Jump to content

echohax0relite

Members
  • Posts

    4
  • Joined

  • Last visited

Posts posted by echohax0relite

  1. hey people,
    im getting CTD when getting to near whiterun and the companions are fighting the giant, after he is killed it crashes or when i hit esc around the same time, i've tried turning all mds off but then it just ctd after the loading screen before gameplay, shall i provide my modlist or just ini files? as i suspect it could be my ini files?

     

    Unofficial Skyrim Patch
    Dawnguard
    Hearthfires
    Hearthfires Patch
    Dragonborn

    Dragonborn Patch
    Complete Crafting Overhaul Remade

    Alternate Start - Live Another Life

    The Paarthurnax Dilemma

    Hirestexturepack01

    Hirestexturepack02

    Hirestexturepack03

    Campfire

    Falskaar

    Wyrmstooth

    SkyUI

    Static Mesh Improvement Mod

    SMIM Meshes

    COMPLETE Skyrim HD Textures FULL <-------

    neither one of these are activated at the moment <------- though i would like one

    Skyrim 2K Textures HD <-------------

    Vivid Landscapes - All in One - BSA archive

    Enhanced Lights and FX

    Ruins Clutter Improved

    Skyrim Particle Patch for ENB

    Vivid Landscapes - Enhanced Lights and FX Compatibility patch

    Superior Rocks Default HD-2K

    Moss Rocks

    Vivid Landscapes - Moss Rocks - Compatibility Patch

    aMidianBorn Book of Silence - Armors

    aMidianBorn Book of Silence - Creatures

    aMidianBorn Book of Silence - Dragonborn DLC

    aMidianBorn Book of Silence - Unique Items

    aMidianBorn Book of Silence - Weapons

    aMidianBorn skyforge and wolf armour brown version

    You Hunger Hardcore Complete Edition

    SkyFalls + SkyMills

    The Skyrim Distance Overhaul Beta (S.D.O.)

    Improved Closefaced Helmets (Legendary Edition)

    Bellyache HD Dragon Replacer Final

    Unique Grasses and Groundcovers - Nature and Landscape Enhancement

    Lush Trees and Grass

    TreesHD Skyrim variation HIGH NEW

    Skyrim Flora Overhaul v2.3

    Skyrim Bigger Trees

    AOF HD Tree LODs 2k

    datgrass

    4K parallax treebark

    JK Falkreath

    JK Solitude

    JK Whiterun

    Enhanced Night Skyrim v04 Color Galaxy

    Frostfall

    A Quality World Map

    Alternative Snow

    83Willows 101BUGs V4 1 HighResolution

    Clothing and Clutter Fixes

    Artifacts of Skyrim

    Artifacts of Skyrim- Merchant

    Autumn Cabin

    Blue Bear Lodge Final

    Dogs of Skyrim

    Birds and Flocks

    Birds of Skyrim

    Cloaks of Skyrim 1-2

    Common Clothes

    Contractor Armor

    Convenient Horses

    Cooking Expanded 1 2b

    Cooking Expanded Realistic Needs Compatibility Patch

    Crafting Linen

    Realistic Force

    Realistic Ragdoll Force

    Dogs of Skyrim - Removed Good Dog dialogue

    Drinking Fountains of Skyrim

    Ducks and Swans for Skyrim V

    Dynamic Loot

    Enhanced Blood Textures

    Falkreath Hunting Cabin

    Fuz Ro Doh

    Improved Fish 3.5-14320-3-5

    Hobbits Home

    Immersive Armors

    Immersive Weapons

    ImmersiveFallenTreesMod-v1-6SmallFix

    Interesting NPCS

    Jumping Animation

    Lore-Based Loading Screens 1 1 Release

    More Bandit Camps - Explorers Edition

    Realistic Needs and Diseases

    Realistic Water Two

    Realistic Water Two - ENB Textures

    WaterColour Realistic Needs and Deseases compatible version

    Road Snow Footprints 2K For Alternative Snow

    Sabre cat mount

    Skyrim Bigger Trees Patches

    Skyrim Immersive Creatures

    Skyrim Main Menu Background Replacer

    Skyrim Subsurface Scattering Patch for ENB

    Skyrim Trading Posts

    Sounds of Skyrim - The Wilds 1 13 Full Version

    Travel By Boat

    Wearable Lanterns 3 0b

    XP32 Maximum Skeleton

    The Joy of Perspective

    UHD bark firewood

    Quality Snowflakes

    Ultimate HD Fire Effects -Ultra Version-

    Vividian - Weather and Lighting Enhancement - 7

    Pure Weather Legendary - Realism

    Wet and Cold

     

     

    This modlist above is the left side of modorganizer, and the right side has been sorted using the sort button, but it is different the this

    i will provide a snippet of the right side panel of mods

     

    also i will provide my skyrim.ini and skyrimprefs.ini

    below

     

