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imagesetal

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  1. I had exact same issue! Thanks for the post guys, meant I could fix it super quickly. The older Racemenu seems to work fine! Cheers
  2. @kynem Hi, I'm running similiar rig to yours and had the same problem. I use Crash Fixes, their OS Memory Allocator, ENB, DynDOLOD, Mod Organizer and currently on 245 mods. I found some crashes outside Solitude and various other places in the game world. In my ENB Local I have VideoMemorySize set to 27062. This was the result from the ENB VRamTest Tool (DirectX9 Version for Oldrim) and then minus 170, seen that in a forum that you must take 170 off the value on Windows 7. If I turned AlignHeapAllocate off in Crash Fixes it would help but I'd get other crashes. The fix was to keep AlignHeapAllocate on and turn on "Custom Memory Block" in the Crash Fixes .ini file. This seems much more stable than it had been. The default size value of 64MB works fine for me. Hope this helps. Exact Rig is: Windows 7 x64 Core i7-7700k 32GB RAM nVidia GTX1080 Ti w/ 11GB VRAM Skyrim on SSD Cheers, David
  3. Hi, I know it's several years late but I have EXACTLY the same issue. Must be mod related but I'm running 255 so not quite as easy to figure out. I'm trying disabling ones that appear in both your load order and mine. Thanks for sharing. If anyone can help or has a solution please let me know, at level 71 (been playing all side quests) so don't really want to start over, lol...
  4. ***UPDATE 19/04*** Hi everyone, After running the game without "Continue Game No Crash" I remember why I tried it in the first place, the crashing around Markarth is a big problem if you don't use this mod. Also I somehow got a single BEX Error after removing it so it isn't fully responsible. Strange thing is, whatever I've done since uninstalling or removing the mod, it's reinstalled and the BEX crashes haven't returned, not sure if it's the order you install stuff, or something else I tried. I'm sure creating a mod to try and patch some Oldrim crashing isn't easy, and I don't want anyone to get the wrong idea and not try "Continue Game No Crash" so I'm updating you all that I'm back to using it. My current set-up is this, and *SEEMS* the most stable on my hardware... Relevant Mods: "SKSE ini pre-download for lazy users - INI settings" "Continue Game No Crash" "OneTweak" (NOT USING Safety Load or Stable uGrids to Load) Relevant enblocal.ini Settings: (only when different from ENBoost v6.1) ExpandSystemMemoryX64=false DataSyncMode=0PriorityMode=3EnableVSync=true Relevant Crash Fixes' crashfixplugin.ini:UseOSAllocators=0AlignHeapAllocate=0 Hopefully you can start with settings similar to these to obtain a relatively stable Oldrim set-up. Not sure what was affecting "Continue Game No Crash" before or if somehow removing and reinstalling it has helped my earlier issues, but seems to be working as intended now. Cheers,David :-) Hi everyone, I came across a very strange BEX error. It would ONLY affect the game while it was loading, if it got in never seen another BEX error and very few crashes overall (less than 1 every 6 - 7 hours). Am running a very heavily modified game (200+ mods) and recently switched from an AMD setup (Core i7-3770k, 16GB RAM, AMD R9 390X with 8GB VRAM, Windows 7) where I never once saw a BEX error, even with the same mods. I tried Safety Load, SKSE Memory Patch, Crash Fixes (v.11) Memory Patch and various other things to try fixing it. I also tried ENBoost alone and with NVLA ENB enabled. It would generally always crash the first time I tried to load a game, and the majority of the time load fine the second time. It seemed to be getting worse though, either with getting further into the playthrough or with the save game getting larger. I tried Save Game Cleaner as well. It got to the point where I might have to try loading the game 4 or 5 times in a row before it would eventually go. Finally I traced it back to a mod called "CONTINUE GAME NO CRASH". I'd been using it on my AMD system for something and have never any problems then. Since removing this mod the regular crashing (it is Oldrim after all, although the crashes are very rare now) doesn't seem to be any worse and the game loads perfectly now, no BEX errors since. I'll append the appropriate information below, but hopefully that helps others with the same issue, however rare it may be. :-) Current Hardware: Windows 7 with DEP Disabled at Boot Asus ROG Z270F Motherboard Intel Core i7-7700k at 4.2GHz (Not Overclocked) 32GB Corsair RAM at 3200MHz (Not Overclocked) Asus ROG GeForce 1080 with 8GB RAM Latest nVidia Drivers (381.65 at time of writing) Antivirus and Windows Defender Disabled while Playing Steam Overlay Disabled nVidia Shadowplay Disabled LOOT Run Every Time I Change a Mod Relevant enblocal.ini Fields: [MEMORY]ExpandSystemMemoryX64=falseReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=384VideoMemorySizeMb=23990EnableCompression=falseAutodetectVideoMemorySize=false [THREADS]DataSyncMode=0PriorityMode=3EnableUnsafeFixes=false [WINDOW]ForceBorderless=falseForceBorderlessFullscreen=false Mods I've learned to Avoid (the hard way):SkyBirds/Birds of Skyrim/Birds and Flocks (especially Birds and Flocks seems broken)Wet and Cold (never attributed directly to any crashes in fairness, but huge strain on the Papyrus Scripting Engine)Footprints (similar to Wet and Cold, but this one I do think caused more crashes)Locational Damage/Stable uGrids to Load/Immersive Beds/Deadly Spells Impacts (all either Obsolete, Resource Hogs or Broken) Thanks for Reading,Good Luck Getting Stability until SKSE64 is Released.Don't Give Up, Heavily Modded Oldrim can run almost 10 hours without a crash, even on older hardware (my laptop only has GTX 760M)
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