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Michalanthropos

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Everything posted by Michalanthropos

  1. Hey everyone. The mk1 Thunder armour is the first manmade power armor in the Warhammer 40k. It was used by the Emperor's army and the various local technobarbarian warlords (eff yeah) during the conquest of earth, and the beggining of the Great Crusade. It's basically a fallout-tech power armor, with chainmail as underarmor. Could someone make this? I think it fits the whole fallout 3 image perfectly. An anarchistic post-apocaliptic earth where most technology can no longer be replicated, yet there's someone out there trying to bring law and order. Refs: http://hippiefreak12.files.wordpress.com/2009/10/mk1power_armor-thunder-armor.jpg http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1183525_99110101370_ColArmourthroughAgesMain_873x627.jpg(left) http://www.bolterandchainsword.com/uploads/1178649493/gallery_385_1162_10836.jpg http://www.mywargame.com/wp-content/uploads/2009/11/mwg_mk1_01-300x226.jpg You could use the hellfire armor for the lower half, and the winterized combat helmet for helmet and goggles. Note: According to GW fluff, the mk1 has no "techy" parts on the lower legs. Most combat was waged in close quarters, and for that reason the armor was designed to aid the arms.
  2. I have a tau commander obj with jetpack from dawn of war, but I can't mod $h!+. Anybody want to give the model a try? http://fc03.deviantart.net/fs18/f/2007/172/e/a/Shas___O_Kais_by_AunShi.png
  3. I didn't mean to put the nexus in trouble. I removed the file. I'll give blender another try, though it was hell to use.
  4. These are "original" files, just ripped and changed into a usable format. No other changes other than that.
  5. I've finally given up. I've been trying to make a mod with these, but my 3ds nif plugins went all wacko, and I can't work with nifs in 3ds anymore. I'm looking for a person who knows how to use GECK, to put these in the game. It's armor and weapons from section 8. I can't find where I put the nifs so here's the objs. REMOVED
  6. I forgot to mention that I converted the obj to nif using nifscope. I'll search for a rigging tutorial. Thanks.
  7. Hey everyone. I've been struggling with the gecko for the last 3 days and I'm just an inch away from crying my tear ducts out and commiting suicide. Ok not suicide, but I almost had a nervous breakdown at some point. The reason? Bethesda and their sorry excuse of a modding tool. I haven't felt so angry since my mother died. Seriously, I've tried to sleep but I'm too damn angry to relax. I only slept when I colapsed from tiredness, and that was for only a couple of hours. I've been trying to make a new armour for fallout 3. But you know what? I googled for hours for a tutorial, but the only thing I found was basic tutorials about how to make some thrice cursed vault and how to retexture existing items. So I thought "Heck how hard can it be?" and I tried to learn the tool by myself. Three days later, I haven't manager a thing. I'll send Bethesda a hate-mail to demand they give me back the time I lost from my life. What I'm looking for, guys and girls, is peace of mind. The only way to have it is to make this %(&^*&%&_arghhh armor. Giving up is not an option, since I can't just give up and forget it. So, how do I do it? I have the armor in obj format, and from what I understand, I must attach it to some sort of skeleton. Where can I find this skeleton, or how can I create it? And how do I attach the armor?
  8. Hey everyone, first topic. So, I was wondering if there are any lancer armor mods out there. I remember I saw a wip in a forum somewhere half a year ago, but now I can't find anything, even the wip. I used the nexus search and I found nothing, meaning there's probably no such mod. So, could someone make the lancer armor (concept for hellfire I guess) or the helmet on the bottom right? http://s460.photobucket.com/albums/qq326/DELTA_1551/armor2.jpg
  9. RAWWWR! Could you e-mail me the textures? I got Tony's helmet already (and soon IRL too!). [email protected]
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