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LKnives

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  1. Not sure if it's load order related or mod conflict but I lost Resources > Food category but here is what I got for load order. Any help would be greatly appreciated. Edit: I should note that all the planters/food that were planted are still there.
  2. Armoury Chest - You and NPCs would be allowed to place and take weapons and armor from this chest. NPCs could use it to store weapons and armor from dead raiders within the settlements and replace their inferior equipment with better equipment if it's in the chest. Job Board - Craft-able chalk board that would list all settlers and then have select-able jobs next to their names. Easy jobs would probably be farming and guarding since the game already sort of attempts to auto-assign those but it would be cool if they could be assigned to things like clean-up, scavenging, and supply lines. (I'm actually tempted to try to learn how to mod to get this one) Come at me bro radio tower - Like the reverse of the recruitment tower but instead it instigates attacks on raids. I know why settlements aren't raided more often, I just wish there was an option to toggle raids on so some of my base defenses can actually get tested. My castle defenses are pretty awesome and it's never been attacked once even though I am using it to generate purified water for caps. I'd also like to see more weapons and weapon customization, specifically melee weapons but that could just be me.
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