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DoggoneDoggy

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  1. I have the same issue. Tried it on a clean unmodded save, same result.
  2. Wondering if any mod luminaries might be able to shed some light on the topic. Skyrim has a built in IK solver which is used to adjust animations to uneven surfaces and such, but I'm wondering if there is any way to manipulate the same solver to simply move back the toe (forcing a character to be on their toes). Any ideas on where to start?
  3. It seems to have disappeared. Anyone know what happened?
  4. It's funny because it happens only when the slider is between min and max. No idea how I fix that, obviously. There are several reasons this could occur. I can look into in a few days.
  5. You should contribute this to open faced helmets. Now we just need the same thing for "Masque of Argonian Vile", and a conversion of that for Khajiit.
  6. Don't say I never did anything for you: http://www.filedropper.com/ubrbodieswithundies
  7. Some mesh manipulation would be required to make vanilla underwear fit. For now, I'd just release a v1 w/o then iterate on that.
  8. Drohung, if you want to go ahead and send me assets, I can help.
  9. Enhanced Camera or Immersive First Person will both do this.
  10. Will this work with : http://www.nexusmods.com/skyrim/mods/50978/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D50978%26preview%3D&pUp=1 ?
  11. http://www.nexusmods.com/skyrim/mods/52918/
  12. "Then again you would need SKSE to compile the scripts in the first place." Yep.
  13. In response to post #24561989. +1 We can shut this down if SKSE, TES5Edit, USKP, enforces a GPL3 license.
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