     

    Skyrim ini ------------------------------------------------------------------------------------------

     

    [General]
    sLanguage=ENGLISH
    uGridsToLoad=7 <----- Original was 5
    uInterior Cell Buffer=50 ; Original uGridsToLoad=5 ; <--- change to what you desire. use only odd numbers. highly recommended: Stable uGridsToLoad Mod (SKSE Plugin).
    uExterior Cell Buffer=100 ; Original uExterior Cell Buffer=36 ; <--- this variable doesn't need changing.
    sIntroSequence=DISABLED.BIK ; <--- disables the intro sequence for a faster startup.
    bRunHighLevelProcess=1
    bMultiThreadMovement=1
    bUseThreadedParticleSystem=1
    bUseThreadedBlood=1
    bUseThreadedMorpher=1
    bUseThreadedTempEffects=1
    bUseThreadedTextures=1
    bUseThreadedMeshes=1
    bUseThreadedLOD=1
    bUseThreadedAI=1
    bUseHardDriveCache=0
    fFlickeringLightDistance=8192 ; <--- helps prevent lighting pop-in.
    fMasterFilePreLoadMB=128.0000 ; <----------Edited into ini
    iPreloadSizeLimit=268435456 ; <----------Edited into ini

    ------
    [backgroundLoad]
    bUseMultiThreadedFaceGen=1
    bBackgroundCellLoads=1
    bUseMultiThreadedTrees=1
    bUseBackgroundFileLoader=1
    ------
    [Display]
    fDefaultWorldFOV=75 ; <--- 75 (Standard) and for 16:10, 81 and higher for 16:9 monitors. higher FOV - performance impact.
    fDefault1stPersonFOV=75
    fSunShadowUpdateTime=0.25 ; <--- Transition time of sun-shadow movement
    fSunUpdateThreshold=1.5 ; <--- Time between sun-shadow movement
    fShadowLODMaxStartFade=500.0
    fSpecularLODMaxStartFade=2000.0
    fLightLODMaxStartFade=3000.0
    iShadowMapResolutionPrimary=2048
    bShadowsOnGrass=1 ; <--- enables shadow rendering on grass (performance impact).
    bAllowScreenshot=0 ; <--- Set to 1 if you don't use ENB.
    bSimpleLighting=0
    fDecalLifetime=256.5000
    iAdapter=0 ; <--- for smoothed camera movement, 0 fixes some mouse lags.
    iPresentInterval=1 ; <--- disable vsync! vsync should be handled in enblocal.ini. for ENB Users.
    ------
    [Audio]
    fMusicDuckingSeconds=6.0
    fMusicUnDuckingSeconds=8.0
    fMenuModeFadeOutTime=3.0
    fMenuModeFadeInTime=1.0
    ------
    [Grass]
    iGrassCellRadius=2
    bAllowCreateGrass=1
    bAllowLoadGrass=0
    bGrassPointLighting=1
    b30GrassVS=0
    iMaxGrassTypesPerTexure=7 ; <--- set it to 3 if you're not using SFO or other textures. unique grasses users set it to 8.
    iMinGrassSize=20 ; <--- lower values - denser Grass but greater impact on performance, Grass on Steroids user set it to 75 for best look, 120 for best performance.
    ------
    [GeneralWarnings]
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

    [Archive]
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
    sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
    ------
    [Combat]
    fMagnetismStrafeHeadingMult=0.0
    fMagnetismLookingMult=0.0
    f1PArrowTiltUpAngle=0.7
    f3PArrowTiltUpAngle=0.7
    f1PBoltTiltUpAngle=0.7
    f3PBoltTiltUpAngle=0.7
    ------
    [Actor]
    fVisibleNavmeshMoveDist=12288.0000 ; <--- allows arrow to hit objects as far as the appear to fly.
    ------
    [Papyrus]
    fUpdateBudgetMS=1.2 ; <--- script-heavy setup and your scripts start to perform badly? increase to 1.6 (then 2.0 at max).
    fExtraTaskletBudgetMS=1.2
    fPostLoadUpdateTimeMS=500.0
    iMinMemoryPageSize=128
    iMaxMemoryPageSize=512
    iMaxAllocatedMemoryBytes=4294967295 ; |----> Original 76800
    bEnableLogging=0
    bEnableTrace=0
    bLoadDebugInformation=0
    bEnableProfiling=0
    ------
    [Water]
    bReflectLODObjects=1
    bReflectLODLand=1
    bReflectSky=0
    bReflectLODTrees=1
    ------
    [Trees]
    bForceFullDetail=1
    ------
    [TerrainManager]
    bKeepLowDetailTerrain=0
    ------
    [Controls]
    bMouseAcceleration=0
    ------
    [saveGame]
    bAllowProfileTransfer=1
    bUseSaveGameHistory=1
    ------
    [Decals]
    bDecalMultithreaded=1
    bForceAllDecals=1
    ------
    [interface]
    bShowTutorials=0
    fBookOpenTime=700.0000
    ------
    [MapMenu]
    sMapCloudNIF=0
    bWorldMapNoSkyDepthBlur=1
    fWorldMapNearDepthBlurScale=0
    fWorldMapDepthBlurScale=0
    fWorldMapMaximumDepthBlur=0
    fMapWorldYawRange=3600.0000
    fMapWorldMaxHeight=130000.0000
    fMapWorldMinHeight=5000.0000

