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cike25

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  1. i'm quite looking forward to conjuration, as i had been trying to find a mod that adds "corpse scavenging" and "building" to my liking.
  2. "Frenzy = WIP" maybe those effected by frenzy have reduced regeneration/health/take more damage as well as deal more damage. it puts people into a "berserker" mode.
  3. Possibly. I'd have to see how much untangling would need to be done to separate each school overhaul into distinct units. thanks for considering it. i am nearly sure i am not the only person that shies away from overhauls for this reason (for example, love what you did with conjuration, it looks like ti was meant to be, but have absolutely no use for enchanting, as i am fairly happy with vanilla enchanting). even breaking it into smaller chunks would be nice, if you can't do each school individually (alteration/illusion, conjuration/restoration, and then destruction and enchanting would be a possible way, ofcourse knowing nothing about the underlying mechanics and the "untangling" you mention). you mentioned that you are looking for people to test. is that offer still open? also, might as well give some feedback while i'm here: on the illusion tree (and others, if applicable), would it be possible to quantify phrases like "higher level enemies" on the perk text? i thought it was sort of stupid in vanilla when you had to go look them up if you wanted to know the exact effect before you picked a perk. Don't worry, I'm trying my best to make sure that all the perk descriptions are as clear as possible. The Illusion tree shown on the first post of this thread is pretty out of date at this point - don't take it as gospel. And yes, I'd be glad to have you as a tester. :smile: send me a pm with the info and i'll be happy to try it out. i use MO, so playing around with different configurations shouldn't be an issue. i also use both apoc and lost grimoire, so can sort of tell the effects it would have on both.
  4. Possibly. I'd have to see how much untangling would need to be done to separate each school overhaul into distinct units. thanks for considering it. i am nearly sure i am not the only person that shies away from overhauls for this reason (for example, love what you did with conjuration, it looks like ti was meant to be, but have absolutely no use for enchanting, as i am fairly happy with vanilla enchanting). even breaking it into smaller chunks would be nice, if you can't do each school individually (alteration/illusion, conjuration/restoration, and then destruction and enchanting would be a possible way, ofcourse knowing nothing about the underlying mechanics and the "untangling" you mention). you mentioned that you are looking for people to test. is that offer still open? also, might as well give some feedback while i'm here: on the illusion tree (and others, if applicable), would it be possible to quantify phrases like "higher level enemies" on the perk text? i thought it was sort of stupid in vanilla when you had to go look them up if you wanted to know the exact effect before you picked a perk.
  5. looking great steelfeathers. is there a possibility you would release it as modules for each school? i generally stay away from the larger overhauls simply because while i might like 80% of it, the other 20% just doesn't appeal to me in the slightest.
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