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VulcanApollo

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Everything posted by VulcanApollo

  1. Drawing with a mouse = Drawing with an etch-a-sketch
  2. Dwemer technology I feel is starting to be a cop out. It's way to easy to simply make some seemingly futuristic item, and write it off as being mysteriously Dwemer. I can't see the harm in introducing a new species, how is a giant bat any less believable than a giant spider, or mammoth, which would suggest that similar prehistoric creatures populate Skyrim? A trip to the Natural History Museum would showcase even more bizarre creatures. I pose these questions about a mountable Bat 1. It was mentioned a skeever texture could work, but I was actually thinking a wolf, leaning more towards the flying fox motif, make it a little more attractive than a squishy face. 2. Would it necessarily be hard to add new species? As mentioned before, could it just be a simple dragon reskin? 3. How would a giant bat, with all the wildlife we have seen so far, not be mildly lore friendly at the least 4. How is riding a horse more practical than flying?
  3. How can a Giant Bat not exist? There are giant rats, giant spiders, trolls, even giant flies. Seems Skyrim's wild life have a gigantia gene. The suspension of disbelief need not apply. I got the mountable idea from the mountable mod, which allows you to mount just about anything. I think it would be cool to see different mounts. At some point in time, someone would attempt to tame or farm these animals. Imagine the silk you could produce from that giant spider? That's a fortune! Batman can totally be lore friendly. I've read just about every Batman Elseworld title, many of them dealing with Batamn in a different time period, so you get the bare bones Batman story, but with a twist. I highly recommend the Batman vs Dracula Saga. As cheesy as it may sound, probably one of the best Bat stories. And think about society in Skyrim for a bit. Who patrols many of the roads? Who do you run to when, while out picking flowers to make health potions, a troll jets from his cave to make bone meal out of you? Skyrim is highly dangerous, and I wonder what the world would be like if you didn't learn magic or to swing a sword from a young age. There are always gaps to fill in law enforcement. A Batman Skyrim would probably be interested in stopping the skooma trade, inevitably angering drug dealers and bandits. Instant hit on his life. Just about any and every hero can be written in Skyrim's universe.
  4. Agreed, it does seem rash to ask so much when I myself am not versed in modeling or animation. I was throwing the idea out there, see if anyone would bite. I don't want to just be a random dude who asks for something for nothing. Everything that I am asking for I will end up drawing myself. I'm interested in a collaborative effort, not a free commission. Skyrim itself had a vast staff, and everyone pooled their talents together to make a great game that folks are still pumping life into. No one asked the writers to sit at a computer and do character models, and no one expected the illustrators on staff to score music. But then again, so far I only have bullet points to show.
  5. I totally agree with your request, but some of those pics are either unattractive of look similar to vanilla gear. The last sword would be sick though. I'd like to see Lævateinn, the magical staff protected by a fire giantess
  6. Greetings, I want to help write and do concept art for a lore friendly Batman mod. But not in the sense you might be thinking. It is not Bruce Wayne in Skyrim, think of it as an Elseworld tale. There will not be a weird looking Batman armor that looks extremely out of place and no quest attached. It is not a direct lift of Batman. His name will be Bathawk, a vampire hunter with power from an ancient Bat god from Skyrim's past. I'm writing a brief synopsis, and trying to flesh out the ideas and quest line. When I write it up and draw a few sketches, I will do a full post. Here are some of the brief points *A Dynamic Bat Cave player home, slight replica of the actual batcave, instead of the giant penny, a giant Bat shrine, which is majestic as much as it is terrifying *New creatures- mountable Giant Bat and Armored Giant Black Spider. Maybe the Bat would have the AI and skeleton of a dragon, be scaled down to size a bit, and his fire turned into a shock or scream *Bat armor and weapon set- Batarangs or the first boomerang? Throwing knives *New companions, which are homages to great comic characters- Robin, Nightwing, Green Arrow, Ghost Rider, Etrigan. Remember, they will not be exactly those characters, but still share the attitude and motivations *Mask of the Bat, which gives amazing powers to the wearer, powers I'm still trying to pin down. Mask very reminiscent of The Bat Mask of Tengu *Gothica, the land where the mod would take place, is the most crowed, dirty, and loud setting in Skyrim, think poverty in England during the 16th century. Streets where you can touch both sides with your arms stretched. Huge over crowded tenements that block out the sky. Not to mention thieves, thugs, and bandits hiding in the alleys waiting to surprise an unsuspecting citizen *Random Crime- There are a list of 20 offenses that are randomized, the player can find the posters scattered around Gothica attached to trees and buildings alike. killing or capturing them yields a reward *prostitution, bath houses and brothels- Not in the GTA sense of bang her and get your money back by killing her, but the brothels act as a sort of black market. The more you engage in dialog in the brothel or bath house, you can gain knowledge on new bounties or be able to buy "rare and dangerous items." I will contribute to the project in anyway I can, since I personally cannot mod, but can help crew visualize the work before it even begins. Also thinking of investing in a mic and small desk top sound booth to do some voice acting, my little cousins are getting too old for them. I also would like the post to serve as a sort of education on the limits of the capabilities of modding Skyrim. I've looked through the forums quite a bit, but would like to have a direct discussion about these lofty ideas.
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