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metalmouth7

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  1. In response to post #67068946. #67108151, #67132096, #67139406 are all replies on the same post. All of the original core game systems from New Vegas, Karma included, will be present in F4NV. We actually show it briefly during one of our earlier gameplay teasers!
  2. In response to post #67021351. Given our reliance on F4SE and lack of desire to expend our limited resources on the VR branch of the game, F4NV will not function with Fallout 4 VR.
  3. In response to post #67020241. #67021001, #67065011 are all replies on the same post. Fallout 4 with all of its DLC will be required, alongside Fallout: New Vegas with all of its DLC as well.
  4. In response to post #67043901. #67067226, #67073916, #67108236, #67132211 are all replies on the same post. Porting content from Fallout: New Vegas to Fallout 4 is a violation of the EULA for both titles, and as such constitutes piracy.
  5. In response to post #66971136. #66981371, #66983471, #66986236, #66987086, #66992286, #66998471 are all replies on the same post. @eysenbeiss - This is not the case. F4NV is remaking everything from scratch - nothing from Fallout: New Vegas can be converted and reused in F4NV. This is honestly an advantage for us, because we have nearly a decade's worth of hindsight to go through and mitigate issues that could result in bugs down the line. We also have no pegged release date, and won't be releasing F4NV until it's done to our standards. As such, until we hammer out as many of the bugs as possible, F4NV will not be going public.
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