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kurupt87

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Everything posted by kurupt87

  1. Humble request for an artist to create a morph mod to change Josephine to look like one of these beauties.
  2. If a glorious person could import the comms chatter from the Mechwarriors found in Mech Commander 1 and import them into MW5 (plus create the appropriate Mechwarrior) then I think that'd be just about the coolest thing. This is Rooster (hick voice) This is the Beast (deep voice) Hearing those guys again in this game would be so cool.
  3. So, we have an equipment loadout for fighting and one for civilian. Can we maybe get a mod to make us a third, for sieges? - A QoL mod so we don't have to move our equipment around before sieges and back again afterwards. And for when we forget to actually swap it and are now in a siege wielding a lance.
  4. Bump for this, really would improve QoL. - If it could include a garrison troop wage reduction (50%) that'd be great too. Garrison troops have the luxury of living in settlements/castles and fighting (in the extremely rare case when they need to) from relative safety. Rather than risking their necks and sleeping rough out on campaign like army soldiers. - Plus, we could see spiralling garrison costs with auto-recruitment from dungeon to garrison with the mod.
  5. Just an update. I'm sorted! Yahoo! Although, it could be one or a combination of three things. First, I did "completeallobjectives CWObj" (how I missed that from the command list I don't know, derp, thanks for pointing it out kitty <3 [you have to do this before actually completing the quest of course]). Next, I left the town and it was still bugged. Bumbled around in the wild for a while until I got attacked by an Ancient Dragon (I'd had big drama music since the quest had begun) and killed that. Then I went to Whiterun and slept for 24h. Woke up and all is good in the world and Solitude is a destination chock full of NPC goodness again. And no fires. So, if anyone else is having the same kind of troubles as I had give that sequence a go and hopefully you'll be ok. And, thanks again kitty for pointing me to that console command.
  6. The quest id is CWObj for that one, "Liberation of Skyrim". I still can't get it to work though. (Edit: Quest giver would be Ulfric Stormcloak or Galmar Stone-Fist) Doing the quest naturally leaves two objectives not met, talking to Ulfric and conquering the Haafingar tower. Using "setstage CWObj 255" completes the talk to Ulfric objective, and completes the quest, but leaves the Haafingar objective unchecked. None of the other setstage numbers worked. The related "Battle for Solitude" quest completes naturally and without any problems as far as I can see. After completing the quests, naturally or with the console, I'm left with a Solitude in permanent seige mode. Fire everywhere and none of the usual NPCs, and both it and the Blue Palace are absent from the map. There are Stormcloak soldiers milling about outside Castle Dour but they're left over from the battle and Ulfric's speech, they're not bounty guards. Honestly, I don't even know if it's this quest causing the problem, it just looks suspect because it's completing with objectives not met. So yeah, if anyone can figure out a way to end the Solitude seige mode then I'd be very grateful.
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