-
Posts
31 -
Joined
-
Last visited
Everything posted by Oswaldo192
-
cool a new try
-
gfg
-
the coment
-
Cool
-
I been trying to give my character a unique skin texture that it doesn't share with the rest npc, after some research i found two mod that allow that, one that is "Unique Player" but sadly it doesn't have the option for face texture, soo i use another that is call "Unique skin textures" that does include all the body texture, and for a moment it seen be working well... until i reach the concord mission and saw marcie long sharing the same face texture that i do, even tough that i manually install the texture on new folder added that is only for the playable character, i don't know if i'm doing something wrong, and the two mod page doesn't seen that active that is why i came here on the forum to ask how to solve this
-
- texture
- unique skin textures
-
(and 1 more)
Tagged with:
-
it would be cool to play as and android, i know we already have mods that let's play as the vainilla synth, but it would be cool to have something that is not quite vainilla and take some liberty on the designs and customization, and maybe have their own little quest line, expanding on was already done, tough it would making new assets since the original daughter of are go take down by using the same asset than the ares project
-
wanted to ask, what is the version that work? i'm using june 15 and i don't see the project to create my own viper
-
hello, are people still around?
-
[WIP] Beast Master - Creature Companion Overhaul
Oswaldo192 replied to steelfeathers's topic in Fallout 4's Discussion
is there any plan for your animal companion to level up with you just like your other companions? -
[WIP] Beast Master - Creature Companion Overhaul
Oswaldo192 replied to steelfeathers's topic in Fallout 4's Discussion
some animal companion mods from new vegas have this thing were you can give perk to your pet by completing some task, for example in one involving the deatchlaw it could gain the perk of becoming invisible by fighting nightkin, other involving the a gecko you could "teach him" some of your perks like making him harder to know down and etc, it would be cool to add something were you can either "teach" or "trigger" some permanent boost to your pet, with each one be unique for each pet -
story mission for playable advent mec: discussion and feedback
Oswaldo192 replied to davidlallen's topic in XCOM's XCOM 2
well some idea come to my mind, one of them is that in between research on the dark room or intel you come across the position of some advent lab with some "key" information about the aliens, after raiding the lab xcom discover not only how the ethereal guide and control the aliens, but also where they keep the anomalies or fail experiment, both allowing xcom to reproduce some of that technology, like "splice" alien or rescue this "anomalies" -
is just me, or xcom 2 mod community seen to have slow down a lot to a point that it almost come to a stop, any idea why? waiting for dlc or something?
-
there is not other place i can get it? the one in the gihub doesn't seen to work with fallout 4
-
soo i download the update of loot this morning, but it come with a bug that didn't allow it to work, soo when i went to download a the version before that one, i found out loot was hidden, any idea why?
-
the thing is, my fallout 4 run fine on his own but now with F4se
-
is F4se compatible with Automatron DLC?
Oswaldo192 replied to HeArTBeaT15's topic in Fallout 4's Discussion
soo in a way, is the dlc the one acting up? -
is F4se compatible with Automatron DLC?
Oswaldo192 replied to HeArTBeaT15's topic in Fallout 4's Discussion
clean install, still didn't work -
no, i have the patch on the tittle, no the beta
-
is F4se compatible with Automatron DLC?
Oswaldo192 replied to HeArTBeaT15's topic in Fallout 4's Discussion
i made a clean install of F4 and try to run f4se again and still refuse to start the game, soo it wasn't my mod list -
i made a clean install on my F4 games and try to run f4se wondering if it was a mods that prevent it for work, but all i get was the small black screen standing there for a few second before it disappear, anyone know why this happen?
-
is F4se compatible with Automatron DLC?
Oswaldo192 replied to HeArTBeaT15's topic in Fallout 4's Discussion
i'm also running on the same problem and i really don't want to go on and do a clean install on F4 with not mods and dlc just to see if F4se work -
I been thinking, how fitting would be to bring and upgrade the mod Daughters of Ares to fallout 4 when the creation kit come out, specially with how much emphasis there is with the whole synth and robot going on on the game, making a android quite possible, it could have either a different start or like a optional quest at the beginning. Also it could have modular armor pieces or exchangeable body parts and all that stuff, with their own perk
- 7 replies
-
- race
- daughters of ares
-
(and 2 more)
Tagged with:
-
something is been bugging me lately is the fact when i download mods from this page (using nexus manager and manual download) the speed is always more slow that my usual downloading speed, sometimes the speed go for around 20kb to 70kb when normaly i download stuff around 420kb anyone know why is that happening to me if there is a way to solver
-
i been using skyre for a while, and i notice that when i use armor mod, they have very low armor rating, after a little research i saw that the reason behind that is because skyre make vanilla armor and weapon more powerful, leaving any mod or weapon quiet weak, soo my question his, is there other overhaul mod that doesn't have that trouble, or a different way to tweak the skills and perks? because i really want to used more modded armors and weapons PD: i already try the repossessor and patches
-
[WIP] Daughters of Ares - Beta
Oswaldo192 replied to lucasjose501's topic in Fallout New Vegas's Discussion
hello, i just playing using this race and i love it! and i was wondering. i just start playing on hardcored and i really love the android trait, but the fact remove all the hardcored needs is quiet a boomer, i try using geck to remove just that part of the trait but i didn't know how to do it :sad: , did you think maybe in the future you can add a patch that add a second trait that doesn't have that? and maybe call it the cyborg trait? :blush: that would be great