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mariobros768

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Nexus Mods Profile

About mariobros768

  1. First of all, I want all mods to be full lore-friendly and it must be unnecessary to use console fot these. * More lands to discover and much more quests to do. * New, powerful bosses and enemies. * New, balanced spells. * New standalone transforms and their race abilities("Beast Blood") without perk tress ofcorse. - New transform(s) must have quests, which are equal to Volikhar's and the Companions'. - When we apply new transform others must be deleted. For example, I look some mods which add new transforms but, the mods gives us to be able to reach new transform alongside a vanilla transform. I don't like that. New or vanilla, we must be able to choose just one transform to reach. - New transformations must have abilities which are active when we are in beast form or not such as "Vampiric Blood". * Much more perks to take. * Various armor and weapon sets with their logical, balanced smithing perks. * Higher level capacity for perk trees such as 120. * Being able to be Jarl of somewhere or founding your Jarlhood and being in a war with other Jarlhoods. * Being able not to be thane of every hold. It is ridiculous. You must choose one or two of them. * New gender; Hermaphrodite. * Some weapons can stand on our back without anything such as battleaxes. Some of the can stand on our waist without anyhting such as axes. It is ridiculous, too. * New, non-destroyed under-earth city(ies). * Very balanced mod to fly. * New, evil and good factions to join such as "Mythic Dawn", "Temple of Mara", "The Thalmor", "Grey-Mane" and "Vigilants of Stendarr". - Being able to travel Oblivion. Oblivion mustn't be big much. It must stand for "Mythic Dawn" missions. - Being able to contact Stendarr. It may have shape like a Daedric Prince. * New intercultural temple which includes shrines for Eight Divines and some shrines for other cultures; Shrine of Auri-El/Alkosh("Auri-El" title for Aldmeri's and Bosmeri's interests, "Alkosh" is for Khajiit. Eventhough Auriel is same with Akatosh, I don't know why its blessing is different than Akatosh's) Shrine of Malacath (for Orsimer's interest) Shrine of Ysmir (for Nordic people, its shape is different from Talos' but, blessing is same. If you are in Skyrim, gods' names must be nordic, not imperial. It is ridiculous too.) Shrine of Meridia (one of the good daedric princes) Shrine of Azura (one of the good daedric princes) Shrine of Hircine (It is maniac and evil but, it is important for folks who are interested in hunting such as Orsimer)
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