I'm trying to create a teleporting spell for any npc that casts the spell. The problem is, the only way I know to make a teleportation spell is so the spell summons an activator, then the activator moves the caster to it, in other words the only script is on the activator. So far I've only been able to make this work for the player. The reason being, I don't know how to tell that BLEEPING activator that it's supposed to move the caster of the spell. As it has no idea who the caster is if it's not the player or a SINGLE specific npc, like for example Lydia. However, as I said I was hoping it could be any npc that casts the spell. Basically can someone tell how to reference the caster of a spell in an activator script please?