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HelloStranger

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Everything posted by HelloStranger

  1. Hey there, after banging my head against my keyboard for an embarrassing amount of time I managed to successfully convert one of Kalilies' skyrim hairs (http://www.nexusmods.com/skyrim/mods/68311/?) to morrowind for my personal use. Yay! Sadly it was the only one of the many that didn't get this problem which you can see here: http://imgur.com/a/RkfD0 You can see that it's the texture but realllyyyy small and spewed all over the mesh strangely. Also included are the material and texture settings I put in in blender, as I'm pretty sure that's the relevant part. I'm pretty sure that I did everything the same as I did with the hair that worked. I can get this to show up in game with the strange texture. On the off chance that this is an easy fix I would love to know about it! Thanks for your time!
  2. Thank you very much for telling me! I was able to fix it. I always read (most of) the description of a mod before downloading it, to try and prevent "sorcery" from happening to me. I didn't realize the issue, if caused by the mod, would persist if I uninstalled properly, as I've never had anything in a mod remain after proper removal. Nothing obvious, at least. But then 90% of my mods are cosmetic since I'm among those scared of too many scripts, haha. But anyways I COMPLETELY missed the faction help when I was looking for information on the mod's page when I thought it was the issue. Guessed and used the imperial faction console code and happily walked through the gates of Windhelm. Figures the solution was right there the whole time. Thank you, board can be closed now. :)
  3. Actually I do, I thought that that was the issue when I first started getting attacked, because I was wearing imperial boots. (The mod is Civil War Overhaul, I installed it recently and I was eager to start the questline, but yeah, this happened instead.) I tried reloading and going in with no imperial stuff and they still attacked, so then I uninstalled the mod and it was still happening. I was running around in imperial boots and gloves for like 7 levels, though. I thought that it would only affect your faction if you did it in the presence of the opposite faction, but maybe it adds up? Wondering if I join the imperials instead and wipe out the stormcloaks if I can still have a relatively normal game on her. The losing faction at the end of the questline shrinks into camps, right? So if I takeover as imperial there's a chance I may be able to do stuff in those cities? Or is there console commands that can somehow help with this?
  4. I started a new character recently, only gotten her to about level 10. I'm having a major issue, though. Whenever I try to go to any stormcloak dominated town or just pass by any stormcloaks, they are hostile to me. I thought it was the guards at first (though I have no bounty) but I'm fine at places that belong to the imperials. I haven't even started the civil war questline yet, I wanted to join the stormcloaks on this character, so I haven't done anything in the past that would set them off. In fact, I've killed a few imperials on sight. I reloaded to a save where I was level 5 and the only things I had done was the starting quest and clearing out one bandit-infested mine, and they're still hostile to me. There isn't any problem like this occurring on my other character. Can anyone help me out?
  5. So this has happened to nearly everyone at some point, I fast traveled to Winterhold and a dragon and vampire attack triggered at the same time, joy. So as you can probably guess a few NPCs got killed, luckily there isn't much in Winterhold so only Birna and Ranmir died. No biggy, it was easy to find them and resurrect them through clicking on them and entering into the console "resurrect 1". So I go join the college which was the reason I went there in the first place so I could get access to the higher level restoration and alteration spells. I come back and wait a few hours till Birna should've opened her shop and at around 10am with it still locked I was able to figure out something was wrong. So I used the "player.moveto" command for Birna and found her corpse around the back of the shop. I have nooo idea how she died again. So I use the "resurrect 1" on her again and she goes and stands outside her shop. I assume she was standing there since her script wanted her to have the conversation with Ranmir that they should have when you first show up at Winterhold (and this was the first time I went to Winterhold on this character.) So I'm like alright I'll go and find Ranmir then. So I use the same "player.moveto" command and I get moved to just outside the inn, and there's no Ranmir there. So I try prid his refid and use the "moveto player" command and I know it did try to move him to me, but again I couldn't see him. So I go inside the inn because who knows, maybe he's in there? And yep he isn't in there. So to test I tried to move him to me again to no avail, I leave the inn and try moving myself to him and sure enough it moved me to where I tried to move him to me. So long story short Ranmir got killed somehow shortly after I resurrected him without me noticing and now his body is gone. It's still pretty sketchy to me how he died again in the first place, so I'm wondering if I should try the "placeatme" command which should summon a new copy of him. I've never used this command before because if he for some reason is still magically around somehow (I wouldn't put that nonsense past this game haha) then there'd be two of him running around with the same script and that'd be all sorts of bad. So is there another way to get him back? Or should I try doing it with the placeatme? EDIT: Alright what I just tried was enabling him and then using the resurrect 1 command on him. He's back and now he and Birna are just standing there looking at eachother. I tried disabling and enabling both of them and waiting for a few hours and fast traveling to Winterhold again but they're still standing there doing nothing. Any ideas? EDIT 2: So what I tried doing was reloading the save I took just as I entered Winterhold and was able to set them both as essential just before they died. However, after the battle was done they went back and just stood there staring at each other again. Wonderful, it seems that it's a one time script that happens and they can't do anything if it gets interrupted. (And with the vampire attack and dragon attack system in I honestly can't believe that it was set up like that.) So what I did was spawn a new instance of Birna in the shop and Ranmir in the inn. Turns out I can't do any of their quests if I kill off their glitched version since it registers them as dead. So now I have two of Birna and Ranmir. One pair stuck outside the shop forever. So my genius plan is to do the couple of quests associated with them asap and then kill off their duplicates and live with them being "dead."
  6. I'm not sure about the eyes, but here is a good color mod! http://skyrim.nexusmods.com/mods/13049 I personally love this one :) Maybe it was this one? o: http://skyrim.nexusmods.com/mods/20801
  7. Kinda late but thanks for pointing me in the direction of that mod I asked about before! :) I've been looking around for a while for something like this, what I'm interested in is the chainmail texture on the body... I'm not a fan of super skimpy armors, and unfortunately for me there is a ton of those on here! It's a shame because the pieces that are there are usually very nice, so having something like this would really help me out! http://static.skyrim.nexusmods.com/images/2573978-1344902201.jpg
  8. So.. I just finished the Silver Hand quest in the Companions quest line, during this quest Skjor gets killed by the Silver Hand. However I noticed while I was in there that Skjor's body was nowhere to be found. I didn't think much of it since I saw the werewolf corpse nearby and just assumed that that was him since I hadn't done this in a while and didn't remember that. The quest proceeded as it should, Aela giving me the next quest in the questline with no problems. (As I can see yet.) However upon returning to Jorrvaskor to see if I could get more work Skjor was just sitting there at the table eating... The other companions have dialogue talking about Skjor's death, and they have no work for me. (I'm not sure if this is normal.) When talking to Skjor it only gives me the option to ask him about the companions and he tells me that he's still waiting for me to do stuff when I leave. So pretty much what I'm concerned about is if this is going to mess up the Companions questline for me at some point? Here's a picture I took with me by Skjor looking at the quest I just completed... http://oi48.tinypic.com/vxlqfq.jpg
  9. Hello there! I am looking for a mod I could've sworn I've heard about before, and I haven't been able to find it. It would make it so that NPCs would run away from dragons. I just got out of yet another fight where I was hurrying to kill the dragon before the nearby farmers and villagers who had started to punch the dragon would get killed. Like I said I could have sworn that a few months ago I saw a mod that did this, if I'm just imagining it I'll be really surprised if there's no mod out there that does this. Could anyone help me out? :)
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