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IskanderNexus

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  1. Thx, ran into this and was mighty puzzled. Used yout solution to get the shrine back. Has someone tested the issue on a new game with new downloaded game files ?
  2. glad i could help, took me a while to find it myself
  3. it is possible that this one is the problem "enb input disabler". the problem is reported and probably will be fixed someday
  4. Upd.: The Main Cause for my CTD's is SkyClimb ... after disabling i can use the console, get into Main Menu etc.
  5. This is a typical problem log you got if something is not compatible with the new version of skyrim. I guess the mod (probably some dll stuff) is running in a memory area where it is doing, well, nothing really good. I have similiar issues, when you deactivate a non compatiblle mod , for example valhalla combat, true hud etc. , quick loot , you will be one step further to have a running game (what ever it is worth, if you have to disable a lot of your mods ...)
  6. if i find something on my side, i will let you know. personally i don't think there is a problem with engine Fixes, because there are to few people with similar problems like ours. but you never know . probably it is a mismatch between mods.
  7. Hi, this is pretty similar to my ctd's (and others), look at the "engine fixes"" mod page. i think you have dll(s) or mods enabled that are not compatible with the new build from bethesda. In my case i had valhalla combat enabled, but true hud is broken still ... disabling fixed my mouse ctd issue. I know from one gui that improved camera was his problem, that mod is working for me though ... The keyboard is still non reponsonsive in my case and the call of interfaces like "enb" or "oar" are still causing ctd ... still looking for the culprit in my 1700 mods I don't know how many mods you use, but i would start looking at skse based mods or gui interfaces first . disable , start game ..ctd .. be annoyed .. disable , start game ... i think you get the process if you find something, please let me know
  8. Well the original uncompressed size was at 64Mb only, engine fixes when you activate the setting doubled that to 128Mb which was more than enough before the .esl or .esp-fe files where a thing, nowadays more and more people with massive load orders hit that barrier also. It's the final barrier that's still in place for Skyrim modding. To be honest only people like you and me with crazy load orders hit it, probably not a very big percentage of players. I don't know if it's technically possible but I suspect it is, to raise it to 256Mb, but the engine fixes author isn't been active for some time now and if he ever updates I suspect it's going to be for the latest Skyrim AE version only, which wouldn't help in my case since I'm staying put on 1.5.97. There is no way I"m going to upgrade a load order of 4k+ mods with 251 esp/esm"s and 2933 esl's I worked on since 2016 lol, would take me months or maybe a full year, not going to happen. Edit: BTW, I thought I was crazy but a guy on reddit claims he hit another barrier: 255 esp/esm + 4096 esl's lol I wonder how much Mb his new game save is. :D I tried to contact aers, but he is elusive :) . I gave it another try at GitHub, we will see. Unfortunately i ran into some problems setting up Visual Studio with SKSE, probably because the description is from 2019 ... I think, the main problem for most of us is not the amount of mods, but the time we play. When i start new, i have 8 mb or something like this ... ok, with dyndolod it ist probably closer to 20 i guess, but nothing crazy. Edit: BTW, I thought I was crazy but a guy on reddit claims he hit another barrier: 255 esp/esm + 4096 esl's lol I wonder how much Mb his new game save is. :D -> wtf is he installing just everything ?
  9. I have the same Problem with a level 70 save and 1300 mods. I just touched 128 MB... what i don't understand is that sse engine fixes went to that number and is not expanded to 256 or 512 MB. Is this a restricton from Bethesda or is just nobody thinking about that solution ?
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