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yttriumtyclief

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Everything posted by yttriumtyclief

  1. In response to post #31697065. If I recall correctly, the comment system on the site is actually just a frontend for a hidden forum category.
  2. I know it doesn't seem like it would be the cause, but try disabling Amazing Follower Tweaks. I have a modlist of around 200 mods, including large sound and content files. A few HD textures and meshes, but nothing major or over 2K. Skyrim clocks in at 1.3GB, whereas most people surpass that by quite a bit. I have a pretty modest machine - an i5 2500k clocked at 4.5GHz, a 550 Ti 1GB, 6GB RAM, 1TB HDD. Win7 x64. I've been fighting it all day, where it rarely loads without issue and then the entire game is perfectly fine, no CTDs or anything, but as soon as I save, quit the game, and try to reload, ALL of my saves (even starting new games, saving, and trying to load that) cause infinite loading screens, black screens afterward, and CTDs. I noticed you had AFT installed, and figured huh, that's the only thing we share in common that's non-official. I removed it. Instantly fixed, and it even fixed some stuttering issues I got on the main menu (where it's perfectly 60fps for two seconds, then freezes (even the cursor) for a second, then smooth for two, then freezes, consistently in that pattern). So, try that, see if it works. As for the rest of your programs, have you ever tried doing a memtest?
  3. Through a long process of trial and error, I ended up disabling every ESP and most of my ESMs. Check it out. So in the end, I had to disable 5 ESMs, and then all the crashing stopped. I assume it is probably SkyMoMod causing the CTD. I'll try with it disabled and see if everything works. EDIT: It is NOT SkyMoMod! Surprising. I'll test the others. EDIT2: Very funny. It's actually AP Skyrim.esm that caused all this trouble. Whatever, the mod sucks anyways and rarely works. Wasn't entertaining to start with. re-enabling all my mods.
  4. I know, I was just clearing up what may be a misunderstanding under what I refer to.
  5. Please note that when I said mod list, I actually refer to the real mod list in NMM, which contains packages, NOT the Plugins list which houses esm and esp files. NMM indexes what files are overwritten and I want to know if there is any way to preserve that. For now I'll just try esp manipulation, as I don't think it could be a resource, but a script error (considering preplaced skeletons work, only the spawn does not).
  6. Yes, I've been trying that for the past few days. Is there any way to temporarily disable all mods, and then reenable them to the point where they still have the same exact files (including ones overwritten and ESPs disabled)? I'm thinking renaming the Data folder and then using one from another Skyrim install, but I'm not sure. EDIT: I happen to be on a computer with Skyrim installed. I logged into Steam and it synced my save. I guess let's see if the skeleton causes a crash here (which would tell me if it's an issue with the save file or the game data itself). Also, let me state that preplaced skeletons are perfectly fine. The CTD ONLY happens when a skeleton is spawned. EDIT2: Works fine on this machine. I guess I've got a lot of mod troubleshooting ahead of me tonight... Again, any way to save the current load order? I know FOMM and OBMM could export and import it, but I don't know about NMM.
  7. Bump... I'd like to get this resolved as soon as possible.
  8. I've been having these random CTDs recently whenever near a necromancer, and after checking the wiki for their spell list, I thought it might be the fact that they summon a skeleton as soon as combat begins (and as soon as combat begins, I CTD). And, lo and behold, upon trying to spawn a skeleton (with the same ID necromancers use) through the console yields a CTD. So now I'm left with trying to figure out WHY this is happening. It's pretty major considering how many skeletons are in the game... I use a hefty amount of mods. Before I post a mod list though, does anyone have any ideas what might be causing it? UPDATE: For the record, no mods I have used (up to this point) have edited the Skeleton's files. After installing "More Bony Skeletons and HD skeleton clutter", the game does not CTD immediately - it crashes about a second after the skeleton is spawned. The skeleton does indeed spawn and starts to play the animation accordingly, but is cut off by the CTD.
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