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Hi. For people with experience making mods, I have a mod request for something which is very simple. I request a mod that makes Lydia's default armor be the vanilla leather armor. The leather armor for her body, the leather boots, and the leather bracers. No helmet. Same default weapons. And I request that this game be made available on Bethesda's website; for the PS4 version. If this aids in the creation of the mod, I'll also mention that I will use a PS4 mod that gives Lydia a female posture and animations. I hope someone will decide to make this mod. It should be simple and quick for anyone with experience with modding.
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I'd like to replay Skyrim and I've made Nintendo Switch my go-to system for gaming, so I'd like to play it on Switch. If I were to play on PC, I'd only use a very small amount of mods (less than 5) so playing Vanilla Skyrim on Switch is fine by me since I'd be going for a near-vanilla experience otherwise. One mod I use though, is a mod that prevents vampire attacks in towns due to the Dawnguard DLC. If I play Vanilla Skyrim on Switch, what can I do about these Vampire attacks? I don't want to see a bunch of NPCs be killed due to vampires. Is my only course of action to start the Dawnguard questline as soon as I can and try to complete it asap, and other than that, stay on the look out for vampire attacks in towns and try to save NPCs?
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Dragon Remains keep appearing at White Run gates
Dubnoman replied to Dubnoman's topic in Skyrim's Skyrim SE
Seems to have solved the issue. Thank you. -
I started a game of SSE. I beat the dragon near white run, right before the grey beards summon you to High Hrothgar. The dragon remains were at that tower. I continued on with the game. A little bit later on, the dragon remains came out of nowhere; appeared next to my character near Silent Moons Camp. (I think I might have fast traveled). One time leaving White Run, the dragon remains appeared at the White Run gates (exterior) and now they are there all the time. Is there is a console command to get rid of them? If I use it, it won't cause any issues with my save file? Or, do the dragon remains disappear after a certain amount of time?
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Question about Framerate locking (Skyrim Special Edition)
Dubnoman replied to Dubnoman's topic in Skyrim's Skyrim LE
Thanks for the input and info. I know PS4 modding won't be much of anything good. It is good to know that through framerate locking, I should be able to get a pretty good experience out of SSE with my current hardware. I do know I will get the game free on PC. I do have the original game and all DLC on Steam. I'll keep my eyes open when the game hits and the days that follow; looking around online for how to do framerate locking for this game. -
So Skyrim Special Edition is almost here. I have system specs that are closer to the minimum system requirements (for GPU). I have 8 GB of RAM, an Intel i5 that is better than the recommended spec for CPUs, but a Radeon HD 7950 with 3 GB of VRAM, which is closer to the minimum spec GPU than recommended spec GPU. My options are to get the game on PS4 or get the game on PC. The game runs at 30 fps on PS4. So I was wondering, will there be a way (mod, .ini file tweak) to lock the PC version of SSE at 30 fps? I'd like to play the PC version if I could since the mods will be more plentiful and generally better. I think that if I could lock the game at 30 fps, I could get something on my PC that looks at least as good, if not better, than the PS4 version, while also being 30 fps as well, and with better mod options. And if I could get a rock solid 30 fps, I'd really be fine with 30 fps. I'm guessing if I can lock the framerate, I can keep the advanced effects turned on and settings on high or at least a mix of settings on high and medium. Does that sound like a reasonable expectation?
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I have interest in the RX 480, but...
Dubnoman replied to Dubnoman's topic in Hardware and software discussion
Is that the case with Fallout 4? Because I believe I read that Skyrim SE is using the Fallout 4 engine. -
I have interest in the RX 480, but...
Dubnoman replied to Dubnoman's topic in Hardware and software discussion
Ah, ok, I see. I don't plan to overclock. I will wait until October before getting a new card, though. So maybe some third parties will have non-reference cards available then. I'll see how Skyrim Special Edition is with both RX 480 and GTX 1060. I'll see how the cards compare for that game. I want the card that does Skyrim Special Edition at a rock solid 60 fps at 1080p with all settings maxed out. I think the GTX 1060 will, and I'd like to see if the RX 480 does, too. I have a question. My motherboard is from 2012. I believe I have PCIe 2.0. How much will a PCIe 2.0 slot limit a PCIe 3.0 capable GPU? Is it only by a small amount? -
I'm looking for a GPU upgrade for Skyrim Special Edition, and the AMD RX 480 has good bang for the buck. It looks pretty good for its price, but do we have to worry about that issue where it draws more power from the PCIe slot than it should? Do you think AMD and/or the third party GPU makers will correct this issue in the next few months? Or at least, there may be some cards from some companies which correct this flaw? Surely that will happen given enough time, but do you think it will happen between now and Q4 2016?
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Skyrim Remaster Is True | Hide The Mods |
Dubnoman replied to deadblood01's topic in Skyrim's Skyrim LE
That should be fine enough. The game will likely not have the option to cap framerae from within the menus like other modern games (typical for Bethesda). But, I'm sure you will be able to edit the .ini files to cap the framerate to whatever you want. Oh, it is likely we will be able to put frame rate caps via .ini files, hm? I've never done such a thing before but it is just as reliable and stable and works just as well as if a game offers it in one of the menus?- 176 replies
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- skyrim
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Skyrim Remaster Is True | Hide The Mods |
Dubnoman replied to deadblood01's topic in Skyrim's Skyrim LE
A lot of people have been assuming that it will require better specs than the original release of Skyrim did. It will probably have similar system requirements as Fallout 4, so if you can play that game - you should be able to play this new release of Skyrim. That is speculation though. I'd say if you have at least a GTX 750 Ti (or an R7 360) and a decent CPU you should be able to play this game. Not at 60fps on Ultra settings, but you'll be able to play it just fine. I doubt it will require very beefy hardware because Fallout 4 didn't. I was thinking of upgrading my PC for this game, but it might not be necessary. I have a good i5 processor (quad core, 3.4 GHz), plus 8 GB RAM and a Radeon HD 7950 with 3 GB VRAM. And I only have a 1080p monitor, so I'm thinking I could play the game with all settings on high (not ultra) and maybe even have 60 fps. I kind of hope Skyrim Special Edition will allow people to lock at 30 fps. If my system can't do a consistent 60 fps with the game, I'd rather have a locked 30 fps. To put it in perspective, my PC can run Metal Gear Solid V at 1080p with all settings on high and at a rock solid 60 fps.- 176 replies
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- skyrim
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Skyrim Remaster Is True | Hide The Mods |
Dubnoman replied to deadblood01's topic in Skyrim's Skyrim LE
So many people think that if you meet the recommended specs for Fallout 4, your PC should be able to handle Skyrim Special Edition very well?- 176 replies
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I just beat the Legion side of the Civil War questline. I defeated Ulfric Stormcloak, saw General Tellius' speech, left Windhelm, got on my horse, rode to Whiterun, and then entered breezehome. When I left breezehome, Hadvar came through the Whiterun gates. Now he wants to follow me everywhere and I have no option to dismiss him. I'm annoyed. Before leaving Breezehome, I put on nice clothes, jewelry, and grabbed an amulet of Mara because I want to marry Ysolda now before I pick back up the main quest. Is this thing with Hadvar a bug? Is he supposed to follow you after the Civil War questline (Legion questline)? Is there a console command to make him stop following me and go away?
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What difficulty are you playing on? Using any mods to increase difficulty, such as an enhance enemy AI mod?
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Foina, what is your mace of choice? High level one like Ebony? Or the ever-so-sturdy looking Dwarven mace? What kind of armor and shield do you use?