haha, yeah forgot about that part and honestly I don't think we need new engine. what we need is PC optimized current engine with out bugs and a lot of landscape/enviromental improvements. Funny thing is I don't see mods done on current dragon age for enviroment, landscape, animations. Most be something restricted by toolset, but hell I checked toolset and there's wide area of animations to work with, but I think the main problem is that the engine still bugs the hell out of them even, if someone would bother to try to improve them. Well, dunno about keeping character.. It would be damn nice to just continue the dream world with new ability or something to cover the higher levels and much larger opponent levels perhaps creatures too. what I hate the most is the 'prequel' idea. What goes to other characters I don't think that's an essential to 10/10 game expansion. What goes to crashing. That's got to be badly optimized system you got there. These 'microsoft optimized' windows systems needs quite a bit work before even consider working anything with them. redists, forced supports, drivers I mean. Anyway, I've got 1 crash on ostagar and that's pretty much is on v1.00 and v1.02a second run.