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Seliet

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Everything posted by Seliet

  1. Okay so I'm sitting here with the newest version of FNVEdit, trying to add Project Nevada 2.5 support to helmets from A.D.A.M. 4.1 (The unofficial update made by another modder well before PN-2.5 came out), well I'm not experienced with this at all and decided this'd be fun to try to do as my first foray into modding. Now in my fool errand I discovered this handy dandy tutorial. Now see this would all be well and good, except I have reached Step 5, where according to this ancient tut is where I'd add the ADAM Main esp as a master for my new patch. All good so far, right-click etc. Now the problem comes where it calls for right-clicking FormID List of the new esp and selecting add. Now if you noticed at the time the tutorial was made it was as simple as selecting Add and it'd give you a new Null reference to edit from there. Well in this new FNVEdit instead there's this troublesome little arrow with the Add option, under which is FLST Form ID, which when selected DOES NOT create a Null reference to edit instead it brings up the box in the attached image. So I guess what I'm getting at is, wtf do I do now? Does anyone know? Does anyone have a link to a more up-to-date tutorial? Any help will earn you my eternal gratitude, and hopefully lead to a sexy new compatibility patch for A.D.A.M. and Project Nevada in anno domini 2016
  2. Well that sucks, I don't have the skill to remake it myself, so I hope someone who actually has the skill does. I'd also like to see the Elite Riot Gear from NV as well, that armor was sick as f*#@.
  3. I was wondering if it'd be possible to import an armor mod from New Vegas. This one here - http://www.nexusmods.com/newvegas/mods/35081/? It's the police uniform from Jin Roh: The Wolf Brigade, and it was pretty badass in New Vegas. Not really lore breaking either, looks right at home alongside NCR Ranger armor. Anyways I was just wondering if importing it is even possible or if it'd have to be remade from scratch. The original author doesn't seem to have been active since June of last year, so I don't know how you'd get permission from them to import it if it's even possible to do so in the first place. Image is from the user image section of the mod on the nexus, thanks to whoever originally took it.
  4. I have a problem with my LOD and i need ideas how to fix it. Normally With distand land turned on you'd be able to see a large amount of trees in the distance as well as cities and towns, my problem is that even with all of my settings turned up all of my distant land and buildings dissapear and in their place is flat textures and outlines of where the towns and roads would be. I need help fixing this so any ideas would be nice.
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