Jump to content
⚠ Known Issue: Media on User Profiles ×

Slaughtz

Supporter
  • Posts

    3
  • Joined

  • Last visited

Nexus Mods Profile

About Slaughtz

Profile Fields

  • Country
    None
  • Currently Playing
    RL
  • Favourite Game
    Is there an alternative to RL? Let me know.

Slaughtz's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. I had this very same idea. When I read from somewhere in this debacle that donations were already possible for mod makers on Nexus, I was surprised I didn't even know I could do that. It's not totally intrusive to have a small box on every mod page that goes over donations. I would like to see this done, if for no other reason than to compete with Steam workshop if they decide to keep paid mods a thing.
  2. I didn't know there was a "ground" in interior cells? It seemed like a gray void to me. I tried dropping the rock onto the *cave* ground, and it didn't work. However, maybe when it dropped, it was still registered as a tiny part of it being below the surface and that caused it to remain invisible. Another problem is that when I'm looking up at the ceiling of the cave room, all the small hallways seem to be rendered into the walls, and it messes with my vision. Perhaps I should hide everything else while I work on the larger cave room. I'm going to try that. EDIT: I just reloaded the GECK and it decided to fix itself. I'll try reproducing the problem...
  3. The cave rock object seems to disappear when I try to view it from the top down in an attempt to use them to cover up "world holes." The larger cave corner also appears to have holes in it, which causes the smaller hallways to be rendered and blended with it. However, these holes do not seem to exist/show when they are angled to be against the gray background. Any solutions? http://www.youtube.com/watch?v=AgQIUd7CQ3I
×
×
  • Create New...