     

    Skyrimprefs------------------------------------------------------------------------------------------

     

    [General]
    fBrightLightColorB=1.0000
    fBrightLightColorG=1.0000
    fBrightLightColorR=1.0000
    iStoryManagerLoggingEvent=-1
    bEnableStoryManagerLogging=0
    fDefaultFOV=75 ; <--- 75 (Standard) and for 16:10, 81 and higher for 16:9 monitors. higher FOV - performance impact.
    ------
    [imagespace]
    bDoDepthOfField=1
    iRadialBlurLevel=1
    ------
    [Display]
    iBlurDeferredShadowMask=4 <----- Original was 3
    fInteriorShadowDistance=4000.0000 <----- Original was 3500
    fShadowDistance=8000.0000 <--- Original was 4000
    iShadowMapResolutionSecondary=1024
    iShadowMapResolutionPrimary=2048
    iShadowSplitCount=2
    iMaxAnisotropy=1 ; <--- Set to 16 if you don't use ENB.
    fLeafAnimDampenDistEnd=4600.0000
    fLeafAnimDampenDistStart=3600.0000
    fTreesMidLODSwitchDist=100000
    iTexMipMapMinimum=4
    iTexMipMapSkip=0
    fGamma=1.4000 ; <--- Change if your ENB preset wants a different value (RealVision ENB).
    iShadowFilter=4
    fDecalLOD2=1500.0000
    fDecalLOD1=1000.0000
    iActorShadowCountInt=6
    iActorShadowCountExt=4
    fSpecularLODStartFade=1000
    fShadowLODStartFade=200.0000
    fLightLODStartFade=2500
    bbTransparencyMultisampling=0 ; <--- Set to 1 if you don't use ENB or EnableTransparencyAA in enblocal.
    iWaterMultiSamples=0
    iMultiSample=0
    iShadowMode=4
    bTreesReceiveShadows=1 :<--- enables shadow rendering on trees (minimal performance impact).
    bDrawLandShadows=1 ;<--- enables shadow rendering on land (minimal performance impact).
    bDrawShadows=1 ;<--- enables shadow rendering (minimal performance impact).
    bDeferredShadows=1
    bFull Screen=1
    iSize H=1036
    iSize W=1824
    fMeshLODFadePercentDefault=1.2000
    fMeshLODFadeBoundDefault=256.0000
    fMeshLODLeve2FadeTreeDistance=24000.0000 <--- Original 2048.0000
    fMeshLODLeve1FadeTreeDistance=28000.0000<----- Original 2844.0000
    fMeshLODLeve2FadeDist=16000.0000<--- Origina 1e+007
    fMeshLODLeve1FadeDist=24000.0000<----Original 1e+007
    bShadowMaskZPrepass=0
    bMainZPrepass=0
    iMaxSkinDecalsPerFrame=25
    iMaxDecalsPerFrame=100
    sD3DDevice="NVIDIA GeForce GTX 780" ;<-- change to your card.
    bFXAAEnabled=0
    iShadowMapResolution=2048
    fShadowBiasScale=0.25
    iShadowMaskQuarter=4
    bFloatPointRenderTarget=1 ; <--- Set to 0 if you don't use ENB.
    iScreenShotIndex=0
    iAdapter=0
    iPresentInterval=1
    bShadowsOnGrass=1
    ------
    [Grass]
    b30GrassVS=0
    fGrassStartFadeDistance=14000 <---- Original was 9000
    fGrassMaxStartFadeDistance=9000.0000 ; <--- Can be set up to 20000 but probably not worth it.
    fGrassMinStartFadeDistance=400.0000
    ------
    [MAIN]
    bGamepadEnable=1
    bCrosshairEnabled=1
    fHUDOpacity=1.0000
    bSaveOnPause=1
    bSaveOnTravel=1
    bSaveOnWait=1
    bSaveOnRest=1
    fSkyCellRefFadeDistance=150000.0000
    ------
    [GamePlay]
    bShowFloatingQuestMarkers=1
    bShowQuestMarkers=1
    iDifficulty=3 ; <--- Change to your preferred game difficulty. 0 (Novice), 1 (Apprentice), 2 (Adept), 3 (Expert), 4 (Master), 5 (Legendary)
    [interface]
    bDialogueSubtitles=0
    bGeneralSubtitles=0
    fMouseCursorSpeed=1.0000
    bShowCompass=1
    ------
    [Controls]
    fGamepadHeadingSensitivity=1.0000
    fMouseHeadingSensitivity=0.0180
    bAlwaysRunByDefault=1
    bInvertYValues=0
