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  1. You should probably send them (ian) a mail through the adress they give you in the readme
  2. In the readme and the zip file the path to the source folder is Data\Scripts\Source, isn't the new SSE path Data\Source\Scripts ?
  3. Same issue, on every slide, when browsing on a mod I also can't see any other category than the description works on microsoft edge, cleared site cookies, no luck.
  4. Hey, so basicly i installed this mod called Skyrim Unbound, with a lot of mods, and began a new game with it. Everything was fine at first until i wanted to actually start the main quest: It was impossible. The options were greyed out for some reason, the author has no idea of what i should do, and i'm desesperatly trying to start the main quest.I've tried installed the loose files version and i've even uninstalled it, which may have gotten things worse, now people recognize me as a Dragonborn, but i have no shouts, and i(still) cannot absorb souls. Any ideas on what to do ?
  5. Apparently the Saving problem came from LUMENARIUMandELECTROCITY - Nevada Skies Replacer.esp, but there are still crash when i enter a building.
  6. Hi, well, i don't know what's happening, when i save my game, it crashes ! My mods: FalloutNV.esm IWS-Core.esm More Perks.esm Weapon Mod Expansion.esm FOOK - New Vegas.ESM The Box of Wonders.esp Readius_NV.esp NewVegasBounties.esp IIWR 2.1.0.esp YangtzeBunkerPlayerHomeV1_5.esp FOOK - New Vegas.esp PerkEveryLevel.esp More Perks Update.esp skeleton_key.esp FalloutNVCheatTerminal.esp Devil'sMistressReturns.esp G36C.esp Moddable Unique Weps.esp RHINO45-70_NV.esp Advanced Recon Armor.esp Advanced Recon Armor-Easier Stealth.esp Advanced Recon Armor-Location Doc Mitchell.esp RCSS.esp THE5 Visors Mod.esp UnlimitedCompanions.esp ShilohDS-Color Maps and Icons.esp insta-hacker.esp DN More Lights.esp Nevada Skies.esp ELECTRO-CITY - CompletedWorkorders.esp LUMENARIUMandELECTROCITY - Nevada Skies Replacer.esp ELECTRO-CITY - Darker Nights.esp ELECTRO-CITY - Highways and Byways.esp ELECTRO-CITY - IncreasedWastelandSpawnCOMPATIBILITYPatch.esp Fellout.esp URWLNV.esp URWLNV Darker Night.esp NVGoggles.esp URWLNV Brighter Lights.esp NSkies - URWLNV.esp Weapon Mod Expansion.esp WME - FOOK.esp WME Replacer - FOOK.esp Total active plugins: 43 Total plugins: 45 There is no "specific" place, but when i quicksave or when the game autosaves, it crashes.Sometimes the game autosaves without crashing, don't know why.
  7. If you remove the Fallout - ArchiveInvalidation.bsa from the SArchiveList line do all your textures re-appear? Which ini file are you modifying? For best results do all 3 of them. Which addons are you using to modify textures? If you use the SArchiveList line, it shouldn't affect any of the original textures unless you override them with an addon. Are you sure that you installed the addon correctly? I used the one you gave in the thread, but i think FOMM has an AI too.. i don't know if i installed the addon correctly. The textures doesn't come back even when i modify 3 of them.
  8. Well, that doesn't help me... it's the same thing.
  9. Same thing, ArchiveInvalidation totally messed up FalloutNv, i shouldn't have installed it... now Doc Mitchel face is Purple, and a lot of other things are too... [Archive] SInvalidationFile=ArchiveInvalidation.txt iRetainFilenameOffsetTable=1 iRetainFilenameStringTable=1 iRetainDirectoryStringTable=1 bCheckRuntimeCollisions=0 bInvalidateOlderFiles=1 bUseArchives=1 SArchiveList= Fallout - ArchiveInvalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  10. Well, maybe it worked before but now... it's only causing me problems.Do you know how to uninstall it completly ?
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