My player character, a lady Breton Archer, usually travels with a fair sized squad. Sophia is there of course (I know that she is about half a bubble out of plumb... but so am I), Selene Kate is next because she is an excellent healer and she can dance, then comes Hikari because she is so dang cute and does mind her own business in a very quiet way and she has a crossbow (I threw away her gigantic two handed axe) and Arissa because she is also quiet and is efficient... plus she reminds me, in her looks, manner and comportment of someone I knew fifty years ago. Vilja often comes with and I am at the point where I do not mind her chatter (well.... since I finally got her damned flute from the Kadjit in Riften so she would stop nagging me about it). I have as yet not explored all of Vilja's potential but I will get around to it. She normally stays at Proudspire and keeps company with Ben Doon. Two other two handed warriors, Vera and Eleanore, stay at Breezehome and keep Lydia from doing anything stupid. Only drawback to such a large party comes when I target a baddie in meelee only to loose an arrow past Sophia's ear (or Vilja's or Selene Kate's) because they are so eager to fight. There was a time, with other PCs, that I did travel with Ceridwen. She was pleasant if a bit enigmatic. She declines to follow my current PC, perhaps I will reinstall her. I try to keep combat to a blades and bolts only but Sophie (of course) and Selene will use some noisy magic blast at times despite my MCM instructions to the contrary. Interesting topic, Thank You. Cheers