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infamousxiii

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Everything posted by infamousxiii

  1. Hello! I'm using a combination of mods here to take great screenshots of the level design in Darktide for use as battle maps in tabletop roleplaying games. I can turn gravity off, I can freelook around, however I cannot stop the camera from clipping through the character model often. If this is already a feature somewhere I would love to see it and my players would thank you for helping me get them some killer maps.
  2. I love the damage on the automatic weapons. That being said, they chew through so much ammo so fast! Does anyone here play with Automatics? How do you stay stocked on ammo? Even with the scrounger perks, it looks really rough to do without outright cheating with the console.
  3. Fixed by uninstalling the Wasteland storms mod :( I guess the audio was trapped in a loop specifically in the building so I was stuck with the super loud monsoon downpour noise.
  4. I started herding all the power armor i could find into the red rocket settlement. I didn't notice this at first, but I guess the suits are respawning when I leave on adventure then return with loot. Most of them will have fusion cores in them again, which is neat, however I've lost at least 1 full suit of t-60 and 2 half assembled x-01 chassis. When i load in, all the suits at the settlement are t-45's. the only mod i have installed for power armor is the "lootable frames" mod. Haven't heard of anyone else with this problem lol.
  5. Been through the Ticonderoga safe house more than once, but I just now spotted a gen 1 synth walking around not murdering everyone. Is this a thing or did my game go "we need a synth to walk around....close enough!"?. I was under the impression that gen 1's and 2's were pretty a step above the toaster oven, while gen 3 synths sometimes became independent because they were much more sophisticated and designed to be human, who are by themselves, independent.
  6. if you swapped genders through the console, make sure you also use the "player.sexchange" command, i think.
  7. I have a constant, persisting, loud fan noise at the Red Rocket settlement just south of Sanctuary. The noise seems to be centered near the check out register in the main room (not the garage). It is very loud and noticeable and pretty much sounds like a vertibird stuck in the ground under the building but drops off pretty quick at about 30ft from the building. Things I have tried: -I toggled free camera and had a look around and found nothing half stuck in a wall or under the ground. -I started deleted almost everything at the settlement to make sure it wasn't 2 pieces of furniture dry humping each other. -There are no turrets or generators at this settlement (yet). -Codsworth is at this settlement, however, the sound is not centered on him. If anyone else has had this issue and fixed it, I would love to hear about it!
  8. is it possible to make a craft-able grenade without an explosion without the GECK? throw a texture on it and make it a thrown weapon (aka a bottle, knife, spear, etc)?
  9. Can anyone make a peice of settlement gear that draws unassigned settlers to it? Similiar how brahmin wander to the feed (bathtub), but instead anyone who doesn't have a job would just hang out near it. Alternatively, there is a bell you can ring to call all the people to it. Can there be a bell to bring only people with no job instead? Thanks in advance guys and let me know if this already exists, although i looked and did not see it.
  10. Hey, i just picked up DAO again and installed a few mods to improve my experience but when i got into the 2nd fight with the human noble everything delt 1 damage. Previously when i fought the rats i'm almost positive i was dealing more than that, lol my newest mods are: pineapple colors bella kiss improved atmosphere combat tweaks I deleted combat tweaks and i still have the problem. so i'm hoping somebody else has had this problem and knows how to fix it. :D
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