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nemeyeth

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Everything posted by nemeyeth

  1. Hm, mkaybe this helps: https://www.reddit.com/r/skyrimmods/comments/8f0cz6/an_exception_occurred_in_the_script/
  2. Hi guys, I want to create a patch between a few mods and I did. The thing is that some items that are visible in cretion kit are not visible in game. That includes some flowers, some posts or fences etc. Is there a way to fix this? Thanks a lot ;)
  3. Ok, I figured it out few days ago - had to change flags of the mods to esm instead of esp. The thing is that some object that are visible in CK are not visible in the game. Any Ideas? :<
  4. Hi guys, I'm trying to make my perfect skyrim setup and decided to use some overhauls for Riverwood [ Jk's Skyrim, ETaC, Holds, Leaf Rest ]. Everything looks great but there are some minor clippig issues. Wanted to fix these in ck but when I load my mods and try to open riverwood cell the ck just crashes to desktop. Is there any way to fix this because i managed to load this cell few Times so I do not know what's wrong. Any ideas? Thanks ;)
  5. Yeah, I play in 1080. Have to install a few mods more and then I'll tweak everything to stick as close to 58-59fps as I can :D
  6. I have exactly sth like this but I do not really like Dawn of Skyrim - that's why I try to make everything work with Holds. I also have Autumn in Whiterun. Anyway, i have 1080 gtx and i7, 16gb ram - still not enough sometimes :D
  7. Thanks. Another porblem is that was unable to run CK - some errors occured. I'll try again though but is there any other option? :< EDIT: Ok, i disabled ck in firewall and now it works. Let's the hell begin ;)
  8. Hi Guys! Recently, I started to play with mods again and I try to make my skyrim as immersive, beautiful and huge as possible. I just finished the environment part and I'm happy about it… However, I decided to enhance towns and cities, installed some mods but there are two major conflicts: Jk's Skyrim and Holds - City Overhaul. Thos two mods have some major issues - mostly clipping ofc - that I want to repair. I can easily disable some clipping objects via console or move objects, i do not want to delete, via a replacer mod. The thing is that I know it would be better to save the changes inside the mod files - or make a patch for both. Is there a way to save changes I made in a form of a mod or I just can repack the files and it will be fine? Thanks a lot
  9. You can check the mod called old quality witcher armors - it makes the armor less blue and the textures are better ;)
  10. Just delete merged folder - try again and if the problem persists try deleting some mods before merging ;)
  11. Yeah, it's working but i guess that the mod does not include every texture in the game. Tried to see a difference coparing modless and modded white orchard roofs but those textures looked the same.
  12. Hm, it does not work for me then... and I wrote this topic cuz I read some comments that the mod does not work. I'll check this once again I guess.
  13. Hi! Can anyone of you update this mod to work on Witcher 1.31 or 1.31 GOTY? It's so essential but it does not work for many people who own 1.31 version of the game. Thanks!
  14. First of all, you shouldn't download too many mods at once because it may cause many problems. How to fix this? My advice i simple : - disable all mods and try to run the game - enable mods one by one - try to install skse memory patch/crash fixes - download a clean save from nexus - use loot
  15. Hi guys, as you may know I'm trying to make my reshade better than it is and I'm working very hard to do it. However, I'm a little bit confused and do not know is I should implement two effects to my preset. The first one is depth of field [ far image blur ], the second is gaussian blur [ overall blur - look at the grass ]. You can see the difference below: Depth of field enabled : Depth of Field disabled : Gaussian Blur enabled : Gaussian Blur disabled : Can you guts tell me what you think? Also, which effects or changes would you like to see in this preset. You can see more screenshots in the mod site on nexus. Peace! :smile:
  16. I have it with goty 1.31 and it works fine. Guess unification patch may cause problems :<
  17. You can check my reshade preset - I use it with atmospheric nights and some other mods.
  18. I remember I had the same issue a few years ago - unfortunately I do not remember how I fixed it. However, I know that one of my mods caused it. So... you can do a few things. You can disable all of your mods, play helgen without them and enable mods in riverwood. Helgen is a very scripted location so bugs occur there many times if you have a very scripted-mod oriented game. You can also download Tes5edit, load all of your mods and compile them. There is a possibility that Tes5edit discovers the problem.
  19. Hi guys... I have a lil' problem here with my game. The thing is my taverns are full of smoke. It looks like every interior candle produces a light smoke which is barely visible in normal game but if I install elfx and enb the smoke effect is stronger - much stronger and almost immersion breaking. The only thing to fix this was to disable the smoke but i do not want to do this... Anyway, it looks like this. Guess it's not a mod fault, maybe my gtx 980 drivers, dunno.
  20. Thanks for the reply! Actually, I'm quite experienced as far as skyrim modding is concerned but there is always that problem with depth of field effect. Anyway, ill just focus on textures now and save the dof for later. :*
  21. Hi guys, I have a little problem with my depth of field and I cannot figure out what to do. I want to set different settings for depth of field focus and depth of field fade effects. Is it possible - for example: focus 3 seconds, fade 0.1s? Thanks for help ;)
  22. Thanks a lot! I did not use nifscope but... I guess it's the right time to start doing it! Thanks again :)
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