It looks like interest is lost on this, but I can still help if any one needs it. I sculpt, model, rig, and animate. I can texture but I rely on the UV master plugin for zBrush which I don't own and have limited access to. And as well, I use MAYA and Sculptris, neither of which support .nif, or .kf files, so any work I do would have to be converted to .nif formats, and I'm unfamiliar with the sort of modular rigging and body part creation of the gamebryo fallout engine. To further add to the complication I only have FO3 for the xbox, which you can't mod but I do have fallout new vegas and if it were simple replacer stuff it could be ported to FONV.