    bGamePadRumble=1
    bMouseAcceleration=0 ; <--- disable mouse acceleration.
    bUseKinect=0
    ------
    [Particles]
    iMaxDesired=750 ; <--- if you use the CoT Weather patch increase [Particles] to iMaxDesired=1750 for fog effects.
    ------
    [saveGame]
    fAutosaveEveryXMins=10.0000
    ------
    [AudioMenu]
    fAudioMasterVolume=1.0000
    fVal7=1.0000
    uID7=0
    fVal6=1.0000
    uID6=0
    fVal5=1.0000
    uID5=0
    fVal4=1.0000
    uID4=0
    fVal3=1.0000
    uID3=94881
    fVal2=0.4000
    uID2=466532
    fVal1=1.0000
    uID1=554685
    fVal0=0.8000
    uID0=1007612
    ------
    [Clouds]
    fCloudLevel2Distance=262144.0000
    fCloudLevel1Distance=32768.0000
    fCloudLevel0Distance=16384.0000
    fCloudNearFadeDistance=9000.0000
    ------
    [TerrainManager]
    fTreeLoadDistance=75000
    fBlockMaximumDistance=175000
    fBlockLevel1Distance=140000.0000 <------ Original was fBlockLevel1Distance=70000
    fBlockLevel0Distance=70000.0000 <------ Original was fBlockLevel0Distance=35000
    fSplitDistanceMult=1.1
    bShowLODInEditor=0
    ------
    [NavMesh]
    fObstacleAlpha=0.5000
    fCoverSideHighAlpha=0.8000
    fCoverSideLowAlpha=0.6500
    fEdgeFullAlpha=1.0000
    fEdgeHighAlpha=0.7500
    fEdgeLowAlpha=0.5000
    fTriangleFullAlpha=0.7000
    fTriangleHighAlpha=0.3500
    fTriangleLowAlpha=0.2000
    fLedgeBoxHalfHeight=25.0000
    fEdgeDistFromVert=10.0000
    fEdgeThickness=10.0000
    fPointSize=2.5000
    ------
    [Trees]
    bUseMultiThreadedTrees=1
    bRenderSkinnedTrees=1
    uiMaxSkinnedTreesToRender=24 <---- Original was 20
    ------
    [Decals]
    uMaxDecals=1000
    bDecals=1
    bSkinnedDecals=1
    uMaxSkinDecals=100
    uMaxSkinDecalsPerActor=60
    bDecalsOnSkinnedGeometry=1
    ------
    [LOD]
    fLODFadeOutMultObjects=16.0000 <--- original 15
    fLODFadeOutMultItems=15.0000
    fLODFadeOutMultActors=10.0000
    fLODFadeOutMultSkyCell=1.0000
    ------
    [Launcher]
    bEnableFileSelection=1
    bShowAllResolutions=1
    uLastAspectRatio=3
    ------
    [blurShader]
    bUseBlurShader=0
    ------
    [blurShaderHDR]
    bDoHighDynamicRange=1
    ------
    [Water]
    iWaterReflectHeight=512 ; <--- change Height and Width to 1024 for higher Water Reflection Resolution. (performance impact).
    iWaterReflectWidth=512
    bUseWaterDisplacements=1
    bUseWaterRefractions=1
    bUseWaterReflections=1
    bUseWaterDepth=1




    ANY HELP WOULD BE GREATLY APPRECIATED, as im turning my head inside out to fix it

  2. Hello i have customized PRC enb to my likings and have saved the preset using the save config button in the enb in-game menu, and all works fine though i cannot find where it saves all of tweaks/tuning and adjusting in an ini &/or folder?

    I seen enblocal.ini and enbseries.ini though it doesn't really look like it contains all of what i tweaked as my plan is to back this config up and possibly share it later on if i don't need any persmissions
    Thats also another Q, do i need permission to upload a tweaked enb &/or Reshade

  3. hey sorry to bomb your post but im looking for a quick answer that you may have, do you know where the enb saved configurations are located on hdd? ive been looking though all i can find is enblocal.ini and enbseries.ini which im doubting they hold all the settings for the enb? also "if" the reshade is saved as a custom, where is that located also?

    good job in unlocking your framerate too!

×
×
  • Create New...