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akab20032002

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About akab20032002

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  1. You have been very kind, your instructions have been crystal clear ... It works! My soldiers warmly thank you :thumbsup: :tongue: :dance: :yes:
  2. I read with interest the part relative to the grid view, I'd like to know what are the steps needed to implement it properly. In the specific case with the latest expansion Enemy Within. I have already successfully performed some modifications with resourcehack, which at the moment seems to me the only tool that works with the latest version from Steam. Thank you for any suggestions you can provide me :wink:
  3. Hello Xionanx, You have made an excellent wiki. I already knew many aspects of this file through my experiments, I thank you for letting me understand others. In the meantime, I'm conducting other experiments, if I reach some results worthy of note, I will share them with the community following your shining example.
  4. Very strange, I made changes much more extensive and the third mission completed without error. Try to post your 1020-1033 file maybe we can understand what is the problem.
  5. Ok I'll try to fire all the soldiers who do not meet the specifications and recruit new ones with changes to their statistics. I do not remember if I did the test between the change in the file and the time when the recruits arrived at the base.
  6. Yes .. I also tried to change those ... but nada ... I also tried to change the default configuration to see if it was the guilty ... but nothing Now is like to have Bodybuilders and tubercular in the same team;)
  7. You're my hero ... I missed my good old squads. :sad: When my Avanger landed on Cydonia with 26 marine ... aliens escaped through the back door. :devil: :devil: :devil:
  8. Hello, correct me if I'm wrong, but every change you make to the file XComGame.exe forces you to restart with a new campaign in order to make the changes effective. If as I suspect it is true ... no way to get around this? Changing the template is something that I had already tried ... but in vain. Maybe I have something wrong in the syntax. 'll Check. One thing ... if I change the string: BalanceMods_Normal = (etype = eChar_Soldier, iDamage = 0, iCritHit = 0, IAIM = 0, iDefense = 0, iHP = 5, iMobility = 0, iWill = 0) Strangely, when I purchase other soldiers they only have 6 Hp. While those in the base at the beginning show the 11 Hp you were saying. Small side note ... if you increase the capacity of movement of the soldiers. The introduction mission can not be complete it. There are triggers associated on reaching a certain position at the end of the turn. To overcome the problem just put the increase at Level Up.
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