
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forums been dead all/most of the time :S