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Osmanli

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Everything posted by Osmanli

  1. Yeah :teehee: Borderlands 2, can`t wait for it. only one day now. sorry Skyrim, but you will wait for a while :whistling:
  2. Fallout3.esm Anchorage.esm ThePitt.esm StreetLights.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm Project Beauty.esm EVE.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm Enhanced Weather - Rain and Snow.esm Xepha's Dynamic Weather.esm DCInteriors_ComboEdition.esm DCInteriors_SideQuests.esm RH_IRONSIGHTS.esm FireLightFix.esp BetterGamePerformance.esp DarNifiedUIF3.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp no blur on hit.esp RH_IronSights_Basic_VanillaPlugin.esp RH_IronSights_Basic_AnchoragePlugin.esp RH_IronSights_Basic_PittPlugin.esp RH_IronSights_Basic_BrokenSteelPlugin.esp RH_IronSights_Basic_PointLookoutPlugin.esp RH_IronSights_Basic_ZetaPlugin.esp RH_IronSights_Pitt_NewRifleSights.esp RH_IronSights_RemoveReticule.esp RH_IronSights_PL_NewItems.esp Darkness.esp HeirApparent.esp Megaton_Floor_Safe.esp MegatonContracts.esp NotSoFast.esp PLweightadjust.esp MTC Wasteland Travellers.esp MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp DCInteriors_DLC_Collectables.esp megalight.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp RH_FWE_Bridge.esp Tailor Maid.esp Tailor Maid Anchorage.esp Tailor Maid PITT.esp Tailor Maid Brokensteel.esp ComboHeadgear.esp WeaponModKits.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp RH_WMK_Bridge.esp LeatherBackpack - eng.esp Burnification.esp EVE.esp EVE Operation Anchorage.esp EVE - FWE Master Release.esp EVE - FWE Master Release (Follower Enhanced).esp EVE - FWE Master Release (pulse fix).esp EVE - FWE with WeaponModKits.esp RH_EVE_Bridge.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Master Menu Module.esp Mart's Mutant Mod - Project Beauty.esp Mart's Mutant Mod - FWE Master Release + DLCs.esp Badass Super Mutants BIG GUNS Mod.esp Ghouls Cohabitate.esp LightweightFoodSanitizer.esp NoStupidExplosiveCars.esp dD - Enhanced Blood Main.esp dD-Smaller Wounds.esp dD-Smaller Spatters Default.esp Enhanced Weather - Weather Sounds in Interiors.esp Xepha's Dynamic Weather - Main + DLC Merged.esp Xepha's Dynamic Weather - Night Eye Edition Merged (NEE+OA+Rain).esp Xepha's Dynamic Weather - Rain.esp Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp Xepha's Dynamic Weather - Sandstorms.esp ImaginatorFO3.esp Error Fixes V1.5 - Higher FPS.esp Error Fixes V1.5 - Fallout3 Wanderers Edition.esp Mergedpatch.esp you can search for some mods which i have dont listed. and there are some mods which i cannot give a link because of the forum rules. have fun mate, osman !!!
  3. sorry for that late response but i was very very busy in the last days. better dont ask !!! hope your fine, i will give you links to the following mods. but if you are using BOSS ( http://fallout3.nexusmods.com/mods/10193 ) which you definitely should, i will let you know that you must load some mods after the FWE files, disagreed what BOSS tells you, here you go : FWE - Combat Overhaul v1_3 ( http://fallout3.nexusmods.com/mods/15578 ) RH_IronSights - FOSE ( http://fallout3.nexusmods.com/mods/6938 ) F3ProjectRealityMkI ( http://fallout3.nexusmods.com/mods/17418 ) Fallout 3 Redesigned - Formerly Project Beauty HD ( http://fallout3.nexusmods.com/mods/6341 ) EVE - Energy Visuals Enhanced ( http://fallout3.nexusmods.com/mods/8340 ) DCInteriors Project ( http://fallout3.nexusmods.com/mods/5573 ) Marts Mutant Mod - RC 62 ( http://fallout3.nexusmods.com/mods/3211 ) Unofficial EVE compatibility patch for FOIP ( http://fallout3.nexusmods.com/mods/15961 ) - if you are using EVE, this is essential. Error Corrections - Reduce CTD ( http://fallout3.nexusmods.com/mods/16490 ) Fallout Stutter Remover ( http://fallout3.nexusmods.com/mods/8886 ) Leather backpack ( http://fallout3.nexusmods.com/mods/15639 ) Enhanced Blood Textures ( http://fallout3.nexusmods.com/mods/101 ) Fallout Interoperability Program - FOIP ( http://fallout3.nexusmods.com/mods/4968 ) - these are some needed patches for using some mods together. Weapon Mod Kits ( http://fallout3.nexusmods.com/mods/3388 ) Fallout Street Lights ( http://fallout3.nexusmods.com/mods/8069 ) Better Game Performance ( http://fallout3.nexusmods.com/mods/13520 ) Fallout 3 Re-Animated ( http://fallout3.nexusmods.com/mods/7670 ) Raider Grafitti Re-done ( http://fallout3.nexusmods.com/mods/9208 ) Unofficial Fallout 3 Patch ( http://fallout3.nexusmods.com/mods/3808 ) - essential Megaton Lighting Overhaul ( http://fallout3.nexusmods.com/mods/7875 ) ignore the BOSS warning message Large Address Aware Enabler for FO3 ( http://fallout3.nexusmods.com/mods/6510 ) - very essential :yes: Zombie Cemetery ( http://fallout3.nexusmods.com/mods/6254 ) MTC Wasteland Travellers V2 ( http://fallout3.nexusmods.com/mods/6044 ) Books Debunked ( http://fallout3.nexusmods.com/mods/5553 ) US assault rifle ( http://fallout3.nexusmods.com/mods/3255 ) Badass Super Mutants HPBOOST BIGGuns Melee ( http://fallout3.nexusmods.com/mods/914 ) - my favorite most of the mods are well known, next post are my load order which i use, i dont have any crashes or freezes. game runs very smooth.
  4. i hope the price is up to date when the 400.000th comment shows up :wink: nah, to be honest. go go go !!!
  5. yes, finish the main quest first before trying out FWE is a good choice. after this i would recommend to install FWE alone at first. as far as i know, FWE using his own dismembering method aimed for the different weapon types. and installing other mods after you have installed FWE. changes are one handed dont dismember or exloding limbs. only assault- sniper rifels and heavy weapons do that. exploding weapons are clear :P this rates are based on some perks you get and your small and heavy weapon stats. you can disable the motorcycle thing during installation, i dont use it too. its a little bit out of place for the fallout world ( like you mentioned ) too imo. furthermore i dont use the fast travel completey. it makes the game really more challenging. i would suggest you to install an backpack mod with an bedroll, you will need it many times in FWE. ( http://fallout3.nexusmods.com/mods/15639 ) take a look to the Gopher`s Fallot 3 modding videos on the main fallout 3 nexus site. he will tell you that you cannot install every mod with FWE together. i recommend you to take the time and look all videos. and use the FO3Edit ( http://fallout3.nexusmods.com/mods/637 ) it will make some mods which are usable with FWE more compitable and will sort out some little conflicts. FO3Edit is essential for FWE imo. if you want i can give you some greate and useful mods links which you can use with FWE to make it more perfect. and they are many. so what else to tell. happy gaming mate. feel free to mail me. greetz.
  6. if you have played the game for 30 hours i would say you can give it a try. but on the other side, 30 hours are really not to much for fallout 3. FWE changes many aspects of the game. its more difficult and challenging. completly changes the repair, skill book, leveling and perk system. i would say that FWE is definitely "fitted" to the veteran fallout 3 players. i have played the game three times now, but FWE is really an other gameplay feeling far away from the vanilla fallout. so i would suggest you to play the vanilla main quest part and after this you can start a new FWE playthrough. otherwise it would be more fun and fascinating to play the game on FWE ( how the game should be imo ) version. i recommend to read the WHOLE mod description first before starting FWE. its up to you.
  7. if you have tweaked your ini files before, delete all ini`s to generate new ones by the game. it should work then. make a backup before to be safe.
  8. ok, i posting this 382 852 times and i`m the winner. ;) just kidding. come on guys, come on.
  9. hi, the 1.0 version of the mod works by me on a 1.6.89.0.6 version of skyrim. this is the latest pc platform steam patch level. maybe you have a load order problem. its placed near the buttom of the load order by me. after no spinning death animations and cloaks. before realistic ragdoll force, race heights and city replacers. if you have one of these installed. change the load order. hope this helps. if not, you can try this mod : Friendly Guard Helmets. copy and paste it into the nexxus search toolbar. but i dont use it and i dont know if it works with skyrim v1.6.89.0.6. try it yourself and happy gaming.
  10. lol, erwischt.

    war zuuuuuu lange mit STALKER beschäftigt. musste auch wieder unagekündigt fort.

    freue mich wieder an bord seien zu dürfen : )

  11. hey, i'm fine. thanks for asking. how its going ???
  12. gern geschehen MRC. ist echt ein cooles bild.
  13. ne ne wusste schon was da abgeht, sollte ja nur sarkasmus sein lol. hast wieder echt mal nen super einfall gehabt mit dem image, super mate.
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